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SLima

Lv.7

The Undying

1,680 / 2,500 XP
Joined Aug. 2019 415 posts 2,180 XP 560 achievement pts

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Yeah, that's true! A neutral counter to those is actually really nice! Thanks for bringing this up!

6 years, 3 months ago · on New Card Reveal - Wyrmrest Purifier

Meme card. Good for some fun moments but extremely inconsistent for competitive. And that's fine. Not every card needs to be a highly competitive meta candidate. But i'd rather play with [card]Transmogrifier[/card] in a [card]Plot Twist[/card] deck instead of this.

Edit: As pointed by others, this is actually a nice tech against enemy shuffling useless/harmful cards into your deck. …

6 years, 3 months ago · on New Card Reveal - Wyrmrest Purifier

Better late than never, i suppose. This card is something the game was in dire need last year when Odd Warrior was around and Druids stalled very easily through armor gain. Right now, i doubt this will see meaningful play in standard as the heavy armor gain decks are gone. This will help aggro decks against Control Warrior but that's …

So, we have a dragon that adds two cards of a specific type (spells) to your hand, with a specific cost (1) and from your class? That's crazy... Also, [card]Shield Block[/card] with a 2/3 body. Slightly less armor and the card drawn isn't from your deck but lackeys are quite good so... Yeah, it's pretty crazy as well. This expansion …

Yeah, but it still feels weird. Lifesteal as a word implies things like draining the life essence of other living creatures and that's certainly not a thing for warriors of light. I know it's just a game mechanic and a keyword but it doesn't feel quite right. That's just how i see it. It's not a big deal.

I'm a bit confused. I thought for sure the keyword for this was going to be Divine Shield. That's a Paladin thing, right? I mean, Paladins are good with healing as well but Lifesteal? Bloodsucking warriors of light. Alright. The card is good. That's it.

Mindflayer is a little strange. It feels like a Steal Priest card. The only purpose is to copy a valuable minion your opponent has. But it's a delayed effect because it's a deathrattle. And it's a deathrattle that only has any value through a battlecry. Cards that resummon the minion are not very good with it ([card]Wretched Reclaimer[/card], [card]Embalming Ritual[/card]). …

Looks really strong but you need to constantly place dragons on the board to keep this. It's very unlikely that any small dragons stick for more than a turn. And big dragons come down very late in the game (and may still be removed in a single turn). It's good support for Dragon Hunter but it feels very similar to …

6 years, 3 months ago · on Hunter Weapon Reveal - Stormhammer

Good if your deck is full of high cost cards. You have a good chance of pulling something big and getting a discount on it. If the card drawn by the opponent is high cost as well then you more or less break even. This becomes more consistent against aggro decks because those decks only run cheap cards. You get …

6 years, 3 months ago · on New Card Reveal - Tentacled Menace

Budget [card]Doomsayer[/card]! A nice new option for Control decks and you can do some funky things with it (like giving it lifesteal with [card]Lightforged Blessing[/card]). Good but not amazing. Strong but not broken.

6 years, 3 months ago · on New Card Reveal - Depth Charge

Since it only applies to dragons in the deck, this may not be as busted as it looks. You need to play this on curve to get the most out of it, a reasonable amount of dragons in the deck and you need to not draw them before you play this. It's certainly a very strong card and maybe it's …

A better [card]Shifter Zerus[/card]. The fact that it keeps its cost at 5 mana is what makes this card interesting. You can get some of those more greedy cards (like [card]Sathrovarr[/card]) with a big discount. It's still far from a reliable card but not unplayable. But i'm getting [card]Chameleos[/card] vibes from this.

Edit: After thinking a little bit more, …

The eggs have a triggered effect (start of turn) instead of a deathrattle. That gives your opponent plenty of time to deal with them before they hatch and you end up with nothing afterwards (i doubt the 5/5 is going to survive as well). This doesn't seem very good but it's worth at least experimenting with.

Nice! Tech against highlander decks is highly appreciated, but i'd rather just play Bomb Warrior if i want to counter those decks more efficiently.

The first thing people will notice with Cumulo-Maximus is its synergy with quest, but i also see this as a nice tool for Control Shaman as well. The Warlock dragon seems strong, but slow. That means they are pushing Dragon Warlock in a slow Control direction. Fine by me.

I'd say pretty much anything else is a better target for [card]Shadow of Death[/card], but, if done correctly, it's easier to capitalize on the Obelisk's end of turn effect instead of getting a bunch of these birds and hoping they don't get wiped out. The bird is threatening but extremely frail. Obelisk is unreliable but always works if you do …

6 years, 3 months ago · on Epic Card Reveal - Dread Raven

The mandatory "For Fun" combo card of this expansion. It has a good body and a beast tag which means it's not as hopeless as previous cards ([card]Desert Obelisk[/card], [card]Mogu Cultist[/card]), but the payoff isn't as spectacular. You just get a bunch of birds that deal a ton of damage. No cool animation, no giant minion that annihilates everything and …

6 years, 3 months ago · on Epic Card Reveal - Dread Raven

Good tech card with the upside of the Pirate tag. I don't think it's going to be all that necessary in standard (for now), but it could have a small impact in wild. It's main use is against "infinite" weapons like [card]Kingsbane[/card] and [card]Val'anyr[/card]. The fact that this is an epic card makes it a little expensive as a tech …

Good AoE card for Priest and i think it's good enough to see play standalone (no need for a Dragon deck).

Triple targeted draw + damage over 3 turns is pretty good, but i don't think this will revive Pirate Warrior in standard without further support.