ShadowsOfSense's Avatar

ShadowsOfSense

Joined 10/23/2018 Achieve Points 1500 Posts 1111

ShadowsOfSense's Comments

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Just a solid card. I don't know if Shaman wants this right now, but as an Elemental there might be something there.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Incredibly good with the new Murlocs. I would've been worried about losing some of the good Murlocs in the Core Set, but they've more than made up for it with the new stuff.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Probably too slow like all the Caravans. I love the art though!

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Probably too slow like all the Caravans. I love the art though!

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Huh, does Shaman have much in the way of Elemental synergy right now in Standard? I honestly can't remember. Strong if you can pull off the condition, but feels a bit out of left field.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Perfect combo with the 1-drop, since it'll likely leave the 1/1 behind even if the 1/2 is killed straight away.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Murloc Shaman will run this. Will it be good? Who cares! Just look at that adorable face.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    If you're not triggering it yourself, then the opponent will likely be able to force it into a position in their favour. It's still an annoying card no doubt, as it guarantees at least one trade.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Honestly, I don't think the self Mill Warlock will take off. As a straight finisher should your Control match run to Fatigue... I guess a repeatable (if weaker) Chef Nomi is good.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I guess you could try and pick a card that won't be useful for your opponent right then... but then is it really going to be useful to you, who didn't even put it in their deck?

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Show me all the Shadow cards first, then I'll decide how much I hate this card. Seems like it has the potential for some ridiculous swings with the right synergies.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I guess this is this year's 'here's how you upgrade a deck' card? Seems honestly not that bad in a really aggressive deck.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Strong in the archetype they're pushing, but I'm just not a fan of deliberately burning through your own stuff with no way of recovering it. Some people like that kind of tension in their games, but I don't.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I always find it weird that I love Mill in MtG and Yugioh but hate the equivalent ideas in Hearthstone. Then I remember that Hearthstone has way smaller decks and no way to ever interact with your lost cards, and I stop finding it weird.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Stop trying to trick me into playing handbuff decks! They're never good!

    ...I'm gonna try and make this work somewhere, amn't I?

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    A great board clear... but thinning your deck seems antithetical to a Control game plan. Might be worth it against extreme aggro, since that's better than taking face damage.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I want this to be good, because I'm a sucker for handbuff... but it's just so easy to remove. All the Caravans suffer that same issue.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    On the Hunt but a little bit better. I'd say that's worth it.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Can reduce cards to 0, so if you have a 2 mana Taunt in hand you can drop them both at the same time, which is a pretty good swing early on. I'll try out Taunt Druid just for Mark of the Spikeshell, but cards like this do make me wonder if it might actually be good.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Hero Power Mage is quickly becoming my favourite new deck. Love this as a finisher. I'm even tempted to just go all-in in Wild for the memes because they also have some great pieces that didn't make the Core Set.

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