Troll, Worgen, Blood Elf, Night Elf, Orc, Human, Goblin, Gnome, Undead, Tauren, Dwarf, Panda etc.
also except murlocs (I really don't know they are controllable or not)
almost all of the minion tags in hearthstone are controllable by some other race. They are like pets.
I really don't know that we can control a murloc or not as a different race. WoW players can confirm or not that situation.
it is kind unreasonable to say that we can't get one tribe without getting all the tribes. I mean, we have to start somewhere, right? we can't just not add them because we did not add the rest.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
I dont know about you guys, but I love kobolds, not just in hearthstone, but in dungeons and dragons as well. I just think they are a neat race and I would love to play a kobold themed deck in hearthstone. but the problem is that if this were to ever happen, it would mean that we would need another expansion featuring kobolds. and there are so many other races to explore, for example, touren, or pandarin.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
man this card is cool, every time you gain 5 life, you can block 8 more damage. its such a cool defensive tool. and as some people mentioned above, you can use faceless manipulators, n'zoth, and hadronoxx to fill your board with these guys.
I have one question though, if I restore 1 health one turn, then 2 health another, then two turns later I restore 2 more health, will it come back? or do I have to do 5 health at once?
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
is it just me, or should there be more lackey generators for rogue?
I get it that there is one lackey generator for each evil class. but rogues seem to have a lackey sub-theme with Heistbaron Togwaggle, so I excepted rogue to be able to put more than just 4 lackey generators in their deck.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
I tried this deck and has a hard time climbing off of rank 10. it just seems to be a few turns too slow.
I feel like once you lose your giants then there is no way to recover and get back up. I know evenlock is a very different kind of deck, I guess I am just not that good with it. I am currently at a 48% winrate after 33 games
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
wow, this guy is super useful when combined with Pilfer, or in wild, Swashburglar, or even Hallucination to get this guy a 3/4 rush on turn 2. that is way better thanTotem Golem.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
I really dont think this is worth it. I mean, the stats are good for the amount of mana you pot into it, but when you spend all your mana on one card, it has to do something incredible.
I think this card will go down the same road as Tyrantus
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
I like the reference to MtG.
in the newest MtG expansion they are releasing about 30+ plansewalkers, and they will be in all sorts of rarities, not just mythic rare. and some of the art on the cards is the same art that is on MtG cards
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
there are lots of good 6 cost minions can swing the board. but the problem is, it may give you lots of stats for its cost, but the cost is too much to only get stats out of it.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 8 months ago
in wild, you can use it with emperor thaurissan and then you can play the Tak Nozwhisker, Academic Espionage, and one of the 1 mana cards from your hand and it all rounds out to 10 mana.
it is kind unreasonable to say that we can't get one tribe without getting all the tribes. I mean, we have to start somewhere, right? we can't just not add them because we did not add the rest.
I dont think this will be that good. its understated, and it gives away your draw.
but on the plus side, the extra health is free, so it can help you get out of a tight spot and it does not cost any mana.
I dont know about you guys, but I love kobolds, not just in hearthstone, but in dungeons and dragons as well. I just think they are a neat race and I would love to play a kobold themed deck in hearthstone. but the problem is that if this were to ever happen, it would mean that we would need another expansion featuring kobolds. and there are so many other races to explore, for example, touren, or pandarin.
i think the point is that this is heal druids win condition. bringing back infinite 4/8 taunts is bound to help you get your opponent to 0 life.
man this card is cool, every time you gain 5 life, you can block 8 more damage. its such a cool defensive tool. and as some people mentioned above, you can use faceless manipulators, n'zoth, and hadronoxx to fill your board with these guys.
I have one question though, if I restore 1 health one turn, then 2 health another, then two turns later I restore 2 more health, will it come back? or do I have to do 5 health at once?
is it just me, or should there be more lackey generators for rogue?
I get it that there is one lackey generator for each evil class. but rogues seem to have a lackey sub-theme with Heistbaron Togwaggle, so I excepted rogue to be able to put more than just 4 lackey generators in their deck.
I tried this deck and has a hard time climbing off of rank 10. it just seems to be a few turns too slow.
I feel like once you lose your giants then there is no way to recover and get back up. I know evenlock is a very different kind of deck, I guess I am just not that good with it. I am currently at a 48% winrate after 33 games
this is actually super cool if heal druid takes off. good thing cube rotated out when it did.
guys, this could be an insane and super consistent combo!
turn 9, Emperor Thaurissan
turn 10, Tak Nozwhisker > Augmented Elekk > Counterfeit Coin X2 > Academic Espionage then you fill up your hand with one cost cards and shuffle 20 cards into your deck!
wow, this guy is super useful when combined with Pilfer, or in wild, Swashburglar, or even Hallucination to get this guy a 3/4 rush on turn 2. that is way better thanTotem Golem.
I have a question, why is april fools day even a thing? where did this come from?
man, I wanna see what that second warrior legendary is!
I like it a lot, I dont know how good it will be, but it is a nice tutor.
I really dont think this is worth it. I mean, the stats are good for the amount of mana you pot into it, but when you spend all your mana on one card, it has to do something incredible.
I think this card will go down the same road as Tyrantus
not bad, you get to tutor a card, and buff it!
I always was a fan of Witchwood Piper, and now we have a much more playable version.
I like the reference to MtG.
in the newest MtG expansion they are releasing about 30+ plansewalkers, and they will be in all sorts of rarities, not just mythic rare. and some of the art on the cards is the same art that is on MtG cards
there are lots of good 6 cost minions can swing the board. but the problem is, it may give you lots of stats for its cost, but the cost is too much to only get stats out of it.
interesting, after the rotation, all paladin secrets will be: Autodefense Matrix, Eye for an Eye, Hidden Wisdom, Noble Sacrifice, Redemption, Repentance.
half of these help when your minions stay alive when they get attacked, and when you can make two secrets, it will only get more reliable
in wild, you can use it with emperor thaurissan and then you can play the Tak Nozwhisker, Academic Espionage, and one of the 1 mana cards from your hand and it all rounds out to 10 mana.