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KANSAS

LV.16

Old God Fanatic

2,237/2,580 XP
Joined March 2019 2,912 posts 15,135 XP 1,755 achievement pts

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2,877 total
0
New Neutral Minion - Prize Vendor

I think it is pretty good. If you are playing in a deck that cares a lot about draw, and your opponent tends to have a full hand then this is a pretty good card. Against a faster deck this …

5 years, 5 months ago
0
New Neutral Minion - Parade Leader
Quote From FrostyFeet

 

I don't think this is what Rush decks need though.

Very true. This isn't a bad card, it just isn't enough to make a "rush" deck work. What we need …

5 years, 5 months ago
+1
New Neutral Minion - Costumed Entertainer

When I first saw this I thought "wait, why doesn't this have the Murloc tag?" then I actually read the name of the card and felt a little stupid.

I don't think card will see a lot of play …

5 years, 5 months ago
0
New Neutral Minion - Banana Vendor

You would want to add bananas to your own hand so that you can get synergy from casting cheap spells. You would want to add cards to your opponents hand to make them overdraw. I don't know what deck wants …

5 years, 5 months ago
0
New Neutral Minion - Inconspicuous Rider

This will definitely be played in any deck with even a small number of secrets. It is one card that puts two cards on the field, making it good card advantage. And since it gets multiple cards on the field …

5 years, 5 months ago
0
New Neutral Minion - Gyreworm

I don't think this is a bad card, but I don't think it will be played a lot just because elemental decks generally aren't very good. Maybe the cards in this expansion will give the tribe a much needed boost, …

5 years, 5 months ago
0
New Neutral Minion - Darkmoon Statue

For an aggro deck, you will want to play these kinds of cards on curve, and when played on curve it is just too vulnerable. It is only good when you already have a good enough board set up so …

5 years, 5 months ago
0
New Neutral Minion - Darkmoon Dirigible

It's not bad once you corrupt it, but I don't think you will want to play it for it's base cost unless you really care about the mech tag. Dealing 3 damage for 3 mana on a 3/2 body is …

5 years, 5 months ago
0
New Neutral Minion - Fantastic Firebird

Generally, I don't think you will want to play vanilla minions beyond turn 3. After around turn 4 you want things that have some form of immediate impact, and this just doesn't. Maybe you really care about elementals, but I …

5 years, 5 months ago
+1
New Neutral Minion - Circus Medic

The healing isn't bad, but healing 4 life for 4 mana is pretty slow. [card]Shroom Brewer[/card] only barely made the cut in some warlock decks that were desperate for healing, so I don't think this will be played for heal …

5 years, 5 months ago
0
New Neutral Minion - Circus Amalgam

[card]Chillwind Yeti[/card]!!!

I really like this card. Having every tribe is useful, and I am very glad they decided to print this at common instead of Epic like before. This will definitely see play in any deck that cares …

5 years, 5 months ago
0
New Neutral Minion - Knife Vendor

Dealing 4 damage for 4 mana is okay, but really not worth playing. The body is alright, but again, not really worth playing for 4 mana. The downside is easily negligible since most of the time you are playing this …

5 years, 5 months ago
0
New Neutral Minion - Safety Inspector
Quote From Pezman

Not sure what we're doing here. Am I missing something?

It lets you filter through your deck, getting rid of a possibly bad low cost card for a new card which may …

5 years, 5 months ago
0
New Neutral Minion - K'thir Ritualist

I really don't think this will be played. Theoretically you could use it for mill, but there are already cards like [card]Dancing swords[/card] or [card]king mukla[/card] which are pretty bad at making your opponent overdraw. I think the point is …

5 years, 5 months ago
0
New Neutral Minion - Derailed Coaster

Not bad as a neutral removal tool. If you can get 4+ damage with this you are probably good. I don't know exactly what deck will use this and how, but it isn't a bad card. 

5 years, 5 months ago
0
New Neutral Minion - Carnival Clown

Honestly, I was hoping for something a bit more radical than this. There simply isn't enough payoff for the cost. Sure, getting a board full of 4/4s is nice, but not worth the effort. I was hoping that the 9 …

5 years, 5 months ago
0
New Warrior Minion - Stage Hand

Eh, seems kind of weak. 2 mana 3/2 isn't terrible, but those stats alone aren't enough for a card to see play. And the ability just seems really underwhelming.

5 years, 5 months ago
0
New Warrior Spell - Minefield

A nice, simple removal tool for control warriors in the early turns. And, a convenient way to trigger enrage abilities. I imagine this will become a control warrior staple in the future.

5 years, 5 months ago
0
New Warrior Minion - Sword Eater

This is just incredible. Compare this to [card]Sky Gen'ral Kragg[/card]. It is a rare instead of a Legendary, it doesn't have any kind of conditions, it has a larger body. The only downside is that you get to deal 3 …

5 years, 5 months ago
0
New Warrior Spell - Stage Dive

I love it. [card]Town Crier[/card] is a super useful and flexible card, and this is very similar. The corruption cost really only comes into play when you want to play this on turn one to find a 2-drop. But most …

5 years, 5 months ago