Pezman
LV.20 ProComments
2,527 totalReally good 2-drop. I wouldn't expect it to live more than one turn, but even so, solid value.
It's going to feel so good to kill 4 health enemy minions with this when you need the health and your opponent is at full. It's a really interesting design, too. Any chance of getting this alongside one of Priest's …
Well, drawing cards is obviously super important, but this seems bad if you have any good-sized minions in your deck. If it changed the cost to 2 as well, that would be something. Too powerful, maybe.
I guess this will be nice to use when you have spare mana and nothing else to do, but it's not to inspiring. Like the Aura with the similar effect, the soldiers should have taunt.
Really good card, both the original and the bonus only hit enemy minions, works great with Amitut.
This should be pretty good. Way better if the soldiers had taunt, but still, this can generate a lot of stats, plus the divine shields.
Very powerful card that foes three things: reduces the enemy board, heals you up, and drops an 8 for you. Some results will obviously be better than others, but overall this should work well. It can hit face, too!
Great card. It's a big old taunt, and the effect is really strong. You'll probably need to avoid running buff cards that don't specify "friendly minion" just in case. You'll definitely run two copies of Halls of Origination.
I do not understand this. We've had a minion that becomes a weapon, spells that become minions, and now Warrior can discover a spell and turn it into a weapon. All these make sense. How the hell can a minion …
See, I thought I was being generous by letting you top the leaderboard for most of the month. I also figured that keeping the competition close would inspire you and others to keep pushing. Maybe I'm being a condescending prick? …
Really nice, cheap source of hand buffs, but you're going to need to buff this if you want to use it. Good potential for sure.
That's a lot of stats spread across multiple minions, pretty nice! This card is clearly designed to make Unstable Prototype playable.
I guess you could probably draw a bunch off this by having a lot of cheap stuff and waiting until turn 10, but realistically this seems like a 1-draw engine.
Weird to introduce this card in an expansion with literally only one other Nature spell. I guess you'll be looking to either use this with older spells, or run it in a big beast buffs deck to tutor out Titan …
This card looks very good to me simply because Assemble looks powerful. However, the idea of Assembling something nasty and then buffing it stats in hand is really enticing.
This card's name does not match its base stats. A "primordial bear" should be massive. That said, it probably will be once you've done your buffing strategies. Not only could this offer significant burst damage, but it comboes nicely with …
This card makes Freya much better. If you can get the right resources in the right order (this twice, then Freya), you're in real business. Assuming of course that you've managed to draw some good beasts first.
WTF? This is literally Serpentshrine Portal minus the Overload. It's a decent card, but that's lazy design if you ask me.
Now here's one you'll need to be careful with. If you manage to give it multiple buffs, you could easily overdraw. However, it's decent with a little increase.
Very cool card, but unless you've played Freya, it's too expensive.