KANSAS's Avatar

KANSAS

Old God Fanatic
Joined 03/25/2019 Achieve Points 1745 Posts 2912

KANSAS's Comments

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    I do think it would make sense for there to be a casual arena mode where you could enter for free and play without rewards, like they have with Duels. But I don't think being able to save your deck is a good idea. It defeats the purpose of arena.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    True. I guess it is partly my fault Pezman got to so many snowflakes since I have thrown about a hundred snowballs at him.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    I am just amazed by the fact that you have collected enough snowflakes to acquire that many snowballs. And you haven't even found all of the clues.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Nobody can sing Christmas carols better than those Murlocs.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    I think there may be something wrong with the card database. For example, earlier I was looking for one of the MTG clues and got it, but then later went to look for it and it was gone, and then just now I am able to find it again. Also, I can type "feast" into the name section for mythgard cards and I get [Hearthstone Card (Miraculous Feast) Not Found], but when I type "heal" into the text section I don't get anything. Even though [Hearthstone Card (miraculous feast) Not Found], among many other cards, has the word "heal" in their text.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Just in case you still haven't gotten it, here is a hint:

    Show Spoiler
    It is indeed a dessert, not a desert. Think of a really unpopular type of baked dessert.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    My personal favorite deck is any sort of infinite-value Shudderwock shaman. Right now I have a "Cthulhu Shaman" that uses both yoggs, the new C'thun, and the new Y'shaarj with Shudderwock to get some crazy results. One game my shudderwock cast about 40-50 spells in a single turn using both of the Yogg battlecries. My game crashed after that.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    I walked into this brawl having no idea what the rules were. I played hunter and auto-completed my deck, and in the first round my opponent instantly conceded before I could see my hand. I still don't know what the rules of this tavern brawl are.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    The Darkness

    Terrible to evolve into

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Thanks for this event guys! It's really fun. I have a question about the MTG cards, since lots of Magic cards have been reprinted, do we have to go to a specific version of that card, or will any version work?

    Also, if you guys don't mind giving hints, I haven't found numbers 3, 6, and 7 on the Mythguard ones, and the first two on the Magic ones.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Oh yeah, thanks for correcting me.

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Wretched Tiller Card Image

    Winter is here! And it's cold!

    In reply to Snowpocalypse
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Alright, after some feedback I have decided to scrap my old card and come up with something completely new. I might look for better art in the future. If any of you have something better I would love to see it.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    The idea with my card in terms of flavor is that you have all of these Microbots swarming together, growing and adapting to survive in their environment, like in Big Hero 6. Sadly, I couldn't find any artwork that illustrated that. 

    Flavor aside, is the card good from a mechanical standpoint? Or should I just come up with a new idea altogether?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Here is my first idea. It may be a bit too similar to SN1P-SN4P, but hopefully it is different enough.

    I might make it an epic, depending on what people think. I am also thinking of giving it to Hunter.

    Feedback:

    Show Spoiler
    Demonxz95, I kind of like it. Invoking twice for 3 mana seems pretty powerful. Making this way more efficient than the cost would imply both in terms of immediate value, and in long term value with galakrond. I would change the Reborn to Echo. Then you have 6 mana to invoke twice and get a piar of 2/1s with rush, similar to [Hearthstone Card (Corrupt Elementailist) Not Found] but instead of a 3/3 you get minions in your hand.

    linkblade91, I think the Spellburst effect is a bit extreme given how easy it is to shuffle 4+ Soul Fragments, and how much healing that would get you. Not to mention the fact that you could do it twice with a second copy of the card.

    Wailor, I really like it, It is slightly sub-par when played alone, moderate when you play 2, and it can create a powerful board when you play all 3. I might reduce the cost to 2 mana, but that may be a bit too little.

    BloodMefist, I don't think it needs Corrupt, but without it it doesn't fit the prompt. I would reduce the cost by 1 or increase the damage by 1 to justify having an extra clause on the card. Doctor Magnetron seems, for lack of a better word, unnecessary. For just 5 mana you can summon a copy of anything you want, this is 4 mana with extra steps and restrictions to summon a copy of something with a slight buff, and this is 1 rarity higher.

    DestroyerR, I like the flavor, but in practice I don't think she is likely to survive more than a single round. This is the problem with most inspire cards, you can only trigger it once per turn and using your hero power can be expensive. I would give it 4/5 stars.

    anchorm4n, Very nice flavor, and you did a very good job of weaving the abilities together to make them all work together well. I give you 5 stars, probably my favorite card so far. I like Zevrad, Big Demon Hunter is something that has gotten a few cards, but has never really worked. Getting a strong pro-active rush minion + a big demon will be very useful for the deck. I don't really have anything to criticize.

