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Draketh

Darkmaster
Joined 04/02/2019 Achieve Points 1570 Posts 1395

Draketh's Comments

  • Seems quite random, but can be good in late game if your hand isn't the best.

  • Great stats and even greater effect. A must have in any midrange or control Warlock deck.

  • My favourite thing about this card is the art alone. I'll play it even if it's not good!

  • Very strong if it can be played as a topdeck at the right time, but rather weak otherwise.

  • Good as a discover spell, but doubt it'll be included in many decks.

  • Glad to see another portal card after so long. They are aesthetically awesome!

  • Solid stats even without taking the battlecry into account, definetely playable in constructed and arena.

  • Solid stats and potential to shine with its battlecry. Probably will be played in all Shaman decks that include minions.

  • Very strong once you get a solid board state. Might shine in evolve Shaman.

  • Very solid removal even without taking the cost reduction into account!

  • Good tool to counter aggro in early to mid game, but not much use for it afterwards.

  • Two times Evolve with extra damage, it can turn a non-threatening board into a lethal menagerie in a couple of turns if left unchecked.

  • Not the strongest of the Prime cards, but might see some play in spell Shaman as a finisher.

  • Strong effect, but feel like it has relatively low health for its cost.

  • Seems rather weak on its own, so it'll need Ashtongue Slayer as an enabled to make it worth it.

  • Very strong secret and hard to counter, much like the other Rogue secrets, really.

  • Two Ravenholdt Assassins rolled into one!

  • A cheaper Sap with stats on board for Secret Rogue, so it's looking like the archetype will be very strong.

  • Can make Akama Prime into a very strong threat, but the whole Stealth mechanic seems pretty niche and unreliable so far.

  • Not the strongest of secrets, but decent regardless. Will likely still see play to enable Shadowjeweler Hanar.