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Somehow, with half the world shut down, I seem to have less time than ever.
Anyway, my first couple of ideas:


With Coup de Grâce, I wanted to see what potential triggers I could use that haven't been used in game, and I fell on this. This would function primarily as an Aggro card, with the added …
I've started playing with ideas for a custom expansion, or even a custom year, but I thought I'd sound out a couple of the keyword ideas I had for the first one, before designing a set around them, only for them to be hated. So. here they are:


They are designed to be used in different deck designs, …
Quote From Chimera Questions to those who enjoy building decks in Hearthstone:
- What sort of things lead you to construct the decks that you do?
- What are some common strategies and combinations that you really enjoy playing and iterating on?
- In the past, which mechanics or interactions really caught your attention and made you …
It seems consistent to the changes to Naga Sea Witch, which made giants cost 5, than applied their own natural cost reductions.
In that case - Minions cost 5 - 5 mana giant costs less based on condition
Here - Spells cost 5 more - Outcast costs 1.
If it said costs 2 less, then it would …
Click the banner in the first post on page 1 of the thread, it will link you to the comptition page, you should see a button marked submit entry.
Murozond Priest basically works like this;
Draw all the cards.
Play King Togwaggle
Wait for opponent to play ransom
Play Murozond to copy ransom.
It's frustrating, but not really that good.
Five Pages. FIVE!
This is getting bigger.
My Ideas:


Anyway, feedback! (Sorry if I missed anyone, I've tried to capture anyone who hasn't submitted.)
anchorm4n - Annoy-o-MAX - First off, I kind of feel like Paladin hi-jacked the Annoy-o-tron set. Not a huge issue, but between the Sir Annoy-o, Annoy-o-Module and Divine Shield, it feels …
I'm assuming Edwin or Gallywix. None of the other legendaries strike me as likely.
(This is where they add Gral the Shark as a playable skin.)
Well this was unexpected. Thanks all!
Quote From kuschi Instead of Infectious Sporeling you could use Replicat-o-tron
This. Replicat-o-tron is a really useful card in Libram Paladin, allowing you to double the Librams and avoid Hex/Polymorph destroying your game plan. Paladin has the extra advantage of being able to produce tokens as well.
Quote From Alfi Quote From shaveyou In Wild, Demon Hunter is not prepared. I'm playing a Handbuff Mech Paladin, trying to incorporate Replicat-o-tron, and running rampant over every DH I meet.
Still a problem in standard though.
Unless they include the 1 mana cantrip silenc
I've run into …
In Wild, Demon Hunter is not prepared. I'm playing a Handbuff Mech Paladin, trying to incorporate [card]Replicat-o-tron[/card], and running rampant over every DH I meet.
Still a problem in standard though.
IIRC, Demon Hunters were meant to be weak on card generation, but strong on draw. Theoretically, classes with healing/Armor should just laugh them off. I think it's the Kael'thas combo that's the problem atm.
Can't say I'm unhappy they made this 3 mana. I just managed to pull 4 out of an [card]Exotic Mountseller[/card].
The Otk variant is.... annoying? I'm beating it well enough, with an absolute joke of a homebrew meme deck, but I can imagine it could be bad in the hands of a decent player.
Pure paladin would like a word with you. With the Librams, it actually feels alright. It says a lot for Paladin in Year of the Raven that we're one set in and it feels like they have a more clear class identity.
I'll actually remember to submit this week. How on earth I forgot when I'm stuck at home, I don't know. Anyway, first couple of ideas. Lot of balancing needed still.


Not much to feedback so far but:
Linkblade91 - I feel that Icy Guardian, while functional and balanced, is a little bland. There's nothing wrong …
I'm not saying they can't be used in tandem, I'm saying that a 10 mana, 6 card combo has only ever been playable when it's sealing a game. Merely generating a huge board, for a full 20% of your deck, with the ability to do so again with yet another card, is generally not a game winner. Any successful combo …
I'm trying to work out the most disgusting thing you can do with 3 spells for druid. In theory, you could play [card]Ysiel Windsinger[/card], followed by 2 [card]Nourish[/card]es, leaving you with 3 mana. If the FoN/SR combo still existed, the answer is obvious, but without it, I'm stuck. Playing [card]The Forest's Aid[/card], followed by 2x [card]Gift of the Wild[/card] produces …