    Hordaki, Kobold Schemer is an interesting design, but it will be tricky to get more than 1 scheme off of it, and spending 4 mana just to get a random card seems very bad. Especially since schemes aren't really going to be worth much until a few turns later. Pupil of the Moon is a very solid card (no pun intended). It is balanced, strong, and looks like a fun card to play.

    ChickyChick, I think spare part and lackey are good for set-specific keywords. Though the razorpetal seems kind of irrelevant. I would make it 1 mana and remove the razorpetal.

    DavnanKillder, I like Sandy Shark since it is pretty simple and straight-forward, while also having a very strong design. I am not a big fan of Enchanted Gun since it just a cheaper Arcanite Reaper with an extra Overkill ability. And the pistol seems out of place for Hearthstone. M.U.R.L.O.C. Prototype is not a bad card, but I think Sandy Shark is better in just about every way, design-wise.

     

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    I think I will give it Stealth to start out with to make it easier to play. Some people mentioned that I should change the art to be more christmas/winter themed, but until I can find some good art I will stick with this.

    *edit* I meant to make it cost 3 mana. I will fix that later.

    More feedback:

    Show Spoiler
    FieselFitz, The wording should say "Battlecry: If you control a Secret, summon a copy of this for each player." That aside, the card is pretty weak. Compare it to [Hearthstone Card (Griffin Trainer) Not Found], even though you get more stats, the card is still bad since your opponent gets to attack with the minion first. Also compare it to Occult Conjurer, it costs 1 more, has +1/+1, but also gives your opponent a 5/5. So really, triggering the ability on this card is a negative.

    anchorm4n, I like the second version better. Maybe it could be 4 mana with slightly higher stats, but I think it is mostly fine as it is.

    Demonxz95, I like it. It is flexible, useful, balanced, bounce-able, everything that makes a good rogue card. Good job.

    BloodMefist, Overall I think it is balanced. At it's base it is fairly weak, but when buffed is better than Mysterious Challenger. The payoff is worth the effort you would put into buffing it, and it doesn't feel terrible playing it when it only has 1 attack. Well done.

    Wailor, I think you could submit Ghost of Winterveil Past as a priest card and have a very good shot of winning. The flavor of the card is so strong, it doesn't even matter if it is just a glorified Spellslinger. I would give it 5 stars right now.

    DavnanKillder, I am still not a fan of Nixue since it can basically just grind the game to a halt and straight up stop your opponent from playing. Disguised Saboteur is more interactive and less frustrating.

    Hordaki, I like it. It seems balanced, and the flavor is pretty good. I don't have any criticisms. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years ago

    Sorry I wasn't here to give feedback last competition, at least I get to make up for it by participating in two competitions this week :P

    It's like Jungle Panther, but more spectral. I am considering either making it cost less, or have stealth right from the start. I also might change it to gain stealth when a secret is triggered, but I don't think that would work out quite as well.

    Feedback:

    Show Spoiler
    Linkblade91, I like it. I like the idea of a secret mage, but having to face two copies of Fireball, Forgotten Torch, Roaring Torch, and [Hearthstone Card (cloudprince) Not Found] in one game gets pretty annoying. I like having it support a slower, more defensive build. I think it is balanced at it's current cost, and I think it would be a useful tool for any slower mage deck, without being terribly OP. The only thing that bugs me is that the pillar can freeze itself. You may have done that deliberately due to balance, but flavor-wise I don't think it makes sense, and also it defeats the purpose of the card. I play this to freeze their minions, not to freeze the 0/6 pillar I gave them.

    Wailor, I am torn between loving and hating this card. On one hand, it is really hard to use and the payoff is negligible (you could just play Al'Akir the Windlord, which is just as easy to cheat out but deals more damage). But on the other hand, it feels like a genuine freeze shaman card. And part of me likes it more due to the general silliness and dumbness of the card. Personally, I would give it 5 stars, but I wouldn't count on other people rating it very high.

    Demonxz95, I feel the same way about your card now as I did before. It is a cool card, but since you have to freeze a minion and then play this in the same turn, it feels kind of clunky to use. 

    Bloodmefist, First off I think the correct wording would be "Battlecry: Cast a number of random Secrets equal to this minions attack". I don't really like the idea of this card being neutral, since it shouldn't be that easy for non-secret classes to get secrets. I would put it in either Hunter or Paladin since both of those classes have handbuff and Secrets. I would probably pick paladin since most of Hunters handbuff stuff is beast related.

