Comments
393 totalA lot of people are down on this card. It says something about the state of Hearthstone that a 2 mana minion is considered useless unless it can kill something the turn it enters play.
I think this has …
No real opinion on the card, but I’m definitely interested in learning more about the character.
This is Azeroth’s version of “Boy Named Sue”. The only way you can survive with a name like that is to be a complete badass.
I just ran into someone playing Greybough on ladder, and I helped them summon more until we hit fatigue. Then they made sure I won, which is nice because I was putting my win streak at risk by helping.
…
I agree with Varden. It always thought it was strange that fantasy worlds filled with transformation spells tend to have such strong gender divisions.
The 2/2 is there because Blizzard already has the nerf planned :)
I’m disappointed. When the other upgradeable cards were revealed, I argued that their intention was to provide flexibility rather than raw strength. But this card? Flexible AND strong.
This is a fine card but doesn’t give us much to talk about. And we’re at the point in the reveal cycle where that’s kind of a relief. Thank you, Blizzard!
It’s a 1 1/3 that you won’t want to play on turn 1!
Enrage Warrior is a really cool archetype that got totally out of control recently. With a lot of the problem cards rotating out, it’s too early …
This is good. This is what Rogue weapons should be. They got out of control recently because Rogues could increase damage AND durability, and weapons became a brainless win condition. But this card will only be worth the cost if …
I’m not an expert on how to run F2P games, and I’d love to hear more about it from someone who does know. But even Runeterra gives some cosmetics away, and profiting from cosmetics is their main focus. So I …
Ha ha, that reminds me: I really should try to finish Galakrond’s Awakening one of these days.
Probably, but I don’t think that’s a bad thing. The solo content was widely regarded to be disappointing, and I hated having to grind through it to unlock cards. The mini sets are reasonably priced, they shake up the meta, …
I’m happier with these than I expected. The Darkmoon Coins were both just “Coins with some purple”, and I was sure that after a few sets came out, it would be very difficult to tell them all apart. But one …
My first impressions were that these feel ridiculously over the top AND like a pale shadow of what Runeterra’s animations give us.
I know, I know, my two opinions contradict each other. I THINK the thing that makes these …
The press release only mentions a 10% XP bonus if you buy the pass. Do we know yet if this is true, or if it still upgrades to 15 and 20% at certain levels? (I think before the last expansion, …
It isn’t a big update to the rewards, but since they already made the track very good, I have no problem with that.
I’m not a big fan of golden cards, but I think it will be fun to …
I’m not a fan of Murloc decks, but I am a fan of Murloc puns. So on the whole, I’m ok with this card. I hope it doesn’t get much support, though :
Remember that when your hero power changes, you can immediately use it even if you already used the old HP that same turn. So with 2 uses of the other HP at 0 cost, you never go a full turn …
Ah, between this and [card]11559[/card], I think I see what Blizzard is doing with these upgradable cards. A 2/2 Rush on turn 2 is wonderful sometimes, but not consistently enough to include in your deck. A 4/4 Rush on turn …