It can be an okay turn 5 with a card like shooting star, but why would you run shooting star in the first place? I don't think this is a good card, but it will probably be a commonly played card for the dragon synergies.
Poisonous dragon hunter smells like they're trying to push some kind of control hunter. Maybe the idea is to finish the game with some kind of Emeriss and Hunting party, King Krush combo... might be fun
I think everyone is forgetting the new lackey which adds a dragon to your hand. You don't even need to run dragons beside Waxadred, with all the lackey generation cards and the Invoke mechanic, it should be easy to discover a dragon to activate this.
It's good that you ramp only if you hold a dragon, which won't be that common turn 2 actually. Still, it's pretty good whenever before you already have too much mana so it's still powerful.
How do you even deal with this turn 1? Even on turn 2 you must have a minion with more than 3 health to survive or early removal in hand. That's crazy for an aggro class like hunter to have.
Even in non-even hunter (heh), for 4 mana you get a 2/3, deal 2 dmg to the face, draw a secret from your deck and immediately play it. Secret hunter is already a good deck, this will be a staple.
Cheap invoke is good, but I don't see the effect of a mere +1 attack being helpful ever. I feel they printed it just so they could print a 1-cost invoke spell for rogue and that they wanted the effect to be as lame as possible
It would be cool if they could have made the battlecry be targeted twice instead of random...but not a single card like that exists currently, although I don't think it would be a problem
I really like this in Shirvallah paladin, it allows you to close the game even before you draw your entire deck. In wild, I love memeing with it in a Reno Shudderwock deck :D
There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen
Just a card when you want to put more invoke cards in your deck, but could also use filling up your curve a bit.
So what, priest is just gonna remove minions and heal until they play galakrond? doesn't seem very interactive.
Feign Death
It can be an okay turn 5 with a card like shooting star, but why would you run shooting star in the first place? I don't think this is a good card, but it will probably be a commonly played card for the dragon synergies.
Poisonous dragon hunter smells like they're trying to push some kind of control hunter. Maybe the idea is to finish the game with some kind of Emeriss and Hunting party, King Krush combo... might be fun
Love mage, love the idea of dragon mage, love the effect of upgraded spells, just love love LOVE this card
I just love the design of this card, I think I will craft it at launch just for fun. Necrium blade and Shadow of death are both going in that deck.
I think everyone is forgetting the new lackey which adds a dragon to your hand. You don't even need to run dragons beside Waxadred, with all the lackey generation cards and the Invoke mechanic, it should be easy to discover a dragon to activate this.
It's good that you ramp only if you hold a dragon, which won't be that common turn 2 actually. Still, it's pretty good whenever before you already have too much mana so it's still powerful.
How do you even deal with this turn 1? Even on turn 2 you must have a minion with more than 3 health to survive or early removal in hand. That's crazy for an aggro class like hunter to have.
Maybe can be better than good if buffed in taunt warrior?
I think this one won't make the cut. I hope there are some neutral invoke cards which summon tokens. 3 mana is too much.
The battlecry is trash, but it can be a good finisher for zoo if upgraded fully. Also, I think you run it in zoo warlock for Veiled Worshipper alone.
Even in non-even hunter (heh), for 4 mana you get a 2/3, deal 2 dmg to the face, draw a secret from your deck and immediately play it. Secret hunter is already a good deck, this will be a staple.
Cheap invoke is good, but I don't see the effect of a mere +1 attack being helpful ever. I feel they printed it just so they could print a 1-cost invoke spell for rogue and that they wanted the effect to be as lame as possible
It would be cool if they could have made the battlecry be targeted twice instead of random...but not a single card like that exists currently, although I don't think it would be a problem
This card alone could make Galakrond zoo viable...good stats and draw 3 cards for 4 mana? just insane
This gives you 6 coins with Spirit of the Shark, which can enable for a huge tempo play.
I really like this in Shirvallah paladin, it allows you to close the game even before you draw your entire deck. In wild, I love memeing with it in a Reno Shudderwock deck :D
There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen