It's obvious that we can't look directly at 12 wins. Even my average wins is between 3-6 in arena. So the conclusion is, my 1000 gold is better spend somewhere else. coz it's not worth it.
Hearthstone is obviously getting pale due to lacks of new mode. I can picture someone getting brain burned like I did, playing constructed over and over with nothing much changed over the course of 4 months. EDIT. Did they really think that a new expansion hype will last for the entire 4 months period? Because I don't. 2 months and it's getting boring already.
I haven't got the slightest idea why the Blizzard won't make a simple mode where players can make their custom plays and rules (skirmish mode maybe?), and in doing so, prevent a burned out feels of playing the same mode over and over again. (or any other modes except BG which is not everyones playstyle).
And yes I did it with multiple deck, but unfortunately, I feel the same way as you did. The only thing prevent me from quitting the game is that I invested a lot of time to get to where I am right now, and to avoid losing it all, I just do daily quest every 1 or 2 days and play another game. If I can gather 100-120 golds /day in the past, It's only 60-70 golds /day, and it's already a miracle to get to 80 golds.
Don't forget that it's a progressive system, where you can only enjoy high level rewards when you nearing the end of the expansion.
For examples, you may be getting that sweet Legendary cards rewards at the end of the 4th month, and it sounds pretty awful, why? because you need all the legendary at the earliest time possible. Getting them at the end of expansions only benefit collectors, and not F2P players.
Plus, yeah, no more 80+ packs for the next expansion
As Lee suggest it was 5000 golds, I was so shocked because I alone manage to get 8900 golds for scholomance without even reaching the daily gold cap. Only 6 wins average per day plus daily quests.
I'm telling you, honestly I don't like this battlepass system.
EDIT. I approve that video by Hearthstone Mathematics when they suggest "Pay or Get Out" to F2P.
what is the record of the fastest nerf in Hearthstone history again? one day? less than 24 hours? I kinda wanna bet that this expansion gonna beat that record.
This time, stealing means buffing this minions +1/+1 for every other minions onboard and reduce other minions by -1/-1. (and kill those with 1 health i suppose)
probably not for tempo deck. But why does a void hound not called a "beast"?
a bit confusing to some people. Here's an easier explanation. Minions will always die if they're inflicted with damage from spells, 0 damage not included.
we're a week for this season, but still no news about expansion. Gonna be another tight schedule for expansion reveal, twitch streams, card reveal, and probably roadmap explanations. Gonna be endless hours of update to the site. I wish you luck admins.
not necessarily. It could be CCG, RTS, or MOBA too.
We could also see another similar Hack & Slash games like Diablo itself.
But don't mind me. Every guess is as good as mine. Only time will tell.
It's obvious that we can't look directly at 12 wins. Even my average wins is between 3-6 in arena. So the conclusion is, my 1000 gold is better spend somewhere else. coz it's not worth it.
Hearthstone is obviously getting pale due to lacks of new mode. I can picture someone getting brain burned like I did, playing constructed over and over with nothing much changed over the course of 4 months.
EDIT. Did they really think that a new expansion hype will last for the entire 4 months period? Because I don't. 2 months and it's getting boring already.
I haven't got the slightest idea why the Blizzard won't make a simple mode where players can make their custom plays and rules (skirmish mode maybe?), and in doing so, prevent a burned out feels of playing the same mode over and over again. (or any other modes except BG which is not everyones playstyle).
And yes I did it with multiple deck, but unfortunately, I feel the same way as you did. The only thing prevent me from quitting the game is that I invested a lot of time to get to where I am right now, and to avoid losing it all, I just do daily quest every 1 or 2 days and play another game. If I can gather 100-120 golds /day in the past, It's only 60-70 golds /day, and it's already a miracle to get to 80 golds.
Finally hit Standard Legend and got those Legendary Reward. (Lorewalker Cho)
Got rank 6545, and learned that once you hit legend, you can actually see your opponent ranks.
yey for me.
I'd say to wait until at least Grandmaster has passed at least 1 week.
Or maybe next season reset. It's the best timing for nerfs.
Don't forget that it's a progressive system, where you can only enjoy high level rewards when you nearing the end of the expansion.
For examples, you may be getting that sweet Legendary cards rewards at the end of the 4th month, and it sounds pretty awful, why? because you need all the legendary at the earliest time possible. Getting them at the end of expansions only benefit collectors, and not F2P players.
Plus, yeah, no more 80+ packs for the next expansion
As Lee suggest it was 5000 golds, I was so shocked because I alone manage to get 8900 golds for scholomance without even reaching the daily gold cap. Only 6 wins average per day plus daily quests.
I'm telling you, honestly I don't like this battlepass system.
EDIT. I approve that video by Hearthstone Mathematics when they suggest "Pay or Get Out" to F2P.
Glide, anyone?
I lost count how many times I just concede using control priest, just the moment I have all good cards in hand, and it all dissapear.
I might go with Evocation rather than Mozaki. But good deck nonetheless.
what is the record of the fastest nerf in Hearthstone history again?
one day? less than 24 hours? I kinda wanna bet that this expansion gonna beat that record.
Anyone up?
I'm just gonna wait for the review on Glide. I'm pretty curious what you have in mind about that one.
Rush again. and that as a 7 mana card. The deck probably needs to be filled with 4+ mana cost beasts for it to work decently.
This time, stealing means buffing this minions +1/+1 for every other minions onboard and reduce other minions by -1/-1. (and kill those with 1 health i suppose)
probably not for tempo deck. But why does a void hound not called a "beast"?
what i probably mean is, if a minions got divine shield, it won't die, hence 0 damage.
a bit confusing to some people. Here's an easier explanation.
Minions will always die if they're inflicted with damage from spells, 0 damage not included.
a cheaper Psyche Split. More Convincing Infiltrator for my deck.
Goodbye control Decks. 'Nuff said
Battletag: SirLynx#1266
Region: NA
Trade Only?: Yes (Proof Challenge plz).
kael'thas? really? not puzzle box then.. *shrugs*
woohoo, can finally dust that golden kayn. And get another Legendary out of it. Been holding that one for 4 nerfs, and finally they nerfed it at last.
I get the feelings that Heartshtone Devs got more love towards some classes, since Paladin doesn't get buffs, and Shaman is still bad.
we're a week for this season, but still no news about expansion. Gonna be another tight schedule for expansion reveal, twitch streams, card reveal, and probably roadmap explanations. Gonna be endless hours of update to the site. I wish you luck admins.