Why does a card like this exists? Even if Recruit was the best keyword out there... It's too costly, it has bad stat distribution, and doesn't even have Taunt...
I guess they needed a filler card.
Spellbreaker is crying in a corner now.
Meh card. Not worth a place in any deck ATM.
Amazing elemental to add in a control shaman archetype.
A nice control tool, amazing arena card, but if you need to play it in arena it means you're behind 50% of the time.
It's Hurt Warlock support.
Absurdly powerful card in a cool archetype.
Dream finisher if you already have some minions on board.
Just Leeroy and this is 12 burst.
In aggro is going to be really annoying... but if you're on 10 mana being aggro, something went wrong.
Waiting for a MarkMckz deck in which he summons 7 or 6 and a Drakkari and hope for the best.
The reward is amazing, and the steps are really easy to fulfill in wild.
Just get a few random discover cards (arcane) and done.
What? So... Handlock or Silence priest or... Nothing.
The synergy... really busted cad with the questline existing at the same time.
Basically is 3 mana deal 9 if you already have the quest completed.
Better Mass Dispel, 3 mana for a draw 1, not really worth it in a world where this exists.
As I saw it, thanks to Regis, this is amazing in standard.
I'm a wild player.
This won't work with the amount of burst existing there.
This can really be busted in a world where Palm Reading exists.
Going to be funny playing against priest in this expansion...
FFS...
This is either totally busted, or... Elise Starseeker 2.0, with a really better reward.
Shuffle OTK Rogue.
YES.
Mmmmm... In wild this is a waste...
Why?
And the winner for the most innovative card is... [Hearthstone Card (Maestra of the Masquerade) Not Found]... Stockades Guard.
Why does a card like this exists? Even if Recruit was the best keyword out there... It's too costly, it has bad stat distribution, and doesn't even have Taunt...
I guess they needed a filler card.
Spellbreaker is crying in a corner now.
Meh card. Not worth a place in any deck ATM.
Amazing elemental to add in a control shaman archetype.
A nice control tool, amazing arena card, but if you need to play it in arena it means you're behind 50% of the time.
It's Hurt Warlock support.
Absurdly powerful card in a cool archetype.
Dream finisher if you already have some minions on board.
Just Leeroy and this is 12 burst.
In aggro is going to be really annoying... but if you're on 10 mana being aggro, something went wrong.
Waiting for a MarkMckz deck in which he summons 7 or 6 and a Drakkari and hope for the best.
The reward is amazing, and the steps are really easy to fulfill in wild.
Just get a few random discover cards (arcane) and done.
What? So... Handlock or Silence priest or... Nothing.
The synergy... really busted cad with the questline existing at the same time.
Basically is 3 mana deal 9 if you already have the quest completed.
Better Mass Dispel, 3 mana for a draw 1, not really worth it in a world where this exists.
As I saw it, thanks to Regis, this is amazing in standard.
I'm a wild player.
This won't work with the amount of burst existing there.
This can really be busted in a world where Palm Reading exists.
Going to be funny playing against priest in this expansion...
FFS...
This is either totally busted, or... Elise Starseeker 2.0, with a really better reward.
Shuffle OTK Rogue.
YES.
Mmmmm... In wild this is a waste...
Why?
And the winner for the most innovative card is... [Hearthstone Card (Maestra of the Masquerade) Not Found]... Stockades Guard.