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Maurice

Eldritch Horror
Joined 07/12/2019 Achieve Points 645 Posts 301

Maurice's Comments

  • You forgot the "deathrattle" in the title. ;)

  • Eye Beam is not "super aggro" because it can`t go face. ;)

    In reply to Super Aggro Odd DH
  • One of my favourite card backs. I love all the "forrest themed" card backs. :)

    In reply to Lunara's Garden
  • Hunter? Hmm... I think at Druid first.

    In reply to Un'goro Mystery
  • Time flies by...

    In reply to Pandaria
  • I am always afraid, when I got an enemy with this card back. ^^ *

    In reply to Dalaran Flame
  • My favourite card back. :D

    In reply to Random
  • Does the clockwork really work with your hero power? o.O

    But even if this so, I don`t think a 5 mana 4/4 "gain +2 attack" is worth it.

    In reply to None
  • Looks interesting, maybe I give it a try. :)

  • Control players will hate this card.

    In reply to Robes of Protection
  • So lets give every Aggro deck (which is not odd in Wild) a very strong card draw... I like playing aggro but this is absurd. x_X

    In reply to Voracious Reader
  • Odd Paladin 2020: turn 1 -> 3/3  stats for 1 mana o.O

    In reply to Tour Guide
  • Broken x_X ... Yey give Odd Warrior a 3 Mana Equality with a 3/2 Body. Not overpowered at all x_X ...

  • This in Wild + Coin on turn 1 -> "Need a light?"

  • I like this! Yes, Blizz makes more money, but nobody have to buy it if he don`t want to. But the peoples who want an old card back can buy it now. I wish Blizz would make all the old card backs avaible. I would love to buy the Old Gods card back. :)

  • The majority of the HS players all the years: We want an additional class!

    Me all the time: You think you want it, but you don't! Blizz can`t even balance nine clases, one additional class would it make even worse.

    Blizz releases DH -> community is crying about the bad balancing.

    Me: I was right all along.

  • A buff to DH in Wild... ok... I don`t understand why... but ok ^^...

  • Warglaives have get only one second attack per turn ("windfury") after attacking a minion, so you could hit up to 2 minions a turn, 1 minion two times or 1 minion + 1x face. The card whould still be good but way less strong compared to now. 

  • I ladder on Wild and Standard (Wild currently Legend, Standard Dia 3). Both modes have a very different meta and I get enough variety this way.

    The Standard meta is as always very monotonous and boring, but the Wild meta is pretty divers at the moment and a lot of decks are playable. Just make sure to play Quest Mage or a deck, which can beat it (and yes there are a lot of options to do so at the moment).

    In reply to Booring
  • Even Shaman is a "save craft" in my opinion. The archetype is an "evergreen" for a long time and has a loooot of different options to build and be teched against the meta.

    At the moment I whouldn`t play "the totem axe version" of the deck and build it "more oldshool". If you face a lot of mages 1-2 Weblords can give them a really hard time, for example for Secret Mage over half of their minions getting "nearly unplayable" with it. If you wanna f*** up Quest Mage even more you can even tech in one Nerubian Unraveler.

    If you havn`t the deck yet, I whouldn`t craft the Stormbringer. I like the card in this deck, but it is by no mean a must have card. The try the deck at first without this card and then see if you like the deck enough to craft the Stormbringer too.