linkblade91's Avatar

linkblade91

Senior Writer
Joined 02/09/2019 Achieve Points 1710 Posts 2897

linkblade91's Comments

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I'm sorry to hear that :( I could also be wrong, in which case I do apologize for my error.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I thought the redemption window was kinda small to begin with, and the shop bug just screwed some people hardcore. Glad to see they're extending it.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Some feedback for the other people on this page; didn't mean to pick out thenjax exclusively:

    Show Spoiler

    Conduit - I'm not a fan of it, to be totally honest. I understand it's from KFT so the flavor of the Lich King is supposed to be there, but it still feels weird to me as a Paladin card. Not that I have any idea where it should go. Also not a fan of the art choices: you're hyper-zoomed in for the main graphic, which is very noticeable, and Dead Soldiers is reusing [Hearthstone Card (Army of the Dead') Not Found]s art.

    BasilAnguis - I have to agree with KANSAS: you essentially have an infinite-removal generator in the Hero Power. I think making it an aura would really help.

    MrRhapsody - For being "a lot less Inspired", you still managed 6 ideas, so I'd say not bad all-in-all. My favorite is the Passive iteration of Cursed Blood. Element Extractor is hell-a busted with the right cards, and would warp the game around whatever oppressive Battlecry you could pull off best. Final Form is probably too good, Zedzer isn't very interesting to me (and steps on Zephrys the Great's toes a lot), and the second version of Cursed Blood doesn't change the Hero Power enough for me. The Passive version can be more readily exploited via cards such as Diseased Vulture, which I think is a cool way to go.

    Sinth - I like the inherent idea behind the card, but I agree in-that it reads clunky and doesn't look appealing on a visual level - especially the lengthy Hero Power. I'm not sure how I would fix it, though, so I'm sorry about that.

    KANSAS - I still prefer the Blacksmith, although 5 Health can be kinda scary; if the nerfs to EVIL Miscreant and Shadowjeweler Hanar are anything to go off of, this might see the same treatment.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From thenjax

    It's my first DIY on outofcards and I hope it's not too foolish(or full of grammar errors LOL).

    Welcome to the website, and our little area :D

    In terms of grammar, formatting and whatnot the card looks great. I think the only thing you're missing is a watermark. Balance seems fine, as well, although it can be hard to tell with Start of Game effects; hopefully a dead Hero Power and a useless draw later in the game equate to an extra Mana Crystal *shrugs*

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From KANSAS
    Quote From linkblade91

    Feedback regarding my ideas has been a little all over the place, in regards to what people prefer. With that in mind, I came up with something else lol

     

    Show Spoiler

     

    Edwin VanCleef will have his revolution, and the Alliance will tremble before the might of the Common people!

    If you prefer an old idea from Page 1, just let me know :)

    You don't need the "combo" on the Hero Power. If your minion has summoning sickness then it probably means you played it from your hand and have the combo ready to trigger.

    You're probably right: I just included it as a catch-all in case something down the line existed to bring up the issue, like a Start of Turn summoning effect or whatever. Al'ar, for example, or pulling Waxadred's Candle/Spider Ambush!.

    If it bugs people I'll remove it.

    Edit: Those are dumb examples, because they are not Common minions XD

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    It should, yes; otherwise I probably would not have opened my golden Onyxia. Your mileage may vary, of course, depending on how many Golden Classic packs you've already opened.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Feedback for those added since the last time I did it:

    Show Spoiler

    DestroyerR - I like the idea of controlling your own swap back via a card. I do wonder though how impactful the card is overall, because 2 Health is not a lot of healing. Granted it is "free", so maybe that's fine. Could be enough to help Heal-Druid get somewhere.

    CapnMunch - G'huun is a 10-mana card that doesn't do anything right away, so in that sense he's a Legendary Ultrasaur. That's really asking a lot, especially on top of a Hero Power that burns your deck away. I don't think I like it :(

    bigcums - Iron Wrath is kind of weird; I guess it's a permanent Bladed Gauntlet passive, which is neat I suppose. Should probably come from a set after Bladed Gauntlet, though. I like it more than Eegan, because I think Eegan is super powerful in a Big Spells deck, or even just in general given how many spells a Mage runs. If they can survive long enough to drop a 7-mana 2/2, this could be game-winning even without a Khadgar to support it.

    anchorm4n - Your card is complicated, and the idea of stealing spells is kind of weird for the Mage, but it all fits within the flavor of Tarecgosa so I guess I can deal with it. Might be too strong, but perhaps being a Deathrattle is fine.

