SLima
LV.7The Undying
Comments
415 totalI dusted Alex and Kayn. I don't remember if i did disenchant the Warglaives but i'm going to if i didn't. I don't play DH anyway.
I really like deathrattle decks so i'm excited about this card. Probably gonna try some shenanigans in Priest!
1 - You are just manipulating what i said. I stated clearly that there are many options to get rid of. Board clears, win condition cards, value cards. And i never said anything about single big removal. And Control decks …
That's pretty cool. This card is certainly pretty hard to utilize properly since you will need deep knowledge of the role of each card in your deck and about your opponent as well. The skill cap on this one is …
This has good applications against any deck. Against Control you can temporarily get rid of their board clears, win conditions or value cards. Against Combo you can remove one of their defensive cards or one of their key combo pieces …
Insane effect. This eliminates draw RNG completely and could easily break the game. And DH is the only class that got a card that stops this (Glide). Now, the big question is: does shuffling stuff into a deck reshuffle it? …
I did mention in my comment that it's good against those types of cards. But i don't really see it being played because the only worthwhile minion with that effect is Winged Guardian and Big Druid fell off the meta …
Another one. DH just gets another way to screw you without you being able to do anything about. This is HS. It's a game where you have no way to answer your opponent's plays outside of your turn. This type …
Okay, i needed a few minutes to think about this one. Silence is a niche effect that is mostly effective in certain metas (like deathrattle or taunt heavy ones). Other than that, it's just mostly used by aggro decks to …
Does it regain the spellburst after returning to hand? It does, right? Then it's quite interesting. If it was just a one time bounce Elven Archer, it wouldn't be very good. There's some possibilities here!
Good value card. Immediate trade + Weapon buff is pretty cool and Warrior has some really good weapons to utilize with this. I'm a little doubtful of this in Rogue though. They don't have too many good weapons to justify …
I really like the concept and big decks are some of my favorites but 9 mana is a lot. We need better demons to justify this in standard. It could be pretty good in Wild though so i'm highly interested …
I totally see this in a Control Warrior deck. They can afford to wait some extra turns before comboing this with something worthwhile. At least, this is another card to build around. Warrior has been way too one dimensional since …
There are some clear early game power plays with this and some potential for greedier decks as well. I think aggro decks will benefit the most though. Specially DH with their Demon Fiends and Satyr Overseers. Not excited about it.
The worst part is that you can't really do anything about it. The power is completely in their hand. They decide when they are going to screw you with this. You can't fight back. You have no right to do …
Easily the most controversial card of the set so far. This works as a combo delayer since it will force them to reshuffle their hand in the midgame after they played a bunch of their early card draw. It's actually …
I'm not very excited to see another giant type minion but whatever. This is not as easy to discount as it seems. For Priest it takes multiple turns of healing and that only happens against aggro. An 8/8 that does …
Finally an actual Totem minion. It's been years since [card]Totem Golem[/card] and it's surprising it took them this long to print another one. Oh, [card]Nightmare Amalgam[/card] was also a totem. But it was printed without them considering further support for …
This looks like good support for decks with high cost spells. [card]Dimensional Ripper[/card] benefits a lot from it and the Big Warrior archetype is getting pushed a lot be the devs for this expansion. Is it going to work? If …
This card seems pretty busted. It's further support for Cyclone Mage and it's a big threat or a finisher. You don't need Maiev to protect this. The minion has 8 health! That's a lot for turn 5! Even [card]Malygos, Aspect …