JackJimson's avatar Sigil

JackJimson

LV.8
570/600 XP
Joined Nov. 2019 673 posts 3,570 XP 675 achievement pts

Comments

672 total
0
New Warlock Minion - Apothecary's Caravan

Hard to protect and the payoff is a 1 mana card. Bad card.

5 years, 1 month ago
0
New Priest Minion - Soothsayer's Caravan

Like the other caravan cards, I don't like this.

Might have more survivability for priest though will all the health buffs.

5 years, 1 month ago
0
New Shaman Minion - Tinyfin's Caravan

Bad card for me.

The start of turn effect sucks since it means this needs to survive a turn to get a single proc off. I don't think this will see play.

5 years, 1 month ago
0
New Neutral Minion - Gruntled Patron

Feels like a tribute card to an oldie. Meme card.

Frenzy is a much weaker effect then the old text and this cost 1 mana more. Unlikely to see play.

5 years, 1 month ago
0
New Hunter Minion - Prospector's Caravan

I dislike this card (and the caravan cards in general).

The start of turn effect really hurts this. To me this looks like a vanilla 2 mana 1/3/

5 years, 1 month ago
0
New Hunter Spell - Piercing Shot

This looks like fair card for hunter.

Board control with no damage wasted on overkill. 

5 years, 1 month ago
0
New Warlock Minion - Kabal Outfitter

Good zoo card.

As long as you always have a minion on board (not too difficult with zoo), you get 5/5 worth of stats for 3 mana.

5 years, 1 month ago
0
New Priest Minion - Void Flayer

Poor man's [card]Reno the relicologist[/card]

At the cost of being more spell heavy, you get a 2 off card on smaller body.

5 years, 1 month ago
0
New Shaman Minion - Earth Revenant

Solid anti-aggro card.

Also great counter to 1 health stealth minions.

5 years, 1 month ago
0
New Warrior Spell - Rancor

As others have mentioned, enables the effect is enabled by Barov. Board clear + armor.

For me this feels like a better [card]holy nova[/card] (though not strictly better).

5 years, 1 month ago
0
New Rogue Spell - Wicked Stab (Rank 1)

Not a bad card, condition-less evis at 10 mana lol.

Slower rogue decks need to be a thing for this to see play.

5 years, 1 month ago
0
New Neutral Minion - Injured Marauder

Niche effect for a deck that summons minions or pulls minions from deck to avoid the battlecry.

Will see play in those decks.

5 years, 1 month ago
0
New Warrior Minion - Whirling Combatant

2 activators in 1 card.

Pretty certain this would see play see play especially now that [card]risky skipper[/card] is rotating.

 

5 years, 1 month ago
0
New Warrior Minion - Stonemaul Anchorman

Slow-ish and conditional removal (target minion must have 4 or less attack) but not bad. Will prolly see play in mid-rangy to control warrior decks as a cycle card. 

5 years, 1 month ago
0
New Warrior Weapon - Outrider's Axe

Bonkers card. 

Potentially 3 draws, 9 damage across 3 swings, all for 4 mana. Auto incude.

5 years, 1 month ago
0
New Neutral Minion - Death's Head Cultist

Anti-aggro tech card.

Might see play in an aggro meta.

5 years, 1 month ago
0
New Neutral Minion - Kindling Elemental

Core card in any elemental based deck.

You are essentially banking 1 mana for a future turn while developing a 1/2 minion for free. Very good for what it aims to do.

5 years, 1 month ago
0
New Paladin Spell - Galloping Savior

Looks like a weaker version of Rat Trap. 

The trigger seems too niche and the payoff isn't as good.

5 years, 1 month ago
0
New Mage Spell - Runed Orb

I like this card as you can fish for answers.

Reminds me of [card]Arcane Breath[/card] for more mana but without the condition.

5 years, 1 month ago
0
New Rogue Minion - Efficient Octo-bot

Card feels weird. How can rogue consistently trigger this?

 

5 years, 1 month ago