    TheHoax91 - I think I prefer A'dal still, compared to Symbiosis. Is it worth a Legendary card and losing your Hero Power for an effect that can also benefit your opponent? I would say No.

    meisterz39 - I like the idea behind the card a lot, because it plays into the Shadow aspect of Priests perfectly. I can see this in an expansion with cards that benefit from you hurting yourself, to really drive home the Shadowpriest vibe.

    Thez - I think the card is fine, but it might be a little plain. You're ultimately gaining a slightly better version of the base Hero Power, which might not be worth the card slot.

    grayghost39 - I have to agree with meisterz39 that the art might be a little too risque for Hearthstone. That being said, I like the general idea of the card; a little on the strong side, though.

    MenacingBagel - I like this version of Vesh a lot more: it's cleaner, overall, and the no-duplicate requirement creates interesting decisions for the Shaman deck-builder.

    Cg8889 - I don't believe I'm a fan of the card, mostly because it feels like a Combo card where you fill your hand with Darkmoon Prizes then blast your opponent in the face with all of them in one turn. Making it where you can only have one at a time might be neutering the effect too much, ironically, so I'm not sure where the sweet spot is.

    Demonxz95 - I think I prefer the Ogre, despite its complexity, if-only because it's very interesting and Ansirem is less so.

    Beatdoof - I like Kirin Tor Arcanist more than Imp Summoner. The flexibility is pretty cool. Don't have much to say because it looks pretty solid already (minus the watermark).

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Feedback regarding my ideas has been a little all over the place, in regards to what people prefer. With that in mind, I came up with something else lol

    Edwin VanCleef will have his revolution, and the Alliance will tremble before the might of the Common people!

    If you prefer an old idea from Page 1, just let me know :)

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From anchorm4n

    Am I the only one who's irritated by the widespread use of double quotation marks ("Hero Power") instead of single ones ('Hero Power')? Even some of the veterans do this. Are there old cards where doubles were used so it's okay to do so? 

    I noticed that I'm wrong pretty early on, and planned to fix it before I submitted lol. You are right, though: it should be single quotations if you want to be 100% accurate. For most people, though, I imagine being 99% accurate is good enough :P

    Edit: Also yes, the period should be inside the quotations.

    Edit2: Apparently Metamorphosis uses double quotations, so maybe that's now the standard *shrugs* Curious.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Yes, they have a separate pity timer. I just tested this, actually: I was four away from a guaranteed Classic Epic, but I did not pull one from the bundle.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    $15 seems like an awful lot for 6 packs...but I'm probably gonna buy it anyway, because I'm a sucker :/

    Edit: Got Onyxia in Golden, so it thankfully worked out.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Some quick feedback for what's been posted so far:

    Show Spoiler

    Demonxz95 - I think it's an interesting way to tackle the prompt, and of course it's spot-on with the title, but I think it could get messy if you have more than one copy of this card being played in a game. It's not intuitive how that would play out. Plus everything could easily spin out of control in terms of complexity, if you pair it with a Passive Hero Power and/or a boss' Hero Power.

    Inconspicousaurus - I like being able to Adapt any minion; being Beast-only would hamper the card's power-level and overall interest-level significantly.

    MenacingBagel - Unfortunately, because you're supposed to have "Hero Power" in bold at the top of your Hero Power's text, you wouldn't be able to fit two of them within four lines of text. I think in general your idea is interesting but too complicated.

    Dermostatic - I like it, and the art is perfect. I think the Hero Power might be right on the edge of too good - a Treant deck would go bananas for this - but then again it's not like Treant decks are Tier 1 material so maybe it's fine…

    KANSAS - You meant for the Blacksmith to be an aura, right, as opposed to leaving off the Battlecry by mistake? Just checking. I think as an aura it's fine because the Blacksmith can be killed and thus end the problem. It's a neat idea to hearken back to the old Fiery War Axe, but in a new way.

