KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
That Lego orc has Balin's hair. thats weird.
about the card, I don't think it is that good. simply because by nature, Totem shaman is not good. minions with zero attack are not going to survive longer than 1 turn 90% of the time. so unless we get totems with really good immediate effects, than this weapon will never see the light of day. and even if we do get good totems, this weapon is 4 mana, which makes it hard to combo with.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this guy is so good!
I think the problem is that the last reno had inspired so many different decks over the years, and he created a whole new arch-type. he is easily one of the most influential hearthstone cards ever printed. so the bar was very high for this guy, and so even if he dealt 15 damage, he would still disappoint his audience.
but I have played enough Volcano to know that this 10 damage to enemy minions will be enough to clear a board. some people are saying that it is a shame that it does not hit face, but that is a good thing. if he it face then he would not be able to reliably kill minions because he might hit face, and he would not be able to reliably hit face because of your opponent's minions.
this guy is like 2 Cinderstorms on a stick, only better at killing minions, he might not be the best build-around guy, but you have to admit that this effect is very powerful, and I have a hunch that we have not seen the last of the highlander cards this expansion has to offer.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
Keep in mind that if you have 3 of these, each one will trigger and deal 5 damage. so if you have four of them, you will deal 20 damage to random enemies.
but for 5 mana, getting 3 or more of them out requires too much setup and after you do all that work to get them all out you might as well have played a just as convoluted combo that can actually kill your opponent.
Crazy how all five comments seem so positive about this card and when I saw hearthpwn everyone was upset and mad about it. Such a different vibe here
I know right? this community is so much less toxic and there is more constructive discussion. I personally enjoy this site a lot more than Hearthpwn simply because of the better community.
This new card for rogue is garbage. Sorry for my bad english, I'll try write as well I can.
There will be whoever thinks, why is it so bad if it has Zilliax's stats and gives carte for 'vendetta'? (Trimutius write that in other post)
To begin with, comparing Zilliax with this is, in itself, aberrant.
Zilli has rush, of course, with divine shield, of course also, is a robot, look at this! and magnetism, the same, almost the same, ah !, that I forget, steals life, of course, of course they are the same, what i have to read and suffer.
Let's go to activate 'Vendetta'. To activate that spell cost 4/0 that does not kill, it does minion damage -we will not exaggerate-, that the optimum is to remove it by 0 and for that we have the fox if we do not play mirror (until they change the text in a nerf later for 'other class') or the Hench-Clan Burglar that has the powerful Discover and pirate.
Both cards, Fox and Hench-Clan Burglar, are lower cost and the important thing is not that, the important thing is that thanks to that we can get to activate that spell in the firsts turns if it is in hand (to put 4 damage by 0) or Underbelly fence, cards whose strategic value decreases as the turns of the game increase, so, get me garbage at cost 5 for my dear rogue, what do I do?, I want Vilespine Slayer, Shadowcaster, Crazed chemist, the same, exactly the same.
I get what you are saying here.
by turn 5, cards like Vendetta and Underbelly Fence are some of the best standard cards that need you to have a card from another class, and by turn 5, they become less good. so burgling at turn 5 is not very good accept for getting the random card, but random cards are not always good.
its not a bad card, but it is also not the best thing in the world
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
Wild bloodstinger is awesome as it is the most efficient way to make your opponent discard. and I also like scarlet webweaver because if we can get this control/big beast type hunter to work than maybe brann will be more relevant than we think.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
given that you can complete the quest on turn 5, and spend a total of 1 mana throughout all those turns completing the quest to get a passive hero power, this card looks like it will definitely see play.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
man this card is awesome. if you can drop it on turn two then the highest cot card probably won't be relevant until after a few turns anyway. you can use it in aggro for things like leeroy, or mountain giant. or you can use it in control for things like twisting nether, or any other good value generating card. and in wild there is bloodreaver gul'dan. this card will certainly see play.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
I think Reno is a lot better than people are giving him credit for. I think that the last Reno was such a big deal that people expected a lot from him, basically, the bar for this Reno was too high, so he was almost bound to be a failure unless they made him too OP.
Getting 10 damage to enemy minions is very good, it is actually better than it cannot hit face because now it is a better removal tool. and if it could hit any enemy characters than it is not a reliable way to remove minions, or to hit face (unless they have no board). compare this to Volcano. sure it was not the best removal tool but it got the job done, and this guy does it for enemy minions only and has a body, which makes him a pretty good tempo play.
I don't think he is enough to get a entire deck where he is the only benefit. but it looks like highlander decks are going to be a good-guy theme this year, so I am pretty sure this guy will end up seeing lots of play.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 5 months ago
Reno's art is crap. I hope it gets updated later on. the effect is not nearly good enough to build a deck around, but keep in mind that this can only hit minions so it will work like a mini volcano attached to a decent body. so it is not bad, but the deck needs more support.
I like brann, it is very good burst damage, and maybe if aggro hunter can stand only using one copy of cards than it will work out.
