Similar, but largely different. Bring It On! didnt see play, because you dont want to discount enemy minions lol, not because you wouldnt want the Armor.
This is definitely a cheap way to buy yourself a turn or two vs aggro, which shouldnt be underestimated. And buying yourself one more turn to get to Brawl or other stuff can be very much worth it. We will have to wait and see, how it performs.
Played a bit of BG today, unless i missed something, when I was Cariel, I got 7 Armor. In next lobby enemy Cariel got 9 Armor, so there is either random element or there is some internal mechanism that fine tunes few points of Armor based on the lobby Hero picks. I guess thats why the tiers dont have one specific Armor value but rather a small range.
Also Tamsin seems super weak, but i havent seen anyone to try and trigger deathrattle with her hp, which imho might be more powerful than the hp buff in a right composition.
Yuu get 3 minions on the board for 4 mana on T3/T4, that should tell you something :) Not saying Stormpike isnt interesting, but will you get to even play anything in his deck.
I really hope they have this figured out, because if this ends up being a thing, then they failed on the delivery and "having to" pick the loosing side to get more stuff would be very silly.
Yeah, it certainly did and im happy that they are using the game mode to test new mechanics. Much player friendly than to just dump it into that game. They can also get feedback on popularity of said mechanic or on its implementation.
One last comment. That honorable fight keyword will likely end up like overkill. Unless of course, they ramp up the powerlevel on this one.
I dont think so, you are more likely to do exact dmg than to Overkill in most situations, because you dont want to waste damage. This will only play into that scenario. If i were a betting man, i would say that this keyword, regardless of its actual effects, might become one of the more popular ones.
Well, i know which legendary i can craft golden, because there is no way this aint going to get nerfed eventually.
Fckn 'Ring Toss' for Hunter? Are you serious.
Cool deck, got me to win some games while doing daily quests, thanks :)
Creepiest card in a while for me :d
Similar, but largely different. Bring It On! didnt see play, because you dont want to discount enemy minions lol, not because you wouldnt want the Armor.
This is definitely a cheap way to buy yourself a turn or two vs aggro, which shouldnt be underestimated. And buying yourself one more turn to get to Brawl or other stuff can be very much worth it. We will have to wait and see, how it performs.
I believe you get to cast two out of the four options as the battlecry, and then you get all 4 on the hero power that will alternate.
So that is much closer to 8 mana worth than you think. Ofc its quite a slow card, but has a lot of versatility in it.
Depending on how this works, you could also get a 1/1 taunt for example 🤣
Yeah, lot of these minions are almost insta win potential in Arena. It will be interesting.
Begone all Secret lovers!
The other two are ok :p Pretty strong, possibly.
This card will win Arena games on the spot lol. 9/9 rush for 9 did in the past relatively often, this is miles better.
They r really ramping up power level of cards once more. I guess thanks to the taunt, it might see constructed play, if you can live that long.
Begone all Secret lovers! 😤
Played a bit of BG today, unless i missed something, when I was Cariel, I got 7 Armor. In next lobby enemy Cariel got 9 Armor, so there is either random element or there is some internal mechanism that fine tunes few points of Armor based on the lobby Hero picks. I guess thats why the tiers dont have one specific Armor value but rather a small range.
Also Tamsin seems super weak, but i havent seen anyone to try and trigger deathrattle with her hp, which imho might be more powerful than the hp buff in a right composition.
2) I even put it in bold ... yes :)
Yuu get 3 minions on the board for 4 mana on T3/T4, that should tell you something :) Not saying Stormpike isnt interesting, but will you get to even play anything in his deck.
I really hope they have this figured out, because if this ends up being a thing, then they failed on the delivery and "having to" pick the loosing side to get more stuff would be very silly.
Based on Mercenary treasures, she is an Alliance, since Alliance treasures buff her. But you know Blizz, it could go either way :)
The cards will definitely have to stand on their own to deliver the reward for them to be universally good, that is for sure. We shall see.
Yeah, it certainly did and im happy that they are using the game mode to test new mechanics. Much player friendly than to just dump it into that game. They can also get feedback on popularity of said mechanic or on its implementation.
How do you pick losing side, when you picking a side then helps that side? Are you not going to play the game for 2 months ?:)
I dont think so, you are more likely to do exact dmg than to Overkill in most situations, because you dont want to waste damage. This will only play into that scenario. If i were a betting man, i would say that this keyword, regardless of its actual effects, might become one of the more popular ones.