Feels like a feast or famine card. You will have to build around this and fill your deck with a lot mana cheats and big minions. The problem is if you don't draw this and be stuck with clunky hand. Or since the effect is mirrored, you meet another ultra greedy deck that can benefit from the insane mana reduction. However, if this works, it really works.
I liked this card when I saw it on the reveal stream. Not explosive, but it gives flexibility. It does suffer from consistency issues though as the card pools are quite vast.
Not sure of this value, needs to be in a holy spell based pally deck. For that deck, I'm not sure what the win con will be. Heal and buff until you kill your opponent?
Deck defining card. Gives the for me as Astral Communion.
Feels like a feast or famine card. You will have to build around this and fill your deck with a lot mana cheats and big minions. The problem is if you don't draw this and be stuck with clunky hand. Or since the effect is mirrored, you meet another ultra greedy deck that can benefit from the insane mana reduction. However, if this works, it really works.
I liked this card when I saw it on the reveal stream. Not explosive, but it gives flexibility. It does suffer from consistency issues though as the card pools are quite vast.
Fair card in stats an text, but hard to imagine DH running this. DH decks aren't really incentivized to go wide.
Standard replacement to Twin Slice. Not as good but will find it's place in many DH decks.
Blizz is really pushing self-mill lock.
I don't see that deck working as a whole but as a standalone this card may have some fringe value as an anti combo card.
Regis is so much better than Kripp
The effect of the card doesn't feel legendary. Feels like a filler card.
I like the uniqueness of the flavor though.
Zoo card, where there will be no shortage of cheap minions.
We are getting so much freeze support in standard.
This having 0 mana will surely find a place.
This is premium board removal for priest.
Priest has access to so many heal cards, getting value from this won't be a problem.
Taunt blocker that your opponent can't do anything about.
This is perfect for DH (both soul and aggro variants) as they need to hit face. In a way, works functionally like Kayn.
I miss old school Kazakus.
This is the same but with minions and a much lighter condition.
This will be an auto craft for me, even if just for the nostalgia.
Has some potential but now sure how good this will be.
I think this works best with big taunts.
Any card that makes 0-cost cards is good in my book.
Team 5 printing Soul Rend makes sense now lol.
Reminds me of Chef Nomi, which this card essentially replaces.
This is a buffed Antique Healbot that will functionally replace Khartut Defender once it rotates in Standard for priest.
Feels like a must have for control priest.
This looks good. Not only do you get 3/3 but you also retain the value of your secrets.
Not sure of this value, needs to be in a holy spell based pally deck. For that deck, I'm not sure what the win con will be. Heal and buff until you kill your opponent?
Seems to have more value in rogue decks that want to control the board rather than the aggro variant.
The aggressive ones want to go face, so immune has little value.
Seems inferior to SSS, but maybe can be used with it in a weapon based rogue with poisons.