KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this card is so good! it is a freakin 1 mana mass-destroy spell! this card will be in all sorts of warlock decks and probably end up being nerfed. it makes it so easy for a aggro deck to get ahead when you have fallen behind, and think about how good this would be with mecha'thun.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
that combo requires 5-7 cards, depending on whether or not you want to use power word: shield or not. and that is a lot more cards than it sounds like, I have played enough malygoes druid to know that getting 5-7 specific cards is pretty hard.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
this guy looks cool, I am glad he exists because I would like to see priest go in a direction focused more on minions, and on stat bonuses. This guy might be the first step towards a zoo/aggro priest, which would be awesome.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
I think the issue with priest is that none of the big themes in priest make for a good in condition.
healing, high health, drawing cards, none of these things are good win conditions, and some of them are not even good at all. priest needs some sort of revising that allows it to have a solid win condition other than resurrect.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
the combo triggers in addition to the battlecry, so the battlecry will deal 1 damage two times, then the combo will copy the battlecry and deal 2 damage again, plus the addition 2. and if you use it with spirit of the shark than it deals 1 damage four times, and then the combo will deal 4 damage, then deal 2 damage, then deal 4 damage, then deal 2 damage. so you just blast a minion into oblivion.
next art:
Must be either a priest or warlock card from SoU and it must be themed around death.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 4 months ago
when you have a minion with such low health and give it reborn, you might as well give it divine shield, I dont usually like to be a hater but the reborn keyword does not seem very interesting.
Earthquake is my favorite, or possibly plague of frogs, I am just so excited for all this control shaman stuff!
second favorite is probably untapped potential, or maybe overflow, I like the direction druid is going in this expansion, and I hope its fun.
this card is so good! it is a freakin 1 mana mass-destroy spell! this card will be in all sorts of warlock decks and probably end up being nerfed. it makes it so easy for a aggro deck to get ahead when you have fallen behind, and think about how good this would be with mecha'thun.
Preparation is the reason for many rogue spells being over-costed
that combo requires 5-7 cards, depending on whether or not you want to use power word: shield or not. and that is a lot more cards than it sounds like, I have played enough malygoes druid to know that getting 5-7 specific cards is pretty hard.
pretty good with cards like Sul'thraze, Fool's Bane, and Gorehowl.
none of those weapons are particularly impressive, but it would be a cool deck anyway.
what exactly does fall asleep mean?
Next Art:
Must a neutral common minion
this guy looks cool, I am glad he exists because I would like to see priest go in a direction focused more on minions, and on stat bonuses. This guy might be the first step towards a zoo/aggro priest, which would be awesome.
I think that is the whole point of the reborn mechanic
Blizzard seriously overestimates what giving a minion slightly above-average stats does for the minion.
Arcane Golem, Booty Bay Bookie, Cornered Sentry, Fel Reaver, Gravelsnout Knight, Hecklebot, Hoarding Dragon, Hungry Dragon, Hungry Ettin, King Mukla, Marsh Drake, Nat, the Darkfisher, Soldier of Fortune, The Beast, Bittertide Hydra, Emerald Hive Queen, Venture Co. Mercenary, Keening Banshee, and Felguard are some examples of overstated minions that are really just bad. some of these cards see play in arena, but they are pretty sad when played in constructed, blizzard needs to lower the downside the these kinds of minions, they are all bad.
I think the issue with priest is that none of the big themes in priest make for a good in condition.
healing, high health, drawing cards, none of these things are good win conditions, and some of them are not even good at all. priest needs some sort of revising that allows it to have a solid win condition other than resurrect.
this brawl is pretty interesting, the only problem is that actual gameplay itself is not that exciting
the combo triggers in addition to the battlecry, so the battlecry will deal 1 damage two times, then the combo will copy the battlecry and deal 2 damage again, plus the addition 2. and if you use it with spirit of the shark than it deals 1 damage four times, and then the combo will deal 4 damage, then deal 2 damage, then deal 4 damage, then deal 2 damage. so you just blast a minion into oblivion.
next art:
Must be either a priest or warlock card from SoU and it must be themed around death.
I get that they are not the same card, but they are comparable
when you have a minion with such low health and give it reborn, you might as well give it divine shield, I dont usually like to be a hater but the reborn keyword does not seem very interesting.
I agree, Magic has great art, for example: https://www.mtgpics.com/illus?art=729
Nice card. destroying minions is always useful.
also, I think it is cool that this is basically a Deadly Shot, a 3 mana card, on a secret, a 2 mana card.
I like the theme of hunter secrets being 3 mana cards as 2 mana secrets.
you have Bear Trap, Cat Trick, Snake Trap, Venomstrike Trap, and Wandering Monster. all of which are 3 mana cards on 2 mana secrets
so all this taunt support is great and all, but unless warrior can actually get some Taunt cards, all these support cards will not be very useful.
I just checked and here is a list of all taunt cards for warrior in standard:
I think he meant Grand Archivist
yeah, I am glad to be proven wrong. I was also wondering when we could see some neutral cards. but they are all commons which bothers me a little.