HuntardHuntard
LV.9Mailbox Dancer
Comments
738 totalI like how Team 5 is moving away from super-specific card text. It really makes me appreciate the digital format.
So far, I believe the only worthwhile frenzy minions would be Barrens Blacksmith and Razormane Raider. I like this card and expect to see it and other frenzy cards take up the slots that will be empty after rotation in …
I think the problem with these is that you are spending mana to do nothing until your opponent does. A meta in which these are playable will be board-centric, and if you get behind playing a 4/6 is going to …
I'm not sure about the worst legendary (in a long time), but I have to agree that this is pretty bad. Unless a really awesome watch post gets printed, this card will be too slow. If a really awesome watch …
I like them, and they don't feel so out of place considering how many gem/ore-related things there are in HS. My biggest concern is that using a pre-order hero and a diamond card will get me called a whale one …
You do not need to own every single card at once. You can craft a card, dust it, and use that to craft whatever else you are missing from the set.
It is okay at rank 2, but at rank 3 you could make the argument that unleash the beast is better. Not that it matters, since it isn't in standard anymore.
Quote From meisterz39 The series has been around for 25 years, but as an RPG it really still caters to the youngest audiences for the game, with fairly simplistic mechanics, easy bosses, etc., and very little new or …
I do not think the minion healing aspect of this card will be very relevant. How often do you trade overtime into a big minion against priest? Rarely because priest can also heal their minions. You would have to trade …
I wonder if it was necessary to make it take up a secret slot. I feel like the mechanic would be better as an aura. Or, at the very least it could have it own symbol instead of the triggered …
It reminds me of Warframe, a game which will always be in beta.
Every popular game has it's doomsayers. From Fortnite to Fallout, there are always a group of people who cannot help but to complain. It is the one of the few things I have seen consistent in every game, competitive or …
I disagree. I do agree that the intended weakness of highlander decks is that they are supposed to be less reliable than normal decks, but the problem is that it doesn't matter when there are multiple cards that do similar …
the only buffs I dislike are Alex and golem. I feel like Highlander strategies are the most boring, bland, and overall reliable decks. I am going to dislike running into so many. The golem buff is whatever to me. Wolfrider …
When DH was released, I was apprehensive to the idea of a new class. At this point, I have accepted it and look forward to Monks and DKs being added. My only concern with the inclusion of monks is how …
These cards didn't break wild before they were nerfed so I doubt they will break it now. I guess you could make an argument for Even Shaman making a comeback, though.
I doubt the card being un-nerfed is going to create any aggro paladin decks. At least, not decks any better than odd paladin. When the card was new it was used in aggro, but ever since it's nerf it has …
I appreciate the re-cap, as always.
I disagree with this statement:
- If everyone is talking about one deck being overpowered, chances are that it is. If everyone is talking about *their* deck being overpowered, we are probably …
Unrelated but when I was new to the game I thought the white paint was his skull and the red paint was blood. Like he had totally lost his face.
That skin is so nice. Had I known the last few rogue skins released were going to be so nice I would have chosen a different hero from the battlepass