Comments
2,268 totalGreat against TALL boards (lookin at you, Embiggen Druid) but just about useless against wide boards. Worth trying out.
Malygos would be a great draw from this, as some folks said, but I don't think you want to build your deck around that. Too inconsistent. And this from a guy who tried to Jepetto his Malygos for Druid combo …
Great removal card, and Warlock can always use that "downside" to his advantage.
The prologue was pretty fun overall. Nice balance of story and game. But that second match, the portal one ... That was just weird. Anyone else think so?
This is another that will be much better in wild than standard, as most of Warlock's handbuff synergy cards are rotating.
Everybody saying play this with [card]Hand of Gul'dan[/card]. Yeah, I agree, probably the only good use for it. However, we'll still have [card]Soulwarden[/card] in wild. Also maybe some [card]Cruel Dinomancer[/card] shenanigans.
Quote From johnyDI Quote From Pezman Pit Commander says hi. Pit Commander wants to hang out with this minion.
Does it? will this card effect activate if it's summoned by Pit Commander ? …
Meh. Use Expired Merchant to duplicate the Prime and maybe it's good enough to run. I'm not convinced.
Really neat, fun effect. Get some buffs on it and you can generate a lot of value. I guess Paladin and Shaman will make the best use of it through their hero powers.
I freaking love this. I don't think it will be that good, but it's such a neat idea and I think it will be fun to play. I hope it has a great voice line.
Very big pile of Taunt Stats, but expensive and weak to single-target removal.
It's a worse [card]Icehowl[/card], and no one played that card. Sure, it's bigger, but it doesn't Rush. I'll be okay evolving into this, but I won't put in a deck.
As much as I love the synergy of cards that are GOOD to discard, it's just never consistent enough. This might be worthwhile in wild with [card]Lakkari Sacrifice[/card].
Well clearly this could do something AWESOME or TERRIBLE. Most of the time I guess it will be somewhere in between. You'll want to have a good size hand, though, to strive for max value.
Potential for huge turns, but needs set up and extra mana to activate it. You also need mana to refresh: this does not give you crystals like a Druid card.
I don't know what I'll hate more: getting stuck with this in my opening hand, or evolving into this when I play Shaman. I don't care for it.
WAY better than [card]Master of Evolution[/card]. He never saw a lot of play, but this might.
I give it 4/5 because you need to build a board to make it worthwhile. But if you do, this is REALLY good. I guess we'll see [card]Mass Dispel[/card] nerfed or HoF'd next rotation, cuz priests will be running 2 …
So it's [card]Crushing Hand[/card] but you pay the Overload up front, or not at all. It's okay, I guess.