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frosthearth

Joined 03/18/2019 Achieve Points 655 Posts 585

frosthearth's Comments

  • The effect is already very good, but I just noticed it's a mech, which is amazing with magnetic and other hunter cards.

     
  • There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen

  • Currently can only even think of playing it in warlock.

     
  • I feel like it should be good, but I can't think of anything particular I would want to discount. I know they gave up on priest being a combo burst class.

  • Another removal for priest...sigh

  • It can be an okay turn 5 with a card like shooting star, but why would you run shooting star in the first place? I don't think this is a good card, but it will probably be a commonly played card for the dragon synergies.

  • Poisonous dragon hunter smells like they're trying to push some kind of control hunter. Maybe the idea is to finish the game with some kind of Emeriss and Hunting party, King Krush combo... might be fun

  • Love mage, love the idea of dragon mage, love the effect of upgraded spells, just love love LOVE this card

     
  • I'm sick of warrior just getting removal and armor generating cards. This doesn't do anything for me, although it's a cool card.

     
  • It really depends how much dragons hunter wants to run. Currently it seems he's better off without them.

     
  • I mean it can be good if you have equality + consecration/pyromancer in hand for the turn after, but generally I think it's hard to gain more value than your opponent from this one.

  • Dragon warrior will have some nice cards with Rastakhan's Rumble and now this expansion, but I'm not sure what its win condition is. Maybe it will be Galakrond? We'll have to see if it's good enough to replace mech warrior.

  • I think everyone is forgetting the new lackey which adds a dragon to your hand. You don't even need to run dragons beside Waxadred, with all the lackey generation cards and the Invoke mechanic, it should be easy to discover a dragon to activate this.

  • I have a hunch this expansion will be inclined towards buffing immortal prelates and dragons somehow, so it could be useful.

     
  • Seems too slow for token decks, I'm not impressed.

  • It's more of a gamble than Curious Glimmerroot because your opponent doesn't necessarily have an early play and it's hard to make an educated guess. I'm guessing the pool of cards is still all possible cards so you should be able to rule out the cards you know they don't play in their deck, at least.

  • Seems strong and fun, but I think dragon paladin will quickly run out of dragons in hand to buff with no card draw. Bronze Herald helps, though.

  • This gives you 6 coins with Spirit of the Shark, which can enable for a huge tempo play.

  • It's not very effective... 4 mana you deal 3 damage and get a lackey to play, which won't help you much

    In reply to Seal Fate
  • Very powerful and fun, so much potential combos with this bad boy. Also, a hero power that gives you a lackey? Yes, please!