for those of you who are saying "LOL this class does not have this weakness because one card, DuH". a class weakness does not mean that in all of hearthstone ever they cannot have one/two cards that can give them that.
for example, people are laughing at shamans 'bad card generation'. but without hagatha the witch, kragwa, and underbelly angler, they really don't have very good card advantage, and kragwa and underbelly are only viable in one/two decks. and no, cards like shudderwock, and hagatha number 2 don't count because they generate value, they don't add cards to your hand.
and all those cards are adventure cards, but in the core of shaman, there is not much card draw outside of manatide totem, which is kind of really bad.
maybe shaman has more card draw than I gave it credit for. but on that list, only far sight, haunting visions, and storm chaser really saw play (I am not 100% sure on some of the wild card as they were already in wild when I started playing) and all the cads on that list only get you one card in hand. now compare that to druid, rogue, mage, or warlock.
I admit that they should have labeled that under 'limitations' not 'weakness', but you have to admit that it is definitely not a strength.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
do you think it would be a good Idea to add hagatha for some extra boost in the late game. it would also help you to keep up with the other deathknights.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
for those of you who are saying "LOL this class does not have this weakness because one card, DuH". a class weakness does not mean that in all of hearthstone ever they cannot have one/two cards that can give them that.
for example, people are laughing at shamans 'bad card generation'. but without hagatha the witch, kragwa, and underbelly angler, they really don't have very good card advantage, and kragwa and underbelly are only viable in one/two decks. and no, cards like shudderwock, and hagatha number 2 don't count because they generate value, they don't add cards to your hand.
and all those cards are expansion cards, but in the core of shaman, there is not much card draw outside of manatide totem, which is kind of really bad.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
this card is probably one of my favorite hearthstone arts. that steed is adorable!
but other than that there is not much I like about the card. there are too many beast that would be horrible pulls at 7 mana. and even when you get a good beast, at 7+ mana, just putting raw stats is often not good enough.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
these cards look awesome!
my favorite card is Brightwing adorable little neutral legendary. the only thing is that the art looks more like a murloc than a dragon if you don't look to closely.
- Naga Sea Witch didn´t have that big winrate, but she was nerfed because It wasn´t fun to lose against that combo.
Instead, playing and losing against Big Priest and Darkest Hour Warlock is very fun and we deserve them in the meta...
___
As for the next expansion, I bet on something Titan-related, Uldum, Uldir, or a new one, but similar. And I expect both Sir Finley Mrrgglton and Reno Jackson to be reprinted into new versions of themselves. Maybe Brann Bronzebeard too.
I think we will definitely be seeing more reno jackson. I remember in a older article they said that they would be making more single copy cards, they also said that the next expansion would be themed similar to league of explorers. and now they are saying that sir finely will be coming back.
So today I was doing the random deckbuilding challenge and I ended up landing on Exotic Mountseller. While yes, I ended up building a deck that included two copies of her, I never really felt like the card did anything too useful in it.
Has anyone found her a home anywhere?
I have seen a couple of big shamans using it along side some smaller spells to use with spirit of the frog. it is not the most optimal way to build a big shaman, but it is not a bad way to get some use for exotic mountseller.
I work in an office with plenty of people 50+ who have tattoos and absolutely no one cares.
Tattoos are generally pretty accepted these days, stay away from face and hands and you should be good to go.
fair enough.
I just don't think tattoos are a good idea because they will be there for the rest of your life, and your opinion will change a lot. maybe in a year or so you will think hearthstone is dumb and you will regret the tattoo. well than the only thing to do is shrug and try to ignore it. you gain nothing from getting a tattoo, and one day you will probably regret it.
getting a tattoo is okay (except on the face and hands, as you mentioned) but getting a themed tattoo seems like a big mistake. if you just get a generic kind of interesting looking pattern on your shoulder, that's fine, but getting something from a video game, that is definitely something you will have a different opinion about in 10 years.
but ultimately, this is your decision, so get whatever tattoo you like, at your own risk.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
Don't get a tattoo ever. I don't know how old you are, but just think, one day you will be 70 years old and in a retirement home, do you really want a hearthstone dragon on your neck then? or how about, maybe one day you will be working in a office job when you are 50, do you really want a dragon on your neck? or maybe, the game will close down 2 years from now, and you are stuck advertising it on your neck for the rest of your entire life.
