Comments
110 totalThe fact that you can get quests from this is insane. Works best in Mage and Paladin
Another meme epic card, but they're fun to play. This would work best against classes with tons of low cost cards like Rogue and Mage.
This. This is what you call broken. With cards like [card]Shadowstep[/card] and [card]Seance[/card], you can get some dragons down to 0 mana. The power level of this expansion rivals Frozen Throne and Kobolds
Too much RNG-based, but there are a decent amount of good legendaries so this could make some really crazy plays
The Rush minions for Shaman are quite good cards, but I can't say the same for this yet. This card as a whole looks pretty slow, but it either gives: a) a wide board if all the minions survive, b) …
More fuel for spell cycling! The dragon requirement kind of stifles it a bit, but at least there is no mana limit to what spells you can discover, unlike [card]Magic Trick[/card]
[card]Inkmaster Solia[/card] without the highlander restriction. I wonder if the reason why they avoided bringing [card]Luna's Pocket Galaxy[/card]to 6 mana is because of this card; this card would give you a minion on board plus the ability to play Pocket …
Wow, an anti-highlander card. Rogue can surely abuse the deathrattle and fill the opponent's deck with 1/1s
Control Dragon Warlock! The opponent has no choice but to clear this if they don't want a board filled with high-statted minions.
Unless Blizzard prints a card like [card]Faceless Manipulator[/card] that floods the whole board, this will only see little play. The effect is difficult to get value out of.
Interesting. If it equips the weapon after stealing, it would be really good especially with weapons like [card]Twig of the World Tree[/card]. I think Blizzard is fully expecting the new Warrior weapon to be playable and thus printed a tech …
Cards that give random legendaries are my favorite (I might be the only [card]Face Collector[/card] fan here). Of course, this is an RNG-based card but the legendaries from the last two expansions and the upcoming one are pretty useful so …
If you thought [card]Restless Mummy[/card] was annoying then this one is even more. Warrior already has many good dragon synergy cards so I'm curious to see Dragon Galakrond Warrior in play. I'm also half-tempted to make a Warrior deck consisting …
Quite a solid card! If a dragon manages to survive on the board, you could get anything from extra armor to a full heal to a board clear, etc.
Kinda bad, especially with most good dragons being battlecry minions. However, the big stats with most dragons also makes this card a little better.
I think this singlehandedly makes Galakrond decks viable. A tutor + an Elemental Evocation effect in one card is insane. The Devastation options are really good also; classes with limited board clears now have one more option (Rogue), classes with …
A new effect! Just like the new iteration of Nozdormu, these class legendaries are quite insane. I can't help but think that this is an attempt to push Plot Twist Warlock, but this card can definitely be used in other …
I've seen a similiar card on Hearthcards, just like [card]Sathrovarr[/card]. It's an interesting effect that counters lots of decks: Infinite, Holy Wrath Paladin, Mogu Cultist Decks, Pogo Rogue, N'zoth Rogue, and some others I can't list on the top of …
Nice to see Blizzard giving constant support for Deathrattle Rogue. With the cards revealed so far, the theme for Rogue this expansion seems to be thinning out your deck. This card seems scary considering some of the deathrattle effects currently …
Without the dragon synergy it seems quite weak, but with the huge amount of dragons coming this expansion, this card would most probably be really good. Damage+Healing in one card is a must-have for Warlock too.