Any chance we get an updated Tavern Crawl before the end of the reveal season? I would add a community bingo to the wish list, but we might be a tad late for that one
Wowzer, 6 for (5) is pretty good - then knowing how druid just ramp up their mana - this is great addition to an already well garnished arsenal for Druid to populate and deal with wide boards. This will see countless plays, until its rotation or its nerf ^^
It's a cool one drop that fits token-beast-druid's identity to a T. Will most likely only give you one buff, if any, but the fact that it synergizes so well with Sunken Gardens is already justifying its use in a deck.
On one hand, tutoring is great x2, on the other ... (4) mana is rather expensive, on curve; in most cases, your turn 4 would be better used increasing board presence/pressure. Not too sure what to make of this, unless your 2 lowest cost minions are really worth it?
That's a cool looking card with a pretty neat effect. I bet Illidan will make the most of this one. All you need is a weapon, and you get a pretty sweet tempo play on T4
This is a very cool yet scary design, due to the mana cheating it'll generate. Not to mention that it is flexible and polyvalent - this should see play
This has the potential to ruins everyone's day, given enough Murlocs in the core set and a few new addition to justify playing a fishy-zoo. But like it was said before me, it is hard to evaluate at this point ; could be a hit, could be a miss.
I think it has some potential and is an interesting design, but the conditional-slow-Leeroy vibe is pretty clunky. They may have learn from previous mistake and preventively toned down any form of bursty face dmg ... but again, Mr. Smith - go figure
Fluffy Assassin was somewhat fitting too - just like the lich king, there must always be one ^^
Conditional turn 6 leave 18 health and 6 attack worth of taunt on board is a bit lackluster.
As much as 18 health might be a good way to stall, I also see how setting yourself to play defensively with a class mostly known for its aggression is indeed lackluster.
Considering that Shirvala was "expensive" and more often than not cheated out for (almost) free, this will also have massive discount that will swing the late games.
Any chance we get an updated Tavern Crawl before the end of the reveal season?
I would add a community bingo to the wish list, but we might be a tad late for that one
That's not what I meant when I asked you to water the garden.
Wowzer, 6 for (5) is pretty good - then knowing how druid just ramp up their mana - this is great addition to an already well garnished arsenal for Druid to populate and deal with wide boards. This will see countless plays, until its rotation or its nerf ^^
It's a cool one drop that fits token-beast-druid's identity to a T. Will most likely only give you one buff, if any, but the fact that it synergizes so well with Sunken Gardens is already justifying its use in a deck.
On one hand, tutoring is great x2, on the other ... (4) mana is rather expensive, on curve; in most cases, your turn 4 would be better used increasing board presence/pressure. Not too sure what to make of this, unless your 2 lowest cost minions are really worth it?
Ironbeak Owl be like "Wuut?!"
.. to the Sunken City?
And I'll add to that list its anti-synergetic tribe tag : Beast ?
That's a cool looking card with a pretty neat effect. I bet Illidan will make the most of this one.
All you need is a weapon, and you get a pretty sweet tempo play on T4
This is a very cool yet scary design, due to the mana cheating it'll generate.
Not to mention that it is flexible and polyvalent - this should see play
The board clear part seems interesting, even if overpriced, but the [Hearthstone Card (Fluffy Curse) Not Found] is not worth it ...
This is going to be abused - I can already predict that I'll hate this one
This has the potential to ruins everyone's day, given enough Murlocs in the core set and a few new addition to justify playing a fishy-zoo. But like it was said before me, it is hard to evaluate at this point ; could be a hit, could be a miss.
I think this is a great tool to level off targets for Lady S'theno
And cheap spells have so far worked well for DH so why stop now?
I think it has some potential and is an interesting design, but the conditional-slow-Leeroy vibe is pretty clunky. They may have learn from previous mistake and preventively toned down any form of bursty face dmg ... but again, Mr. Smith - go figure
Fluffy Assassin was somewhat fitting too - just like the lich king, there must always be one ^^
This is just great ; Really excited for Naga DH!
Carry on my wayward sage. There'll be peace and no more rage.
As much as 18 health might be a good way to stall, I also see how setting yourself to play defensively with a class mostly known for its aggression is indeed lackluster.
This has the potential to be very oppressive - looking forward to try all bunch of Naga-combo DH
Only a S'theno deals in absolutes.
How about Nourish & Wildheart Guff ?
Considering that Shirvala was "expensive" and more often than not cheated out for (almost) free, this will also have massive discount that will swing the late games.