Comments
82 totalI guess the main point in running both would be, if you don't draw this guy until late in the game, you need something to do in the meantime...
Quote From dapperdog A tempo card for both rogue and warrior.
Its might actually make aggro rogue a force, with this curving nicely from [card]hooked scimitar[/card], assuming you can get the combo off with the weapon.
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Quote From Nona Find it odd they didn't do the usual few card tease, until the Final Dump stream, like they usually do. But good to know it's coming "soon™
Do you mean revealing a …
Quote From JackJimson Not sure about this, do the 5 Golden Scholomance Academy Card Packs have their own pity timer?
Not sure if anything has been officially stated, but as the Golden Classic packs have …
Quote From AngryShuckie Does it technically count as card generation though? If it was phrased instead as "Give your next spell twinspell", or "Your next spell does not leave your hand" it would have the same effect but …
Quote From AngryShuckie What is it inconsistent with?
Itself... You put it in your deck, but each game does a different thing (because probably you'll be on a different game board), you can't rely on …
I took in a cookie cutter Demon Hunter Aggro deck (because I hadn't read his hero power correctly) and wound up beating him pretty easily....
Quote From ChrisKoe82 Note/correction to Nagrand Slam: the summoned minions don't attack enemy minions, but enemies - including face!
I can very much see this as a finisher in a Kael'Thas deck.
This... And …
Quote From boinkydoinky Can you believe they powercrept Ravenholdt Assassin by basically a full Ravenholdt Assassin?
That being said though, I doubt this card sees play regardless. It's a powerful deathrattle for sure, but it's no …
Please change "sometimes" for "some time" in a lot of those bullet points.... "sometimes" means a thing that happens occasionally. "some time" means something that is coming at some unspecified point in the future. That's the one you want here …
I didn't ignore anything. I never claimed to be making a comprehensive set analysis. I simply looked at data and went "hmmm, it looks like things are changing".
If you'll read through my full post you'll probably see that …
Quote From Horus Not sure how those changes will impact, but I'm just really satisfied of Blizz pro-activity balancing their newest game mode ; if only Standard and Wild were getting the same treatment...
I …
Quote From Kaptaintrips Guessing the Shaman / Dragon nerfs are hitting tomorrow as well...?
It says later this week, right there in the post. If they were in this patch the notes would be here …
Quote From Jacktheknife This shaman deck is pretty damn strong. Went 8-1 with it. The one loss was against a mirror match.
I'm most surprised that you faced 7 decks that WEREN'T the mirror
Quote From Bystekhilcar I'm apparently in the minority here, but I really dislike the balance strategy of late. I used to admire what a lot of people have whined about previously - back in the vanilla days, Blizzard …
I guess he values Zapp pretty highly then, to steal Lightfangs etc?
Quote From Skorpionex Meh, Saboteur anyone?
[card]Saboteur[/card] was a higher mana cost penalty, but only next turn. This one (as written) is the next one in the game on any turn, which offsets the lower …
That's an interesting question though... At the time of a Reborn minion being on board the new version doesn't exist. So this card destroys the existing copies (anywhere) and then does the Reborn trigger after that? Or does the game …
I guess the card you're looking for is [card]Gnomeferatu[/card]? Not quite the same. Actually the better comparison is [card] Skulking Geist[/card]. In both cases the answer is no.
I think one way of looking at this is that every card in HS (and I guess most card games) that is any good requires some level of response or reaction from your opponent. If you play a card that …