KANSAS
Lv.16Old God Fanatic
Comments
PREPARE TO FACE THE MIGHTY MILLHOU-
never mind. its actually pretty funny that this was not millhouse. and not only is it not millhouse, its also kinda bad. 2/2 for 4 is really bad, and the deathrattle means its too slow for any aggro deck. and control decks will certainly not use this. its like [card]fungalmancer[/card] but deathrattle, which …
I think pulling spells is better than minions, because no matter what, getting a minion on your side does offer some benefit to you, even if its a bad minion, or something you wanted to save for later. but pulling a spell can just straight up screw you. like if you spend a flamestrike on a single minion, or you …
quote from DuubYaDeVarty:
"If [card]hecklebot[/card]'s audio or flavor text isn't "Hey laser lips, You're Mother was a snowblower" I will be severely disappointed."
it had better be this, or "and he heckled and heckled 'till his heckler was sore."
man, I want to many cards from this set not to win this competition. its sad that I was two weeks late though. :,(
I dont think this card will be as useful as some people may think. this is certainly no [card]flanking strike[/card], I dont think the spell is as useful as the 3/3 body. also, [card]wing blast[/card] is a card that did not see much play. and everyone is saying that [card]zul'jin[/card] will make great use of this card. but will he? …
this is not a bad card. but most classes have better board clears. so I dont think it will ever see play.
not bad, can make some good trades. but if it does not, then its rather bad. I like it, reuires planning, and smart trading. the only problem I see, is that because its 8 mana, you can not do much else to set up the board on the same turn as [card]batterhead[/card] comes out.
I just found you can upvote your own comments, but they all start on 0, rather than +1. weird.
I am super excited for this expansion. the new meta will be incredible with no more deathknights, baku+genn, and other random infinite junk.
hopefully things will slow down and be a little less hectic. I am moving from wild to standard for the next few months (maybe for good??) to enjoy the game without a crazy amount of combos …
this card will go nuts in big priest. resurrecting minions that will resurrect other minions.
right now big priest has every tool that it needs. there are plenty of draw, removal, big minions, ways to cheat out big minions, ways to resurrect big minions, and ways to heal.
[card]barnes[/card] nerf incoming!!!
wow, this card looks absolutely bonkers in big priest.
you can resurrect into this, who then resurrects something else, possibly another copy of herself, who then resurrects even more. I am not a fan.
everyone on this site looks like a unicorn with pink hair. dont get me wrong, I have nothing against unicorns, but I would like to change my avatar, and I think some other people would too. but as far as I know, there is no way to do that. anyone know anything about that?
in your guide, you mention fighting hunters specifically, but I have always found hunter easiest to beat. it is really important that you just know when to play reckless furry, and when you just tank up.
also, a couple times in your guide, you mention some cards by name, and changed to color of the font to …
this art looks hilarious
I really love this card. It looks like a bunch of fun to play, and its some nice combo disruption. I can see this being played in a control deck if burst decks get to good. maybe you could get a mage to fireball her own [card]kirin tor mage[/card].
I honestly think this card will be amazing. you have your turn 1 play, and your turn 2 play in one card. and the overload is not that bad because you have the lackey as a turn two play, so you can get around not being able to play any of your 2 cost cards. I hope we can get …
might be nice with the new 8 mana legendary that draws you 1 mana 1/1's. then it would be easy to combo this with other stuff like high priest thekal and other junk