Feels like a filler card. Not the worst but feels odd.
Reminds me of a weaker Primordial Explorer with the poison + discover mechanic on 3. Can have some value on turn 3 when played on curve to block your opponent from dropping a bigger minion on 4.
This is Altruis the Outcast for murlocs, and with a Murloc Requirement instead of Outcast, plus it costs 2 less mana. Murlocs are also low cost minions, so proc'ing multiple times isn't too difficult.
Strong card and an auto include in any Murloc-based aggro deck.
Just 1 stat off vanilla stats for a 5 drop, so can be played for tempo without the effect in a pinch. The card also some synergy with Desperate Prayer for an 8/8 on 5.
Nice value card for a deck that suits it (taunt dense, ramp for additional mana). For existing archetypes, I think this can find a home in big druid decks as those run a lot of taunts and ramp.
I like that blizzard is only monetizing cosmetics with the new additions. They can make money while not paywall-ing players content to remain competitive.
You can search for a hero power that fits most in your current situation for that added heal or that added burst. I think the key here is cost. The card itself costs only 1 and the 2 hero powers are 0. Very easy to fit into your turns. If can spare the mana, you can even equip dagger before casting this.
The deck needs to be minion dense for this to get good value. Not sure if this will work with dude-dadin. You can get a wide board from all the generated dudes, however, the dudes don't get buffs if they aren't on board since they are usually summoned by spells.
Unless situation arises that you benefit from destroying your deck, this card looks so bad.
The effect seems odd, board clear usually benefit control decks but control decks want value but you are destroying value with the effect. On the other side, destroying your deck doesn't matter much for aggro, but aggro has no need for board clears that destroy your own minions.
Return of spell hunter? Tough this could work with any hunter with spells.
It's a bit slow though as you need mana to drop this and cast a spell to get value. Best scenario is prolly this played on curved and it survives a turn. Reminds me of Bug Collector with more upside but more conditional effect.
I'm also assuming the Hyena is a beast, so there can be some beast synergy here.
I like the name! Very much in theme with the other anyfin cards.
If Murloc aggro shaman makes a return (go fast ang go wide), this card is an auto include with +2/+2 to each Murloc. You will get sufficient value by just hitting 2 Murlocs with this.
Not bad if printed in another class, but DH currently doesn't have good rattle support.
Feels like a filler card. Not the worst but feels odd.
Reminds me of a weaker Primordial Explorer with the poison + discover mechanic on 3. Can have some value on turn 3 when played on curve to block your opponent from dropping a bigger minion on 4.
This is Altruis the Outcast for murlocs, and with a Murloc Requirement instead of Outcast, plus it costs 2 less mana. Murlocs are also low cost minions, so proc'ing multiple times isn't too difficult.
Strong card and an auto include in any Murloc-based aggro deck.
First impression is this would fit well in Darkglare zoo with the Nightshade Matron and the Hand of Gul'dan Combo. In a 4 set meta, zoo might even run Backfire which synergizes with this.
Frost Nova on a stick with some upside. Good Card.
Rotation of the basic and classic sets opened the avenue for them to print cards like this.
Solid card though nothing mind blowing.
Just 1 stat off vanilla stats for a 5 drop, so can be played for tempo without the effect in a pinch. The card also some synergy with Desperate Prayer for an 8/8 on 5.
Clunky name lol.
Nice value card for a deck that suits it (taunt dense, ramp for additional mana). For existing archetypes, I think this can find a home in big druid decks as those run a lot of taunts and ramp.
I like that blizzard is only monetizing cosmetics with the new additions. They can make money while not paywall-ing players content to remain competitive.
Card looks good.
You can search for a hero power that fits most in your current situation for that added heal or that added burst. I think the key here is cost. The card itself costs only 1 and the 2 hero powers are 0. Very easy to fit into your turns. If can spare the mana, you can even equip dagger before casting this.
I can see this card see play even as a 4/3 Rush with DS.
With the persistent text, I think this is an auto include in any paladin deck that run a decent number of holy spells.
A poor man's Survival of the Fittest. Not as swingy but also not as clunky.
The deck needs to be minion dense for this to get good value. Not sure if this will work with dude-dadin. You can get a wide board from all the generated dudes, however, the dudes don't get buffs if they aren't on board since they are usually summoned by spells.
Flexible board clear.
Sucks they gave it to priest lol.
Unless situation arises that you benefit from destroying your deck, this card looks so bad.
The effect seems odd, board clear usually benefit control decks but control decks want value but you are destroying value with the effect. On the other side, destroying your deck doesn't matter much for aggro, but aggro has no need for board clears that destroy your own minions.
Will probably be a 4 mana 4/4 deal 2 damage most of the time.
Triggering its upside (4 damage), seems clunky to execute.
Support card for Mordresh Fire Eye.
Though to be honest, even running this as a stand alone isn't that bad. Arcane Explosion on a 4 mana 3/5 stick.
Build around card.
Can work as a solid finisher (Pyroblast on a 10/10 stick) and/or a board clear (most of the time). I can see this working on a deck built around it.
This is a good card.
The effect scales but the mana cost does not. So, a 6/6 with Rush on Turn 10 might not amazing, but at 2 mana yung can fit it with other cards.
Return of spell hunter? Tough this could work with any hunter with spells.
It's a bit slow though as you need mana to drop this and cast a spell to get value. Best scenario is prolly this played on curved and it survives a turn. Reminds me of Bug Collector with more upside but more conditional effect.
I'm also assuming the Hyena is a beast, so there can be some beast synergy here.
This looks strong in a deck built for it.
Powerlevel overall with depend on the spells printed for Hunter, but a 3/5 body for 5 and draw 3 tutored spells is pretty good.
I like the name! Very much in theme with the other anyfin cards.
If Murloc aggro shaman makes a return (go fast ang go wide), this card is an auto include with +2/+2 to each Murloc. You will get sufficient value by just hitting 2 Murlocs with this.