If you really want to focus on the use of Libram of Wisdom, you should run Lady Liadrin. That way you can get multiple 0 cost librams to cast in a single turn. Just continually putting it on every minion meant when I cast Lady Liadrin, I ended up with a number of copies of this in my hand... perfect for Auctionmaster Beardo. Just my two cents
Got any suggestions for replacing Kayn Sunfury? I was loving my Odd DH until the nerfs and now I am faced perpetually with a lot of fails and I am hesitant to craft a legendary this soon after a release.
This should be mandatory. The level of infection with Covid-19 is too much of a gamble for people to be in that close of proximity.
It sucks as this is the one time of the year that Blizzard enthusiasts get to revel in what is coming in the next year, but realistically, it is a bad move to potentially endanger so many people.
I made a mage deck with this and hilarity ensued. It's on the front page of the decks on the right side, check it out. Going second with The Coin in my hand I fired off a [Hearthstone Card (Puzzle box of yogg saron) Not Found] first turn and ended up with 2 Reckless Rocketeer and a Fireball in their face. It was ridiculously fun.
I am able to dust for the full cost, but the values for the costs are not showing up yet. Is there something that went wrong with the nerf? When I see Skull of Gul'dan the cost is different when I play, but not when I add it to the deck.
After opening all my packs, I've been sitting on around 3k worth of dust of cards. I'm wondering how long I should wait to cash them in from all the erratas that are going to come though?
The only thing I am not a fan of with OTKs is that if one piece gets disrupted, the whole combo dies. From what I have experienced with DH is that even with disruption you just keep going face and you will still get a beating in there.
I've been playing around with a Wild Odd DH deck I made and it is ridiculous. Odd Pally and Odd Rogue don't have this ability to go off like DH does. What I am curious about is why Blizzard decided to make the Hero Power 1. This completely negates the desire to try and run an Even deck. I'm wondering why they didn't go with a Hero Power that mimed Hunter's. The draw back of course is that the player takes the damage to the face when attacking minions. But realistically, why did they choose to make the power cost only 1?
To me, that is the most abusable aspect of the class, followed very closely by Skull of Gul'dan
I've played this type of Druid deck for a while. What I found a lot of success with is including Crystalsong Portal and take out a few of the higher cost cards. This does two things; 1) ensures that you will be able to drop your hand quick and fast, 2) cast the spell to get 3 more minions that you will be able to drop, hopefully off of the curve.
Why do you run Wilfred Fizzlebang instead of Supreme Archaeology? It's more secure as it doesn't rely on board presence and cannot be silenced?
Also, what I have seen beneficial with the Dollmaster Dorian and Fel Lord Betrug combo is Maiev Shadowsong. Once one is on the board, make it go dormant for 2 turns to protect it and then Plot Twist when it comes back. Could help
Does this span all games represented on the site?
If you really want to focus on the use of Libram of Wisdom, you should run Lady Liadrin. That way you can get multiple 0 cost librams to cast in a single turn. Just continually putting it on every minion meant when I cast Lady Liadrin, I ended up with a number of copies of this in my hand... perfect for Auctionmaster Beardo. Just my two cents
7 I thin
I am at the top of the platinum bracket now and have won 5 straight games but am not seeing the bonus stars. Is anyone else seeing this?
Totally go Maiev. It is already proving to be an essential defensive and offensive card and will be around for two years.
Got any suggestions for replacing Kayn Sunfury? I was loving my Odd DH until the nerfs and now I am faced perpetually with a lot of fails and I am hesitant to craft a legendary this soon after a release.
IF only the warlock cards were "printed"... we can all dream
This should be mandatory. The level of infection with Covid-19 is too much of a gamble for people to be in that close of proximity.
It sucks as this is the one time of the year that Blizzard enthusiasts get to revel in what is coming in the next year, but realistically, it is a bad move to potentially endanger so many people.
I made a mage deck with this and hilarity ensued. It's on the front page of the decks on the right side, check it out. Going second with The Coin in my hand I fired off a [Hearthstone Card (Puzzle box of yogg saron) Not Found] first turn and ended up with 2 Reckless Rocketeer and a Fireball in their face. It was ridiculously fun.
ok that was just hilarious
I am able to dust for the full cost, but the values for the costs are not showing up yet. Is there something that went wrong with the nerf? When I see Skull of Gul'dan the cost is different when I play, but not when I add it to the deck.
Anyone else seeing this?
I honestly think that whatever they do, will make the cards they choose unplayable. But here is what I'd like to see to make it more balanced:
Skull of Gul'dan - to 7 mana or the reduction will only be 2
Imprisoned Antaen - to 7 mana or down to deal only 5 damage
Eye Beam - cost reduced to 1
Aldrachi Warblades - 2/2 down from 2/3
After opening all my packs, I've been sitting on around 3k worth of dust of cards. I'm wondering how long I should wait to cash them in from all the erratas that are going to come though?
These are freaking awesome!
Honestly, I just did a cheap shot of Mage with big spells and demolished my opponent 1st try
The only thing I am not a fan of with OTKs is that if one piece gets disrupted, the whole combo dies. From what I have experienced with DH is that even with disruption you just keep going face and you will still get a beating in there.
I've been playing around with a Wild Odd DH deck I made and it is ridiculous. Odd Pally and Odd Rogue don't have this ability to go off like DH does. What I am curious about is why Blizzard decided to make the Hero Power 1. This completely negates the desire to try and run an Even deck. I'm wondering why they didn't go with a Hero Power that mimed Hunter's. The draw back of course is that the player takes the damage to the face when attacking minions. But realistically, why did they choose to make the power cost only 1?
To me, that is the most abusable aspect of the class, followed very closely by Skull of Gul'dan
I've played this type of Druid deck for a while. What I found a lot of success with is including Crystalsong Portal and take out a few of the higher cost cards. This does two things; 1) ensures that you will be able to drop your hand quick and fast, 2) cast the spell to get 3 more minions that you will be able to drop, hopefully off of the curve.
But that's just my opinion.
I'm looking forward to the potential of Token Druid with all these new creature generating cards and ways to negotiate around it.