Lots of good intel on this. I am still waiting for Blizzard to do something about Demon Hunter's Hero Power though. Right out the gate, it gets the benefit of being an even deck, without the dedication. Throw in Justicar Trueheart and you and play with more face damage.
I get such a kick out of a number of these pictures. People posing like they are UFC fighters looking tough... lolz. You play a card game on the internet.
I really like the idea of this deck. I do wonder if anyone has experienced running out of gas with it though. I've played against it numerous times, and as long as I am able to keep in the game until the deck has only 1-3 cards in hand, I can control swing out of it. Although this is an aggro deck, other than the Mana Tide Totem is there anything that can be done to help hand size?
Honestly, Bomb Warrior spells doom for them relatively easily. You are able to deal with their board with all the tricks from Risky Skipper, you are able to continually draw due Ancharrr, and you can drop lots of bombs into their deck for them to draw into, which honestly is what that class does, it cycles heavily through its own deck. But that is my experience.
I am curious as to how many of these players created their own decks. While I was playing MTG and judging, most of the time I would see pros playing decks that were created by someone else. The situation was usually the deck creators were unable/unwilling to deal with the pressure of the pro events. I'm just curious as to how much of this bleeds into other CCGs
Does anybody know of a good deck to climb with in wild? I have tried Secret Mage, Odd Warrior, Cubelock, Odd Demon Hunte, even a homebrewed Spiteful Hunter but I haven't been able to get past Diamond 2. It feels like any deck I play is able to win against half of my matchups, but loses really bad to the other half. I am now at Diamond 3 with 1 star and I am afraid of falling all the way back to rank 5.
For Wild, much to my own chagrin, I did Mage with Open the Waygate. I cracked and Evocation and I just had to use it. IT's worked wonders for me in Wild... even though I feel like part of my soul has chipped off.
I refuse to do that. Doesn't help that I don't have the quest or the mana giants, though.
Odd DH was working fine but stopped working at diamond 3 too. The loss of Albatross was gross.
I've been playing a version of Bomb Warrior that has been kicking the hell out of Demon Hunter and Warlock decks, and to an extent Rogue as well. Anything that lets them draw and draw, it just beats up for the most part.
For Wild, much to my own chagrin, I did Mage with Open the Waygate. I cracked and Evocation and I just had to use it. IT's worked wonders for me in Wild... even though I feel like part of my soul has chipped off.
What's wrong with Genn Greymane just not doing anything in demon hunter? It's not even close to the first time that a neutral card is essentially useless in a specific class (e.g. all secret synergy cards are only useful in 4 classes), and even main set mechanics have been notably weaker in some classes (it is no coincidence that rogue, whose hero power lasts (at least) 2 turns and doesn't stack, had no inspire card in TGT).
As I see it the whole point of Genn was to promote deck building utilising a 1 mana hero power, not having an especially powerful effect (that was Baku's purpose). So DH getting that for free doesn't motivate turning Genn into a Baku effect.
That's the whole point, it doesn't do anything for the class. Every other class can benefit in one way or another from either Baku or Genn in their decks, some more than others.
As for Rogue not having any Inspire cards, Paladin and Rogue didn't get anything from Witchwood for Odd or Even support. Yet Odd Paladin and Odd Rogue have remained consistent through the ladders in Standard and then in Wild. Where as Priest and Druid both got Odd support cards and neither saw play.
As for bringing a powerful effect to the game, Even Shaman has been continually high on the Wild ladder.
I have also thought, "Why didn't they have the Hero Power be +2 attack?" This would give a bonus of having a solid attack for 2 mana, and the draw back is that if you attack a minion, like the Rogue ability, you take the damage from that minion. This way it would scale much like the Hunter power. Again, the downside is that if you attack a minion you are taking the damage to the face.
The difference is that Rogue gets to keep their weapon for 2 turns per use, Hunter doesn't take damage when it's used. A change like this could show the versatility and the fact that his class in Hearthstone is essentially a blend of these two classes. At least that is my take on it. Rogue has a lot of spells to help it draw through it's deck, and Hunter likes to go face... a lot.
I agree that this class is still in it's infancy and future releases will let us explore the possibilities of what it can do. But for now, it seems like this class has been give a number of benefits without too many Achilles heels to strain it.
When Blizzard decided to roll our Demon Hunter, I think we can all agree on the fact that they may not have thought things through well enough. One thing that have a thought on is Genn Greymane's interaction with the deck. The benefit of running this minion in your deck is that it lowers that cost of your Hero Power at the cost of restricting the cards that you put in your deck. However, with Demon Hunter, the standard Hero Power is already 1 less than every other Hero Power.
What I am curious is how other people feel about what I would like to see. Instead of making your Hero Power cost (1), having an Even Deck with Genn Greymane would be errata'd to state, "Your Hero Power costs (1) less". Doing this would have no impact on the game with other classes, but would make playing an Even Demon Hunter a possibility.
With Raza the Chained, we have all seen what can happen with a (0) cost Hero Power. However with that deck you are forced to play Highlander to get the benefit, whereas Even Demon Hunter doesn't have a card that would reset the Hero Power like Shadowreaper Anduin.
