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sinti

Senior Writer
Joined 10/20/2018 Achieve Points 2080 Posts 2807

sinti's Comments

  • Done and done! Woohoo!

  • Phew, SC2 scene will take a hit. Interested to see how they go about it.

  • Probably a good change, the laggy scrolling in shop was a pretty bad experience for years.

  • Yeah, while I really wanted for Starfield to be good, it underdelivered hard. It sucks for all the ppl who worked on it, but for whatever reason, that game does not meet today's standards even if BG3 didnt exist.

  • Yup, very well written up. I really like what this game is going for, the core gameplay is there and there is lots to do, but there is also SOOOOOOO many issues with it.

    The errors being the number one for me, not only does it make extremely annoying to then having to wait for even more loading screens to get back, but I've lost so many ranked matches to just getting an error, or game lagging out for few seconds and enemy getting too much of a headstart with two chest and extra income generated.

    The fact that AI targets like a drunken potato is another big thing, I learnt to love poison cause they will stop hitting bosses and let them live with no health-bar and start attacking newly spawned units instead, so poison at least has a chance to finish them off; or bring at least one dmg spell to try and finish the job. Dont get me started on attacking spawning towers and letting themselves get obliterated by one unit. Jeez.

    The progression system, or leveling up units is also completely designed to make you be annoyed how long everything takes and entice you to buy gold from the shop. I get that the game has to make money somehow, but this has been taken to an extreme. I dont even mind the grind itself, but the upgrading of units being soooooo pricy beyond uncommon for a tiny tiny return in value and things not really being explained how you can only have one talent at a time, and you cant even buy and swap between more until you upgrade also feels like either a big oversight, or purposely clouded information.

    It is so stupid to "have to" google information in advance to pick the right first talent, cause there is no way you are getting units to rare anytime soon if you aint paying. This game prides itself on promoting diverse team comps, but nothing could be further from the truth when that diversity and versatility is locked behind a huge paywall, or tens if not hundreds of hours spend grinding to get to a point where couple dozen dollars would have gotten you instead.

    Again, I understand the model at hand, but from a longevity of the game, it seems to have been taken into an extreme right from the get go. Im sure they must have had a lot of data from Hearthstone and other titles, but I do not see how this game is supposed to stay relevant for free to play players after a month or two. They will fall behind hard. And ppl who play only few matches a day are going to be left behind completely. I guess the nice thing about it is you can advance at your own pace to a degree and still enjoy the game, but sooner or later you will be met with a wall, be it a boss you need to grind more lvls to beat it, or buy new units, or if you would want to go ranked and so on.

    If you couldnt tell by my wall of text, the game has stirred up a lot of emotions in me, so i guess they achieved something. I really like the game, but it is not in a good state right now, and future prospects are also bleak simply by how the progression system was designed. I guess we shall see, im sure the early numbers will be heavily skewed by ppl buying the early super deals, so the game will show as a huge profit and will surely win bunch of awards and shit for how amazing it is on the surface, guess only time will tell if they will be willing to fix the shortcomings or if it is just intended to be an obvious cash cow and be abandoned after a while - like HS Mercenaries ... remember those?

  • Raza the Chained: Hello, Reno, my old friend!

     ... plus Auctionmaster Beardo on the turn with Arcane Bullet and you can print mana :)

     

  • Great thumbnail :D

  • Wow, havent looked into Gothic remake in some time. Looking preeeeeeeeeetty good! Did i spot Lars in the trailer?:)

  • Good old times! Iv got fond memories of this game :)

  • I expect Limbo to get Flooded quite often tho :)

  • Quote From Comet701

    As did Old Guardian. Let's all go for six packs.

    If only it was that easy to get a six-pack, eh?:D

  • I really want him not to work at launch, or break somewhere in the future, because of this lol :D That would be justice.

  • Ah, my bad. Totally forgot about that. I guess that does make it better.

  • The warrior one seems pretty bad. Needs to survive a turn as a 4/4, or i guess needs to get rush.

  • Death by DC inc? I dont get how anyone can release a HC game where random DC just fucks X amount of time of progress. D4 already a bad example.

  • It will be interesting to see to what extend that might happen. 

  • That is the plan 😉

  • Carnagized Green Goblin making us question if we are color-blind :p

  • Quote From Demonxz95

    And on that note, could they really have not just made it a Fire spell and literally just call it "Through Fire and Flames" to tie it better with the song the card is referencing? Like, come on Team 5.

    Not if they wanted to make it a dual-class with DH. The Fel part is obviously a punny way to tie DH in there, even tho it might make it worse, mechanically wise, for Warrior.

  • Quote From Crusader2010
    Quote From sinti

    Fellow Battle Brother? Hell yeah! :D

    Yea, i've played a lot of it, but only casually. Recently i don't have enough time to split between multiple games. They also get boring after a while lol

    Mods. Nuff said :D But i get what you are saying. I cant play it extensively for a longer periods of time either, as with any game really. But it is one of the very few games i comeback to periodically.