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Pezman

Joined 06/03/2019 Achieve Points 2235 Posts 2285

Pezman's Comments

  • Wow, making it to Diamond playing achievement decks is impressive! I usually just play garbage decks in Wild that are built just to get the achivement, which is  ... not so fun.

  • Dragon Priest sounds fun! I love the concept of Zarimi and think crafting him would be worthwhile. I think you're onto something with those Thirsty Drifters!

  • Thanks for starting this valuable discussion! I'll add my 2 cents.

    I completed the Paladin one in Wild using just about every card that draws cards. I had no intention of winning any games (and I didn't!), as this card is just rubbish. I was just focused on surviving long enough to complete the achievement, which I did after 3 tries. Boring, but done now.

    Similar strategies would probbaly work for some of the others, like Warrior and Warlock.

    I'm pissed that most of these require either a Legendary or an Epic, most of which I did not manage to unpack.

    Some, like the Shaman and Priest ones, will just happen eventually if you have the needed cards and play them in a viable deck. 

    I'm planning on trying for the neutral Mustache one by running mostly removal and healing spells, plus a handful of minions that can deliver lethal from hand, like Leeroy and Alexstrasza. Maybe Warlock with Doomguard? Maybe Hunter with King Krush?

    Good luck everyone!

  • My favorite: 

    • [Hearthstone] Fixed a bug where Mixtape didn't have the Fire Spell School.
  • That was my first thought, but I can't seem to find that option anywhere. It's right there in mobile, but not on the laptop. Looked both in game and in the battle net app.

  • Personally, I'm quite fed up with Paladin-stone and am excited for these nerfs. Paladins just have too many good things right now: Rush, Lifesteal, handbuffs, boardbuffs, AOE, efficient tutoring. A bit of a tone-down is definitely warranted.

    Odyn is also quite strong, though not as oppressive IMO. Even a 1 mana increase would be impactful, as it would close off a number of armor gain options from being played the same turn, like Hero Power and Shield Block.

  • Great PSA, thanks!

    What really bugs me is the in-game achievements that require specific cards (usually Legendaries and Epics), as these CANNOT be completed in Tavern Brawls. I think it would be a nice QoL upgrade if they allowed those achievements to count JUST in the Deck Recipe Brawls, as there is no way to abuse the situation.

  • Has anyone else encountered the Horn of the Windlord/Zilliax interaction where the weapon sets the minion to 3/3, Zilliax buffs it to 4/4, they swing in for 3 and the minion lives as a 4/1? Hilarious!

  • Just play Popular Pixie on turn 8 for free hero power next turn. That deck looks super fun!

  • Wouldn't you know it, my pack openings included Zilliax Deluxe 3000 (VERY exciting) and 3 Legendaries from classes with which I already have 1000 wins. I guess I'll be trying those out!

  • I'm finding this card to be pretty good overall, but slower to upgrade than I expected. It also sucks to hold it for the first few turns, taking up valuable hand space, but if you don't, it won't be getting upgraded.

  • So I guess it's not recognizing Enhanced Dreadlord as a Demon?

  • I think this card is bugged. I played it with one Doomguard and 2 Enhanced Dreadlords in my deck, and it only summoned one Doomguard. Anyone else try this out yet?

  • Wishing you all a great Launch Day!!!

  • Does anyone else feel the need to only play classes that you HAVEN'T completed? I'm over 1000 wins with Druid, Hunter, Mage, Paladin and Warrior, so I pretty much never play those classes. This feels bad, since I have those sweet portraits, but I want to get every class to 1000, so I focus on the others. I'm pretty close with the other 4 original classes, and still under 600 with both Death Knight and Demon Hunter. I'll get there eventually, but in the meantime, my ladder options keep getting smaller and smaller.

  • Has anyone seen a streamer test this card yet? I'd like to know what stats those Slimes have.

  • Beautiful work, and a delightful read! Love the treatment for good ol' Silverback Patriarch.

  • Congratulations winners! I hope you enjoy those bundles, as this set looks to be tons of fun!

  • You personally have 2 packs in the top 5 of the leaderboard, both have a golden legendary and 2 golden epics, but the difference between them is over 200,000 (nice packs, btw!). Maybe that golden common multiplied it?

  • Love these giveaways! Good luck to everyone (including me)!

    I never used to use the Pack Opener, but I am now since it improves my chances of winning. I am curious how the scoring works, though. Are some sets worth more than others? Is there a random component to how much each card yields? I've noticed huge score discrepancies between packs that seem to me to contain similar value, golden cards and all.