I am curious to see what other people feel the potential impact to the Wild game would/could be if this errata were to take place? Personally, I love to play the game for the entertainment. I'm not a league player and I'm a far cry from being pro. But playing fun decks that change the way the game is played is entertaining to me. What are everyone else's thoughts?
Tongue in cheek is one thing. Being a douchebag for the sake of raising a few eyebrows is another. While I understand why you voiced it the way you did... there are other words that could have been used to achieve the impact you wanted without venturing into the area of racism.
Lots of good intel on this. I am still waiting for Blizzard to do something about Demon Hunter's Hero Power though. Right out the gate, it gets the benefit of being an even deck, without the dedication. Throw in Justicar Trueheart and you and play with more face damage.
I get such a kick out of a number of these pictures. People posing like they are UFC fighters looking tough... lolz. You play a card game on the internet.
I really like the idea of this deck. I do wonder if anyone has experienced running out of gas with it though. I've played against it numerous times, and as long as I am able to keep in the game until the deck has only 1-3 cards in hand, I can control swing out of it. Although this is an aggro deck, other than the Mana Tide Totem is there anything that can be done to help hand size?
I need to start playing meme decks. They're just fun
I love the Tempo Demon Hunter decks simply because so many of their cards are FTP, most people will be able to use them to climb
That paladin secret needs to be made
How does one get to the level where they can compete in this?
How does this stand up to the gods awful The Amazing Reno? That card alone has been the bane of all my priest decks
In regards to the Glowfly Swarm, Waste Warden hits those minions quite well without the need to play rogue and Flik Skyshiv
Honestly, Bomb Warrior spells doom for them relatively easily. You are able to deal with their board with all the tricks from Risky Skipper, you are able to continually draw due Ancharrr, and you can drop lots of bombs into their deck for them to draw into, which honestly is what that class does, it cycles heavily through its own deck. But that is my experience.
That Murloc deck has me wanting to use Chef Nomi because of Octosari.
I am curious as to how many of these players created their own decks. While I was playing MTG and judging, most of the time I would see pros playing decks that were created by someone else. The situation was usually the deck creators were unable/unwilling to deal with the pressure of the pro events. I'm just curious as to how much of this bleeds into other CCGs
There is also Highlander Pries
I felt the burn from that to
I've been playing a version of Bomb Warrior that has been kicking the hell out of Demon Hunter and Warlock decks, and to an extent Rogue as well. Anything that lets them draw and draw, it just beats up for the most part.
For Wild, much to my own chagrin, I did Mage with Open the Waygate. I cracked and Evocation and I just had to use it. IT's worked wonders for me in Wild... even though I feel like part of my soul has chipped off.
That's the whole point, it doesn't do anything for the class. Every other class can benefit in one way or another from either Baku or Genn in their decks, some more than others.
As for Rogue not having any Inspire cards, Paladin and Rogue didn't get anything from Witchwood for Odd or Even support. Yet Odd Paladin and Odd Rogue have remained consistent through the ladders in Standard and then in Wild. Where as Priest and Druid both got Odd support cards and neither saw play.
As for bringing a powerful effect to the game, Even Shaman has been continually high on the Wild ladder.
I have also thought, "Why didn't they have the Hero Power be +2 attack?" This would give a bonus of having a solid attack for 2 mana, and the draw back is that if you attack a minion, like the Rogue ability, you take the damage from that minion. This way it would scale much like the Hunter power. Again, the downside is that if you attack a minion you are taking the damage to the face.
The difference is that Rogue gets to keep their weapon for 2 turns per use, Hunter doesn't take damage when it's used. A change like this could show the versatility and the fact that his class in Hearthstone is essentially a blend of these two classes. At least that is my take on it. Rogue has a lot of spells to help it draw through it's deck, and Hunter likes to go face... a lot.
I agree that this class is still in it's infancy and future releases will let us explore the possibilities of what it can do. But for now, it seems like this class has been give a number of benefits without too many Achilles heels to strain it.
When Blizzard decided to roll our Demon Hunter, I think we can all agree on the fact that they may not have thought things through well enough. One thing that have a thought on is Genn Greymane's interaction with the deck. The benefit of running this minion in your deck is that it lowers that cost of your Hero Power at the cost of restricting the cards that you put in your deck. However, with Demon Hunter, the standard Hero Power is already 1 less than every other Hero Power.
What I am curious is how other people feel about what I would like to see. Instead of making your Hero Power cost (1), having an Even Deck with Genn Greymane would be errata'd to state, "Your Hero Power costs (1) less". Doing this would have no impact on the game with other classes, but would make playing an Even Demon Hunter a possibility.
With Raza the Chained, we have all seen what can happen with a (0) cost Hero Power. However with that deck you are forced to play Highlander to get the benefit, whereas Even Demon Hunter doesn't have a card that would reset the Hero Power like Shadowreaper Anduin.
I am curious to see what other people feel the potential impact to the Wild game would/could be if this errata were to take place? Personally, I love to play the game for the entertainment. I'm not a league player and I'm a far cry from being pro. But playing fun decks that change the way the game is played is entertaining to me. What are everyone else's thoughts?
Tongue in cheek is one thing. Being a douchebag for the sake of raising a few eyebrows is another. While I understand why you voiced it the way you did... there are other words that could have been used to achieve the impact you wanted without venturing into the area of racism.