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ShadowsOfSense

Joined 10/23/2018 Achieve Points 1500 Posts 1111

ShadowsOfSense's Comments

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Oh, I want to do some silly combos with this card. Mo'arg Artificer? I can't wait!

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Seems like a strong but boring card. If the pros are telling me to play Varden then they'll find their way into my deck, but otherwise I just don't care about this kind of card. 

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Well, obviously this is the best card in the expansion!

    Seriously though, seems like a fine new Mark. I don't think a dedicated Taunt deck will rise up, but if you happen to run a fair few Taunts then this is a nice addition.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I'm not very impressed with this card, honestly. Standard has more interesting things for Mage to do, so unless you're cheesing a Deck of Lunacy build I don't anticipate this seeing much play. Wild at least has memey Casino builds that this could be fun for.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Beast Druid's time to shine? I don't see it, but that sort of cost reduction could lead to some wacky combo I guess. Feels like Druid just has way better things to do though.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I mean, this card is baseline great and just gets better and better the more synergies you pile onto it. I love it, probably one of my favourite cards of the expansion.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I don't know that you run this in any deck that cares about hitting turn 10, honestly, so it's basically just 1 mana +2 Attack, occasionally +3. That's alright, but nothing to write home about.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I mean... what? I don't have the brains to figure out if this card is good or bad or just plain silly. I think if you build your deck right it almost always benefits you more than the opponent... but I honestly don't know.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Control decks will love this. 'Random' doesn't mean random when you pick off your opponent's board to get it to the right size for this. I don't see it being a problem card, but it's good.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    You're always going to feel gutted when this dies without triggering the Frenzy, but as is it seems like a great card. Even if you just remove a small minion and get a 6/7 Taunt that's already done a great job.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Seems like an easy inclusion to a token Druid deck, where hopefully plenty of your generation spells and buffs will be Nature spells.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I love the idea of this card, it's a great twist on Secret synergy - but I just don't know that I want to run a bunch of Secrets in Standard, even with this as a payoff.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Spider Tank with upside is always my thought when I see these stats. This upside seems decent enough, but I don't know what you're stalling into in Standard with this and Frost cards.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I like Discover cards like this that give you three distinct options. The body is fine and it replaces itself with something. Unless you're looking for better Beasts to pull off a combo, I think this'll see play.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Rush and Divine Shield is great already - the bonus reduction seems like just that, a bonus. The biggest threat to this card is that it's 4 mana in Paladin.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    This is really good. Don't let the word 'random' trick you - you absolutely just control how many minions you have and get the buff where you want it. Or even just go aggro and not care where it lands.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    I think I like this, but I do hate how we've still got a bit of guesswork to do for Spell School synergy cards. Well... hate isn't right - I'm actually kind of excited to deckbuild after seeing them - but it's a little hard to judge them right now.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    This is a neat idea for a Secret synergy, but I just don't see the pieces falling into place to make a cohesive deck.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Mage can always use more Secrets, especially ones with new triggers for Standard. 3 mana Water Elemental is good.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 3 months ago

    Seems alright, but I don't think Paladin wants to play enough Secrets in Standard to make this worth it. I honestly don't even think Wild wants this.

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