    Tox - I think it reads fine. I don't agree with the vanilla stats, but I figure that's just placeholder :P

    Pokeniner - I like the flavor of the card: I think it pairs well with the Hero Power-related cards received from Rastakhan's Rumble and its whole fire motif (some of them, anyway: it works for Pyromaniac but possibly not for Daring Fire-Eater). I'm not sure if it's too good or balanced.

    shaveyou - As Pokeniner noted, you can completely negate the downside by playing it alongside Supreme Archaeology. Plot Twist Warlock wants to stall for time until they can start pulling off their shenanigans, and this is a too-perfect card for them.

    meisterz39 - I wonder if the sword's stats are too good, but I like the flavor of Thunderfury + Windfury a lot.

    Conduit - It looks safer/better now that it only targets friendlies, but I wonder if that makes it too underwhelming as a result. Of course it could see play in a Silence Priest, but would that be enough to push them into the upper tier of decks? I don't know.

    MurlocAggroB - Not a fan of the fact that the weapon doesn't explain what "Ardent Defender" means, but I can understand why that is the case given the overall length of the text and whatnot. It's something that you would have to learn over the course of playing, but some cards are already like that I guess. I approve of pushing Control Paladin, though.

    DescentOfDragonsOp - I agree with KANSAS: I like the idea of Overload on the Hero Power, but I think 4 damage is too strong. You don't need to specify "an enemy", though, unless you don't want people targeting their own minions for whatever reason (not that they would, which is the point I'm trying to make lol). Removing that would clean up the text a little.

    TheHoax91 - I like A'dal the most: I think the flavor is on point, and I also feel like A'dal should have been the Ashes of Outland Legendary for the Paladin (instead of the stupid Murloc). I feel like giving everyone Divine Shield is a little strong, though.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    TheHoax91 brings up an excellent point that I should clarify: the number of available tokens this week has been expanded from two total cards to four total cards. That's enough for your card, your Hero Power, and any additional tokens you might need for your idea.

    We'll probably go back to two after this, but will expand it back out when the prompt calls for it.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From KANSAS

    Some quick feedback:

    Thank you for the feedback. Speaking specifically about Blackhand, I think the art is acceptable: Blackhand, the Destroyer is a real character, and while the bike isn't the same, motorcycles exist in WoW as player mounts. They came in Warlords of Draenor, the same expansion this iteration of Blackhand (and The Iron Horde) are from. I think others have been created since then: I remember seeing one where you ride in the side-car while an orc chauffeur drives you around, during my time in the free Standard Edition.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I think Faerie Dragons are annoying little shits (looking at you, Brightwing), but they're certainly colorful and that makes for a good cardback.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From KANSAS

    Cool competition theme! I have a couple of cards, let me know which one you like best.

    ...

    I do have one question, do Ragnaros, the Eternal Flame and Dwarven Blacksmith count? They technically don't change your hero power so much as modify it. If that is an issue I can easily edit the cards to fit the requirement. 

    I will make Tokens later.

    I would say no, they do not count, because we're looking to replace one's Hero Power with something completely different. It's the same reason why, say, Fallen Hero also doesn't count as an example.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I'm sorry DescentOfDragonsOp: I was deleting one of your excess posts at the same time as you were, and now they're both gone >_< I should have left it alone. Feel free to post again.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From grumpymonk

    I have a question.... can the replacement hero power be temporary or be limited to a certain amount of uses, such as Metamorphosis does?

    Yep! Metamorphosis is the latest example of a card that fits the requirement.

  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I've got a load of ideas (it's my prompt, after all), but for now I'll just post one major idea and two "obvious" ones:

    Show Spoiler

    • To The Arena! is my main idea: it functions well in a Recruit/Big deck, obviously, but it also can sabotage opponents who rely on their Hero Powers.
    • Somebody's going to post something akin to Power of Friendship, so it might as well be me lol
    • I love Blackhand, Iron Rider's art, so I had to post it. He's riding a motorcycle, hence the Rush. The Iron Horde rides on!
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2897 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Congratulations Conduit :D