    FenrirWulf, Your card is too wordy. I get why you'd do it, but it is unnecessarily complicated to pick a friendly minion, and then freeze enemy minions opposite it. Just have it freeze a target enemy minion. I like the back-and-forth of the original version, but it it is very wordy. I would either have it say "Freeze an enemy minion, give this to your opponent" and then just have it last forever. Or have it say "Freeze an enemy minion, give this to your opponent (5 Snowballs left!)" and then have it stop after 5 times. The version on the right is well balanced, but too similar to Frost Nova.

    anchorm4n, Balance-wise, I think it is fine. It is exactly the type of wide-board effect hunters would get. But flavor-wise I think your card is lacking. Having a "Christmas tree" in hearthstone means having 5 secrets, so it would make sense for your literal Christmas tree card to benefit from having 5 secrets. It also doesn't make a whole lot of sense flavor-wise for a Christmas tree to deal damage.

    DestroyerR, First off, you did a great job with the Grinch reference. Not just in name and art, but also in the ability. In terms of balance and play, I think the card could use some tweaking. I am guessing the idea is that you will want to kill him before he gives the cards back, and the opponent wants him alive so they don't have to lose cards. But at a 6 mana 4/5 it feels a little awkward. I would give him more health to make him harder for your opponent to kill, and I would also put him in a class so that warlocks don't get more mill potential on top of Tickatus and Gnomeferatu. Also, I am pretty sure it fits the competition since all it says is it has to give your opponent cards. It doesn't say where they had to come from, or what had to happen to them first.

    DavnanKillder, Disguised Saboteur: I would put this in warlock. I get why you put it in rogue, but switching sides, dealing damage to your face, and having those "curse" type effects that mess with your opponent (i.e. Curse of Rafaam, Chaos Gazer, Gnomeferatu etc) are all things warlock does. About balance, I think the 2/5 statline is good, but 4 mana seems like a lot. All this card does for you is damage your opponents face. Spending 4 mana and giving them a minion just to deal some face damage isn't usually a good move. And it is made worse by the fact that your opponent gets some agency in whether or not they trigger the ability. I would change it to 3 mana, or maybe make it a 2 mana 1/4.                                         Nixue, The Awake Winter: First off you should change the wording to just say "Frozen characters don't unfreeze." Second, I would change the name to something like "Awakened Winter" or "Spirit of Winter". It isn't a big deal but right now the name doesn't flow very well, at least to me. About the actual ability, it is very hard to balance because you could potentially have their whole board frozen, in which case if they don't have a removal spell they are stuck for the entire game. On the other hand, 4 health is very easy to deal with if your opponent has a removal spell or a rush minion, or if you don't have enough freezes. So all in all I think it would be too much work to get it balanced properly. I think your other card is a lot better.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years ago
    Quote From DoubleSummon
    Quote From KANSAS
    Quote From DoubleSummon

    It's not HS there will probably be changes to the card next patch.

    Also not all midrange decks lose to it,there are some that are good against it.

     

    I do not mean to take away your right of free speech, but I you don't need to voice your hatred towards blizzard at every opportunity. We get it, you don't like blizzard, hearthstone is terrible, you left the game and don't support them anymore. Fine, that's your choice. But you don't have to talk about it all of the time. At this point you just come across as salty.

    You are right, I should stop talking about it.. guess 6 years does that to you..

    But people talk as if it won't be changed or talked about, it's the second thread about the same deck, there wasn't really an opportunity except the new mini set release to do balance changes and honestly nerfing it at the same time of new cards being introduced is an overkill.

    there wasn't any new support for that go hard deck being introduced, while other decks got other tools, The meta might kill the deck by itself anyway since it has counters (Ionia, control, some other midrange lists), if the meta becomes a lot more control, people will stop playing it and then aggro can find a place again.

     

    I just want to say, thank you for making a mature response. I genuinely thought that you were going to make some angry post and we would engage in some pointless internet argument. You are a true gentleman. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years ago
    Quote From DoubleSummon

    It's not HS there will probably be changes to the card next patch.

    Also not all midrange decks lose to it,there are some that are good against it.

     

    I do not mean to take away your right of free speech, but I you don't need to voice your hatred towards blizzard at every opportunity. We get it, you don't like blizzard, hearthstone is terrible, you left the game and don't support them anymore. Fine, that's your choice. But you don't have to talk about it all of the time. At this point you just come across as salty.