ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Very cute art, and works great with Guardian Animals, especially because Tradeable means you can always pull it out of your deck. Such a shame that GA in Hunter got nerfed for Druid's sins.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
I think the effect is so bonkers that it's still worth it, especially since you can just draw a huge amount of cards with Primal Dungeoneer, and then even more if you draw Kindling Elementals.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Ah, the good ol' keyword-support-neutral-legendary of the set, just like Y'Shaarj, the Defiler. How good this is remains to be seen depending on how good the tradeable cards are, but the effect seems quite strong as it turns every Tradeable card into Tracking.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Cool card for Deathrattle DH to keep the Razorboar - Razorfen Beastmaster chain going, while not requiring more cards in hand. The Tradeable effect also assures that you'll never have the problem of having both in hand.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
On one hand, Abyssal Summoner saw play, but that demon got Taunt, making me think that this card lacking a keyword makes it bad. On the other hand, Mountain Giant usually came down on turn 4 for 8/8 of stats and often won the game. I'm not sure if only one hand card is enough to push handlock (after all, we don't have Twilight Drake anymore), but with some more support I can see it happening.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Utter trash, even the positive outcome might be useless as you can't target it, while the negative outcome is devastating. And in exchange you get... worse than vanilla stats? Should be at least a 4/4.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
This card is just... quite bad? Control paladin is not a thing, which is the only kind of deck that would want a card like this. I could never see myself running this over actually good paladin weapons like Underlight Angling Rod, Hammer of the Naaru or even Truesilver Champion. Also, what's the deal with all the Paladin weapons? First Seedcloud Buckler, then Prismatic Jewel Kit, now this. Paladin just doesn't have that many deck slots available for weapon, so when they print crappy weapons like this it just feels like it's taking the place of a good card instead.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
This card has potential, it's a well-statted weapon with a possibly great upside. I just don't see it getting a deckslot over other rogue weapons like Swinetusk Shank and Self-Sharpening Sword.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
This is a really cool, strong card. Worst case it's a beefier Murmuring Elemental, best case it can provide you with insane tempo or value. Even just playing this, Wandmaker and then chaining Pen Flinger and 1-mana spells would be crazy good. A card to watch out for.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Hunter's class identity is proactivity. Everything it does is pushing the game closer to its conclusion, often through pushing face but not always. It has very few reactive cards that other classes like Mage or Priest do, instead it mainly forces the opponent to react to it.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
Most of the Fel spells are either very cheap or hit your entire board. Its main uses seem to be to get another Metamorphosis and double up on your Chaos Strike and Fury (Rank 1) for a lot of burst in the lategame, but it does require you to play all of those first. It has the potential to be bonkers with even just a single expensive good Fel spell though.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
This really is incredibly strong, but I feel like we'll need more cheap draw to get it online as fast as possible. We have First Day of School to complete a step of the quest by itself, but that's about it. Crystology, Salhet's Pride, where art thou?
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
It's a crazy amount of stats, but I don't think it would be enough to push a demon archetype by itself. It also clashes with Free Admission, which means you'll need even more (cheap) demons in order to fully capitalise on this effect while decreasing the chance you hit it off Free Admission. Awaiting more card reveals before judging it fully.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 2 years, 10 months ago
6 mana 4/5 draw 2 cards is already good, add to it that it must be removed on the following turn because else it will draw 4 more cards. Especially good in classes that lack draw power like Shaman and Hunter.
Very cute art, and works great with Guardian Animals, especially because Tradeable means you can always pull it out of your deck. Such a shame that GA in Hunter got nerfed for Druid's sins.
Absolutely bonkers, 2 mana deal 8 in Poison Rogue that draws its entire deck by turn 7 anyway.
I think the effect is so bonkers that it's still worth it, especially since you can just draw a huge amount of cards with Primal Dungeoneer, and then even more if you draw Kindling Elementals.
