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110 totalBoard clears on a stick have always been very good for Warlock so this will have no problem seeing play. This looks like it will make Control Dragon Warlock a viable deck.
Has potential to be broken. Warrior is limited when it comes to buffing minions so the ability to buff up 4 minions without using Magnetic or having the minions be damaged is great for Warrior. The hero power also benefits …
The best sidequest revealed so far. With [card]Gonk, the Raptor[/card], the quest is finished in one turn. The quest reward refills your hand and can be used as removal, face damage, spellstone activation, and a [card]Gadgetzan Auctioneer[/card] cycle card
Hunter has a good amount of rush minions to finish the quest easily. However, sidequests don't start in your hand which means this card can become situational.Removal is always good though and a 4/4 removal for 1 mana is quite …
A refilling [card]Onyxia[/card]. It looks like a Warlock card. It might fit into Zoolock, but I see it fitting more into a Facelock deck using [card]Blood Troll Sapper[/card], or a Handbuff Warlock deck with [card]Spirit of the Bat[/card]
[card]Val'Anyr[/card]on a stick! Paladin already has a multitude of handbuff cards and one of the best dragon synergies so this would have no problem seeing play. This would also curve out amazingly if you have [card]Nozdormu, the Timeless[/card] in your …
A cheaper reprint of[card]Curious Glimmerroot[/card]. A card that replaces itself is always good (although this is situational and only a 33.3% chance) and with the value-generation theme Priest seems to be getting (i.e. Priest Galakrond's hero power) and Priest's ability …
Quite a slow card, but this might be better as a late-game card. With [card]Blackwald Pixie[/card], you can at least finish the quest in two turns and utilize [card]Dragonbane[/card] or [card]Goblin Bomb[/card] for more damage. In wild, this card might …
Galakrogue might enable a "broken" draw strategy ala mill rogue but instead of burning cards, it's emptying your deck and having endless 0 cost minions. Imagine 3+ [card]Heistbaron Togwaggle[/card] that cost 0, then you draw potentially 9 more 0 cost …
The Paladin dragon Legendaries are really generous; even your opponent gets restored to full health and/or gets 10 mana crystals!
I recall seeing a similar card in Hearthcards. I think it's a slow, but flexible, card: Copying a minion on the battlefield gives way for end-of-turn shenanigans, putting a copy of a minion into your hand enables multiple-turn aggro/defensive plays(potential …
I've been playing Tempo Rogue and Lackey Zoo Warlock the past week and it seems to be decent at laddering
Thief Priest is really fun to play! Not all the quests are good to steal though. I play a Control-ish Thief Priest and the only quest I've managed to steal so far was the Warlock Quest which wasn't really helpful …
My favorite moment is getting the two Legendaries I wanted, which were [card]Anka, the Buried[/card] and [card]Bazaar Burglary[/card], in free card packs
I got absolutely destroyed by a Quest Priest running a resurrect package with only 6 minions the other day.
(Edit: 2 copies of 5 Minions + plus Amet so 11 minions actually lmao)
And I agree with the …
Any substitutions for [card]The Storm Bringer[/card] and [card]Shudderwock[/card]?
Got [card]Bazaar Burglary[/card] in an account that DOESNT have Tempo Rogue, and opened the Druid quest in a pack, and got [card]Hack the System[/card] in my main account which had Tempo Rogue :/
Edit: My backup account …
This will be the next [card]Zilliax[/card] once it rotates out
I was wondering how Standard decks would fare against Wild decks so i ventured into Wild with a couple of decks and enjoyed the experience, even though I didn't get high up on the ladder. Since i didn't get to …
Ever since I've started playing Hearthstone 2 years ago, Rogue has always been my favorite class to pilot. Despite the existence of better performing legendaries, I've always enjoyed playing Rogue legendaries over other class legendaries.
[card]Anka, the Buried[/card] is …