Trade Prince Gallywix
rogue legendary
Not 100% sure how good this actually is, but it is better than the other one.
next art:
must be called Titan's Presence, and must be a Warlock spell.
Next Art:
Must be a legendary, and must be named 'Voraxx, Speaker of the Weeds'
well that is better than my 1/13560
maybe shaman has more card draw than I gave it credit for. but on that list, only far sight, haunting visions, and storm chaser really saw play (I am not 100% sure on some of the wild card as they were already in wild when I started playing) and all the cads on that list only get you one card in hand. now compare that to druid, rogue, mage, or warlock.
I admit that they should have labeled that under 'limitations' not 'weakness', but you have to admit that it is definitely not a strength.
well there are 5 unknown names, one of them might be krip.
Next art:
\
must be a rogue spell that deals damage.
Tournament Medic
low attack, high health
do you think it would be a good Idea to add hagatha for some extra boost in the late game. it would also help you to keep up with the other deathknights.
for those of you who are saying "LOL this class does not have this weakness because one card, DuH". a class weakness does not mean that in all of hearthstone ever they cannot have one/two cards that can give them that.
for example, people are laughing at shamans 'bad card generation'. but without hagatha the witch, kragwa, and underbelly angler, they really don't have very good card advantage, and kragwa and underbelly are only viable in one/two decks. and no, cards like shudderwock, and hagatha number 2 don't count because they generate value, they don't add cards to your hand.
and all those cards are expansion cards, but in the core of shaman, there is not much card draw outside of manatide totem, which is kind of really bad.
this card is probably one of my favorite hearthstone arts. that steed is adorable!
but other than that there is not much I like about the card. there are too many beast that would be horrible pulls at 7 mana. and even when you get a good beast, at 7+ mana, just putting raw stats is often not good enough.
yeah, except for [Hearthstone Card (swamp queen hagatha) Not Found], shamans don't have very good draw.
these cards look awesome!
my favorite card is Brightwing adorable little neutral legendary. the only thing is that the art looks more like a murloc than a dragon if you don't look to closely.
Next art:
must be a spell
and must interact with your deck or your opponents somehow.
I think we will definitely be seeing more reno jackson. I remember in a older article they said that they would be making more single copy cards, they also said that the next expansion would be themed similar to league of explorers. and now they are saying that sir finely will be coming back.
things are starting to fall into place.
wow, that's really cool! thanks for sharing all this.
I have seen a couple of big shamans using it along side some smaller spells to use with spirit of the frog. it is not the most optimal way to build a big shaman, but it is not a bad way to get some use for exotic mountseller.
fair enough.
I just don't think tattoos are a good idea because they will be there for the rest of your life, and your opinion will change a lot. maybe in a year or so you will think hearthstone is dumb and you will regret the tattoo. well than the only thing to do is shrug and try to ignore it. you gain nothing from getting a tattoo, and one day you will probably regret it.
getting a tattoo is okay (except on the face and hands, as you mentioned) but getting a themed tattoo seems like a big mistake. if you just get a generic kind of interesting looking pattern on your shoulder, that's fine, but getting something from a video game, that is definitely something you will have a different opinion about in 10 years.
but ultimately, this is your decision, so get whatever tattoo you like, at your own risk.
Don't get a tattoo ever. I don't know how old you are, but just think, one day you will be 70 years old and in a retirement home, do you really want a hearthstone dragon on your neck then? or how about, maybe one day you will be working in a office job when you are 50, do you really want a dragon on your neck? or maybe, the game will close down 2 years from now, and you are stuck advertising it on your neck for the rest of your entire life.
Next Art:
Restrictions:
Must be a minion.
It must not change the board state much. (meaning, it shouldn't add, or remove to much stats from either side of the board)