Summon a bunch of Watch Posts and then use this as a finisher? But none of them can attack, so you need to force your opponent to want to get rid of them. Seems clunky and weird.
This is a nice reference. I don't think the card is amazing, but it at least activates straight away - you don't need to do anything to make it happen.
That's a really strong card. It's nothing fancy, but it helps Priest in everything it wants to do.
Even in a Spell Priest, I don't really see why I'd want to include this over just... another good spell or minion.
A good tool for Egglock. Seems pretty clear cut that this'll be included there.
Seems alright as long as you don't actually try and do a self Mill Warlock. Just use it as a good tool in a Control Warlock for the later game.
Summon a bunch of Watch Posts and then use this as a finisher? But none of them can attack, so you need to force your opponent to want to get rid of them. Seems clunky and weird.
We've had this for a while and I haven't been impressed. Maybe we just haven't been focused on building with it yet before the rest of the expansion.
I like the potential of this. They've sucked me in with the handbuff cards, which obviously makes this much better.
Well, if I'm making a deck and I haven't put in any 4-cost cards yet, this is going straight in there. I love this kind of effect.
This is a nice reference. I don't think the card is amazing, but it at least activates straight away - you don't need to do anything to make it happen.
Spiteful Summoner rides again? Costs a lot though, so probably not as busted as that was.
Probably not strong enough for even Zoolock. Just doesn't quite do enough at any stage of the game.
A good effect, but I'm not liking Frenzy as a mechanic. I don't see this making a splash since it's just not worth having to trigger it yourself.
Doesn't feel like a strong enough buff to include this specifically over better minions.
Not a good enough benefit to really deter the opponent. I don't see it.
Seems alright... but outside of a dedicated Watch Post deck I don't think this makes the cut.
Honestly, I think I'd rather destroy Secrets than get copies of them. I don't know if I fit this in in addition to other tech cards in Wild.
A Frenzy you don't want to activate yourself, which is interesting enough. Don't think it's actually that good for Constructed though.
I guess it can hit back if the opponent doesn't kill it straight up, but I wouldn't want to waste a card triggering this myself.
Maybe Taunt Druid will be a thing in Wild... I don't think we have the support for this in Standard though.
Mostly an Arena card, with a maybe for topping out an aggro deck if they really need it.