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Fluxflashor

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Joined 10/19/2018 Achieve Points 2025 Posts 3170

Fluxflashor's Comments

  • Heya! First, thanks so much for supporting the site!

    All our PayPal transactions get manually verified before Premium gets applied to your account. It is definitely not ideal, and I could have sworn we had a note of this on the premium page (it must have gotten removed when we did a huge update to it, going to need to get that back), but I can now say you now have access <3

    For anyone else reading that would like to support the site, Premium can be found here!

  • I have a strange feeling we're going to see a lot of people holding onto at least something to target landmark removals :D

  • Glenn Rane is easily one of my favourite artists. Though that isn't why he was spotlit today for record's sake.

    Some of his earlier work with World of Warcraft was The Burning Crusade box art and the Lich King Key Art which are both amazing pieces. Then of course, one of the most iconic pieces of all time, The Lich King which was done for WoWTCG and made it into Hearthstone.

    https://www.artstation.com/artwork/m956Y

    Also a huge fan of Wei Wang (I have a huge 56 CM x 120 CM of this piece)

  • It's a low time investment for a hero that can be used every time you play so it's definitely worth it!

    Leveling in WoW is quite easy too, so there's that going for it :D

  • MTG has both! A regular enchantment is played and it stays on the battlefield. An enchantment that has the "Aura" subtype is attached to a permanent.

    Ajani's Welcome, as seen below, is an example of a regular enchantment, or what Landmarks are.

    Ajani's Welcome Card Image

    Knight's Pledge, on the other hand, is an Aura and it attaches to a creature permanent.

    Knight's Pledge Card Image

  • I love that Runeterra is getting MTG's Enchantments. A bit different of course but the idea is there.

    I'm curious if they're only going to be going after existing archetypes or try to use Landmarks to introduce some new ones. New deck playstyles are always rad. It's also nice that they are going to update some Call of the Mountain cards to work with (or against) Landmarks.

    If you missed it, Riot did a whole showcase on "what's next" for the game.

    https://outof.cards/legends-of-runeterra/1978-whats-next-for-legends-of-runeterra-monuments-of-power-new-event-spectator-mode-card-styles-tournaments

  • Quick update pushed out this morning.


    Changes

    General

    • News articles now display hot articles as well as recent ones at the bottom so you can find more relevant content.

    Bug Fixes

    General

    • Fixed an issue that was preventing members from visiting card discussion forums.
    • URL paths on forum threads are now correct in all cases.
  • 100% going to be the Book of Heroes gang for the near future. If that extends to the battle pass too, it's going to make for some serious disappointment.

  • The only thing they could hurt by doing so is their short-term quarterly profits. I highly doubt we're going to see the new voicelines this year which means expected profits to be made during this last quarter will be less if they announce that people can simply wait.

    I'm sure if they end up not doing it, community pressure will force them to change their minds. I'll help fight that battle if we need to.

  • Ragnaros is 100% going to get nerfed in the next balance patch. I have no idea why they thought that was a good idea to push live.

  • I cannot wait for Hearthstone to explore Pandaria! There are so many amazing themes there, creatures, and general fun. They could make an entire adventure just about Nomi learning to be a chef from the ground up!

    Plus, we need some serious Sha in Hearthstone. It could be an entire mechanic.

  • How in the world is September already over? Jeeze. I was forced to deploy an update out today to hopefully get accepted into the Riot API program for Legends of Runeterra, so there's some stuff in the update that isn't completely finished - touch on that in a moment.


    New Features

    General

    • New account login and registration pages!
    • Added member tooltips.
      • The mouseover of any username on the site will now display a special tooltip. (Sorry, mobile)

    Mythgard

    • Added a card database. (Not fully implemented)
      • I'm only bringing this up because it is linked on the site.
      • Card images are all missing right now (we're working on a generator for them)
      • There also isn't any BBCode for them yet.

    Hearthstone

    • You can now rate card backs!
      • Visit any card back page to give them a rating.

    Changes

    General

    • Article images have a new appearance.
      • No more borders around the images for a much cleaner look.
    • Improved the appearance of comments below articles and forum posts.
    • Blockquotes have improved styling.
      • Our quotes for different game developers now have special themes.

    Magic

    • Cards database is now linked in the site footer.

    Hearthstone

    • Staff can now designate source links for decks.
      • We've previously used the guide space for this which in turn flags the deck as having a guide.
      • With the new feature, we'll link to relevant tweets or videos that we can get decks from to share here. These links will display in a special box in the same spot a guide would.
    • Staf can now more easily flag pro players.
      • This one is for you, Frosty.

    Runeterra

    • Deck widgets now display deck copy buttons for easier access.

    Bug Fixes

    General

    • Fixed an issue where New Threads on the game portals sorted incorrectly.
    • Report buttons no longer display for logged-out users.

    Hearthstone

    • Fixed an issue with missing "Hearthstone" breadcrumbs on deck pages.

    Runeterra

    • Fixed the deck widget caching incorrectly.
    • Card detail pages now display their card image when linked on Discord or other social platforms as intended.
    • Decks on the deck listings can no longer display more than 4 champions. (Decks may still have more than 4 different champions)
  • Sorry, that was bad copy job. Fixed

  • Interestingly, the threaten line is from the adventure. It's the only adventure-specific one that is on the playable hero.

  • I've gotten pretty good at drawing correct lines over the years :)

    Unless something changes, these are attached to the playable version of Rexxar.

  • The wild cards were fun for a little bit, but they were here for too long. If they did it for a certain week, I could accept that more than the entire month (or two in the previous case).

  • Welcome!

  • Every time without fail!

  • I have no reason to believe Second Dinner and Secret Door are working on anything together.

    How long from founding to market or at least announcement? It depends. So far they have made no announcements other than they are working with Marvel and they've secured a bunch of funding.

    The odds of us seeing an announcement from Second Dinner long before they actually release something is slim. If they announce a project too early, it lets competitors potentially beat them to market. There isn't really a good benchmark to know when we should expect an announcement. They are still expanding core positions on their team which leads me to believe its still early on in the development cycle. We also don't know the scope of their game (is it a smaller card game like Hearthstone or is it something more crazy like an RTS which tons of moving parts) so comparing them to other studios is tough.

    Hell, even Hearthstone being as small of a game as it is took 5 years to get to the announcement stage from the initial creation of Team 5 in 2008. Some of that might be inexperience, I know Starcraft II moved a bunch of early team members off of Hearthstone to work on that, which isn't a hurdle Second Dinner should have.

    I'm hoping we see an announcement later next year from Second Dinner. I'm so hungry!