Emptyness
LV.7 ProSupporter
Comments
522 totalDamn, tribal, neutral, not legendary Flik Skyshiv. Especially dangerous against pirates and murlocs. But I can see it work against everything. I really like the design. Just so I am afraid of the auto-include mode of it. But I am …
If it doesn't work like Echoing ooze - it's a bad card. But I keep reading the text and it says "Rot (not living rot) with stats equal to this one (the one that you can buff nicely on the …
Kinda like Polymorph/Hex, but for every class and works against evasive minions - I like the idea. A niche tech card tho - if those pesky deathrattles get out of hand.
Another support for the Zoo/token decks, but since there are many others, I am not sure if this one will see play at all. But it's a neutral, so maybe it will sneak in a class or two, who knows.
Murloc decks will definitely include this one, since they always want to buff the hp and the dmg of their 1-2 drops and use them for multiple attacks and to make them aoe resistent.
The Dark wanderer, is that you?
This is pretty cheap for 3/3 + 9/1. Magma rager and Amgam rager are crying in the corner.
Interesting one. Neutral stealth minions are something every class can try to include, which makes me believe we will definitely see this in some type of deck. And I like the cost - if it was 5+ mana (like the …
Nice one. I was kinda afraid that with this expansion they will dilute the dragon pool and make the discover/summon random dragon bad, but this one is actually good one.
I kinda like it - even on curve. But if you somehow manage to cheat it - it's actually quite nice.
Maybe it will see play, trying to freeze this big Van Cleef for yet another turn until you gather enough minions to defeat this monster.
Nah, who am I kidding... very niche card that I …
Another filler. We kinda need them, because usually the first exp of the year is the weakest one and now we are getting DH, Prime cards and demons everywhere.
Dangerous, but Zoolock like to dwell in the dangerous unknown and maybe they will try this one. Otherwise, kinda meh.
Some "combo" potential with the vulture and dark skies, but still meh.
Better than the spell damage 1 drop, but still I don't see it getting a spot in constructed. It doesn't even increase the attack of the minion, so unless you use it to enrage some minion, you will be enraging …
I don't think it will make the cut for constructed play. It's just weak in my opinion.
Like most Dormant cards - you don't want to top deck this one. But as a t1 play - I don't see anything wrong about it. Yes, the opponent will know, when you will start swinging with your axe, but …
Another great Prime card - you really need to build your deck (or at least the demons inside it) around that Prime, if you want a powerful swing turn in the late game. If you are just a Zoo and …
T5 are on point with the artworks of this expansion. Another beauty.
And the effect is like, daaaamn, so many cool ideas coming to mind and basically every warlock can use the free hero power. 5/5
OP card, …
A very good card for a control deck. And I think you will be able to survive to play it and stabilize off of it. Especially with the spellbreaker rotating.
Too bad the 5/5 doesn't have Taunt, but I …
You never play this, I guess. But I wonder if discard would work so "reliably"... and "timely".
I miss Solarium already. Great legendary.
It kinda reminds me of the Doomguard and yes, I know - rush is not a charge and 5 health is a lot weaker than 7. But still, I am happy with what I get and try not to be …