SLima
LV.7The Undying
Comments
415 totalGood filler for any dragon deck. Hunter and Paladin certainly like it.
Good invoke card. Helps fill your early game, advances your Galakrond and adds a minion to your hand. Now, the minion you will get is random. It could be a good 2 drop as a follow up on the next …
It's okay. It's not impossible to make a menagerie deck in standard but competition is going to be fierce and the deck must have some really good synergies to work. It will probably fail but who knows? Maybe someone will …
Really strong card. Very easy to get this down to 1 or 0 mana. If Treant Druid is going to be a thing is another story but we can all agree that this card is very good.
I don't understand the purpose of a card like this. Sure, they can't use whatever hero power they were abusing before but this lasts only one turn! Is this really going to stop them or even slow them down? Unlikely. …
Cheap self damage synergy and a minor board clear. [card]Bloodmage Thalnos[/card] is a highly flexible card that could help this become better for the purpose of removal. Not bad, not great, totally playable.
New deckbuilding challenge is always appreciated. This seems very strong at first glance. 7 mana 7/7 that adds 5 cards to your hand is a big reload. But random cards tend to be highly inconsistent even if they are exclusive …
Menagerie cards aren't available in standard anymore but because this is a very strong battlecry (and there's another Murloc in this set that buffs dragons), it's theoretically possible to make a hybrid zoo deck with dragons, murlocs and maybe some …
I knew it! One of the Warrior invoke cards had to be a weapon! This is a 4/2 weapon for 2 mana on the turn it's played. Temporarily, it's stronger than unnerfed [card]Fiery War Axe[/card]. It falls off completely next …
Strong battlecry and decent hero power but i'm struggling to understand what kind of deck Galakrond Shaman is. Control? Tempo? Probably tempo, right? This doesn't beat the late game value generation of Hagatha in current Control Shaman. She will rotate …
I guess we will still need to play around [card]Supercollider[/card] even after it's gone...
Just pointing out, in case you didn't notice: Faceless Corruptor is a neutral card, not just a Priest one.
And that's exactly what i meant when i said that finding the most opportune moment to play him is his drawback. You can't just throw him on the board (unless you are ahead). You need to analyze your current situation …
I don't know why people are calling Murozond a worse Tess. I think it's quite the opposite. He is a Tess that you have more control over. With Tess you need to: build your deck around her; play cards that …
Faceless Corruptor looks amazing! And it says: "Transform one of your minions into a copy of this". That means the transformed minion most likely will retain any handbuffs from the Corruptor. Great for [card]Galakrond the Unbreakable[/card].
Murozond is quite …
This may not seem all that impressive with the whole "Damage stuff randomly". It's a support card for Handlock. Comparable to [card]Volcano[/card] but less damage, cheaper and without overload. You just need a reasonable hand size to make the most …
Okay... We needed something to counter dragons, i suppose. But isn't this a little bit of an exaggeration? This punishes small dragons too much. If this thing becomes meta then people will most likely start cutting their small dragons to …
I just awoke. I saw this upon opening the site. I read "Your opponent's next BATTLECRY cost (3) more". I thought: "It's nice that now we have something to counter Battlecry Shaman stuff.". Then i started reading here and saw …
One more attempt to push Treant Druid forward. I really want the archetype to work so i'm happy with the extra support. Treenforcements curves very well into [card]Dendrologist[/card] which never saw play in the archetype despite being created for it …
Makes everything bigger but more expensive. It's scary at first glance but cost increase isn't something small. Mana discounts are extremely powerful and broken in this game. But the reverse should be true as well. Making everything more expensive (even …