Or both! Turn 3 this card, Lightning Bloom, Razormane Battleguard, Annoy-o-Tron is a hell of a board. I also think that it takes the cost reduction of Razormane Battleguard into account, so if you have one on board that you could go this card Sen'jin Shieldmasta (or another 3 or 4 cost taunt) and double it.
It's mana cheat, which is always good. Also potentially bonkers with Celestial Alignment, as you can then just double 10-drops if you want to.
Ah, the good ol' keyword-support-neutral-legendary of the set, just like Y'Shaarj, the Defiler. How good this is remains to be seen depending on how good the tradeable cards are, but the effect seems quite strong as it turns every Tradeable card into Tracking.
Cool card for Deathrattle DH to keep the Razorboar - Razorfen Beastmaster chain going, while not requiring more cards in hand. The Tradeable effect also assures that you'll never have the problem of having both in hand.
HANDLOCK IS BACK BABY WOOOOOOH
On coin: Turn 1 Felosophy(5 cards), turn 2 tap (7 cards), turn 3 tap (9 cards), turn 4 Anetheron tap Anetheron
On play: Turn 1 Felosophy (4 cards), turn 2 tap (6 cards), turn 3 Backfire (9 cards), turn 4 Anetheron tap Anetheron
Do you reckon Bolner Hammerbeak would fit in this list? Would be great to double up on Fire Elemental or Primal Dungeoneer, or even Menacing Nimbus.
On one hand, Abyssal Summoner saw play, but that demon got Taunt, making me think that this card lacking a keyword makes it bad. On the other hand, Mountain Giant usually came down on turn 4 for 8/8 of stats and often won the game. I'm not sure if only one hand card is enough to push handlock (after all, we don't have Twilight Drake anymore), but with some more support I can see it happening.
Utter trash, even the positive outcome might be useless as you can't target it, while the negative outcome is devastating. And in exchange you get... worse than vanilla stats? Should be at least a 4/4.
This card is just... quite bad? Control paladin is not a thing, which is the only kind of deck that would want a card like this. I could never see myself running this over actually good paladin weapons like Underlight Angling Rod, Hammer of the Naaru or even Truesilver Champion. Also, what's the deal with all the Paladin weapons? First Seedcloud Buckler, then Prismatic Jewel Kit, now this. Paladin just doesn't have that many deck slots available for weapon, so when they print crappy weapons like this it just feels like it's taking the place of a good card instead.
This card has potential, it's a well-statted weapon with a possibly great upside. I just don't see it getting a deckslot over other rogue weapons like Swinetusk Shank and Self-Sharpening Sword.
This is a really cool, strong card. Worst case it's a beefier Murmuring Elemental, best case it can provide you with insane tempo or value. Even just playing this, Wandmaker and then chaining Pen Flinger and 1-mana spells would be crazy good. A card to watch out for.
Hunter's class identity is proactivity. Everything it does is pushing the game closer to its conclusion, often through pushing face but not always. It has very few reactive cards that other classes like Mage or Priest do, instead it mainly forces the opponent to react to it.
Most of the Fel spells are either very cheap or hit your entire board. Its main uses seem to be to get another Metamorphosis and double up on your Chaos Strike and Fury (Rank 1) for a lot of burst in the lategame, but it does require you to play all of those first. It has the potential to be bonkers with even just a single expensive good Fel spell though.
This really is incredibly strong, but I feel like we'll need more cheap draw to get it online as fast as possible. We have First Day of School to complete a step of the quest by itself, but that's about it. Crystology, Salhet's Pride, where art thou?
It's a crazy amount of stats, but I don't think it would be enough to push a demon archetype by itself. It also clashes with Free Admission, which means you'll need even more (cheap) demons in order to fully capitalise on this effect while decreasing the chance you hit it off Free Admission. Awaiting more card reveals before judging it fully.
Absolutely love it. Of course it's trash competitively, but the memeability and the South Park reference make it a top tier card.
6 mana 4/5 draw 2 cards is already good, add to it that it must be removed on the following turn because else it will draw 4 more cards. Especially good in classes that lack draw power like Shaman and Hunter.