I am not so sure about elise, adding too many cards to your hand can be dangerous, and she is the only one of the four that does not impact the board, this kind of effect is definitely not worth building a deck around.
and man that finely is awesome, I wish it was not limited to paladin though. . .
That Lego orc has Balin's hair. thats weird.
about the card, I don't think it is that good. simply because by nature, Totem shaman is not good. minions with zero attack are not going to survive longer than 1 turn 90% of the time. so unless we get totems with really good immediate effects, than this weapon will never see the light of day. and even if we do get good totems, this weapon is 4 mana, which makes it hard to combo with.
this is great! these two things were the things I was looking forward too the most so I am very excited that they are finally here!
man that arcane flakmage is the bomb! it is a 2 mana Consecration with little setup, and having a secret is not too hard either.
and Cloud Prince also seems very powerful because it can hit face.
both of these cards will be included in aggro/secret mage, and may be key to its success.
this guy is so good!
I think the problem is that the last reno had inspired so many different decks over the years, and he created a whole new arch-type. he is easily one of the most influential hearthstone cards ever printed. so the bar was very high for this guy, and so even if he dealt 15 damage, he would still disappoint his audience.
but I have played enough Volcano to know that this 10 damage to enemy minions will be enough to clear a board. some people are saying that it is a shame that it does not hit face, but that is a good thing. if he it face then he would not be able to reliably kill minions because he might hit face, and he would not be able to reliably hit face because of your opponent's minions.
this guy is like 2 Cinderstorms on a stick, only better at killing minions, he might not be the best build-around guy, but you have to admit that this effect is very powerful, and I have a hunch that we have not seen the last of the highlander cards this expansion has to offer.
I Don't know if there is any special thing I have to do when making the card to show it is a Treasure card, but it is.
Next Art:
Must be a minion named 'Soul Herder' and it must be an absolutely awesome card because this is my favorite piece of art from MTG.
oh my gosh your RIGHT! I need to start crafting those
if you don't get all beasts than you will draw the minion you discover. you don't get copies of minions from the card.
no, it is not possible.
man I hope we can get a kind of control/big beast/value hunter with these cards. It would be loads of fun.
Keep in mind that if you have 3 of these, each one will trigger and deal 5 damage. so if you have four of them, you will deal 20 damage to random enemies.
but for 5 mana, getting 3 or more of them out requires too much setup and after you do all that work to get them all out you might as well have played a just as convoluted combo that can actually kill your opponent.
I know right? this community is so much less toxic and there is more constructive discussion. I personally enjoy this site a lot more than Hearthpwn simply because of the better community.
I get what you are saying here.
by turn 5, cards like Vendetta and Underbelly Fence are some of the best standard cards that need you to have a card from another class, and by turn 5, they become less good. so burgling at turn 5 is not very good accept for getting the random card, but random cards are not always good.
its not a bad card, but it is also not the best thing in the world
Wild bloodstinger is awesome as it is the most efficient way to make your opponent discard. and I also like scarlet webweaver because if we can get this control/big beast type hunter to work than maybe brann will be more relevant than we think.
given that you can complete the quest on turn 5, and spend a total of 1 mana throughout all those turns completing the quest to get a passive hero power, this card looks like it will definitely see play.
man this card is awesome. if you can drop it on turn two then the highest cot card probably won't be relevant until after a few turns anyway. you can use it in aggro for things like leeroy, or mountain giant. or you can use it in control for things like twisting nether, or any other good value generating card. and in wild there is bloodreaver gul'dan. this card will certainly see play.
I think Reno is a lot better than people are giving him credit for. I think that the last Reno was such a big deal that people expected a lot from him, basically, the bar for this Reno was too high, so he was almost bound to be a failure unless they made him too OP.
Getting 10 damage to enemy minions is very good, it is actually better than it cannot hit face because now it is a better removal tool. and if it could hit any enemy characters than it is not a reliable way to remove minions, or to hit face (unless they have no board). compare this to Volcano. sure it was not the best removal tool but it got the job done, and this guy does it for enemy minions only and has a body, which makes him a pretty good tempo play.
I don't think he is enough to get a entire deck where he is the only benefit. but it looks like highlander decks are going to be a good-guy theme this year, so I am pretty sure this guy will end up seeing lots of play.
well a upgraded hero power is worth two copies of odd-only cards. so maybe is it also worth have one copy of even and odd cards.
Reno's art is crap. I hope it gets updated later on. the effect is not nearly good enough to build a deck around, but keep in mind that this can only hit minions so it will work like a mini volcano attached to a decent body. so it is not bad, but the deck needs more support.
I like brann, it is very good burst damage, and maybe if aggro hunter can stand only using one copy of cards than it will work out.
I am not so sure about elise, adding too many cards to your hand can be dangerous, and she is the only one of the four that does not impact the board, this kind of effect is definitely not worth building a deck around.
and man that finely is awesome, I wish it was not limited to paladin though. . .
my last two classic legendaries I opened were millhouse and lorewalker. and which one gets to see play? nat pagle. blizz is definitely trolling me.
thats just proof that Faceless Manipulator being a 3/3 matters a whole lot