Pezman
LV.16 ProComments
2,277 totalThis was one of my favorite games ever! I'm glad to hear the remake is good. I wish I had a Switch so I could play it all over again.
I've gone back and forth with the "Game Masters" several times now, and they keep feeding me the same BS: Game Masters cannot provide compensation. Developers can issue compensation but only for bugs that affect 100% of players to keep …
Got a new response. They're not going to give me shit. They literally admitted there was a mistake that cost me a quest, and they're not going to compensate me.
I'm already fully F2P, so I don't know how …
Yeah, that hyper-fast pain/draw deck with the Molten Giants just came out of nowhere in Standard, and I've run into it multiple times. It's not unbeatable, but damn is it strong!
I actually did expect more! Sure, they've made some serious fumbles in treating their customers well, but in the past, when there was a mistake of this sort, they made a public comment about it, then compensated people within a …
Finally got a response to my ticket: essentially, "yes we identified the issue and fixed it, so you're all set now". Except I didn't receive any compensation for the missed quest.
Update: yes, they "fixed" it, in the sense that I am now getting daily quests again. But I have not received any compensation for the lost value, nor a response to the help ticket I opened 2 days ago.
Agree 100%. I am also playing crap decks just to grind out quests. And yes, the special event quest sequencing works great and should absolutely apply here.
I like that they are making this change, but I'm pissd that it's needed. They keep doing things like this, and will probably point to it and say, "Look, we listened to the players and made QoL adjustments based on …
I think both of these nerfs are fantastic, particularly Brann. They nerfed the whole Highlander package so that Warriors couldn't "cheat" the effect by hyper-drawing through their deck, and it made almost no differance at all. They have so many …
I can't imagine a scenario where you can afford to take this much damage just to draw through your deck. It technically staves off fatigue, but at what cost?
Great concept, and a decent potential board clear. It does not specify "enemy," but I don't think you would want to hit your own minions, as this is not a Warrior card. I bet it will have a cool animation!
I wish I knew if this means maximum health or not. If you can still heal past 15, it's awesome. If not, still probably good. I'm guessing it's not technically damage, so will not interact with the harp.
Its combination of abilities makes it good. Rush would make it even better, but this should still be pretty impactful.
Pretty sweet! Great for minions that have Lifesteal or strong Deathrattles. Also a cheap way to just remove an 8/8 or similar.
This is such a strong counterplay card. Unless your opponent can get rid of it, like with Reno, they will have to second guess playing any valuable minion while it's on the board.
This could be a really good draw engine for Druid, but Druid already has tons of draw, so I doubt this will be that good. Maybe it brings Treant Druid back a little?
This doesn't seem that good. The delay is going to be too much. We should review the 8 or more cost minions currently in Standard, though.
Really good card, and Neutral, so lots of decks might use it! Cheap enough that you can immediately play a tutor effect, or even just regular draw, and get immediate value.