Comments
728 totalI'll give this a whirl, I think! Very cool combination of ways to get Ashe leveled.
Just one suggestion - probably the Flash Freeze should be [runecard]Three Sisters[/runecard] instead, for the flexibility.
I completely agree about the removal of burst passing. It was a silly loophole that is much better closed off.
Yes, but given that Ashe/Leblanc is nearly good right now, in the current state, I have to think it will be VERY good after getting buffed. Possibly too much so.
In any case, my gut feeling is that Ashe/Leblanc …
I immediately notice that both Ashe and LeBlanc are getting buffed. Time to dust off that deck and use it to frostbite all those Pantheons!
Head on over to Mastering Runeterra to see the latest meta report for the first couple days after the patch.
It's a fascinating picture of what is good and what is not good currently in the meta.
Note …
Quote From Nifty129 Everyone just needs to chill out, let the meta settle and do some actual math and then swap decks to things that are powerful.
Thats the game operating as intended.
If your stuff …
I don't think people are nearly as upset as you think they are. Mono-Shurima can be explosive against basically any deck, if they get a good draw. So if that happens to a specific person, they might get upset, regardless …
Quote From FenrirWulf Since decks with higher playrate will have a lower winrate and if it was truly a bad deck, it would not be able to maintain 50% winrate for so long despite having a ton of …
Quote From minuano28 Quote From FenrirWulf Also out of curiosity, which kind of data set are you guys using (personally I use lor-meta and llorr-stats) because depending on the site you're using the playrate and winrates …
Update: The playrate according to Runeterra.Ar is now up to almost 23%. Winrate is down to 51.6%.
It's novel. People like making their opponents watch a movie. It will fade once people realize it's not really that good actually.
…The stats are up on Runeterra.Ar, and I have some personal experience with it as well. The site's data shows about 8.5k games played, making it a whopping 17% playrate over the past two days, which is pretty insane. About …
This card would work well in a Yasuo Leona deck, for sure. Not sure that pairing has any hope of being viable, but if it does - this card goes in there.
In general, though, a fast speed double …
This is very similar to Swipe in HS Druid. It definitely has the chance to be quite good. Being slow is a definite drawback, but it's still a very interesting and potentially quite good spell.
I'm with TTG on this one. Slow spells need to bring something special to the table in order to be playable. This is not special enough to earn a card slot in most decks.
I'm not sure why it's so difficult for you to grasp this, but Rumble is a Mecha-Yordle and he's not a foe (thus he's an ally). His text reads "I've seen allied mecha-yordles deal 12+ damage." He himself is an …
OK, since no one else has done it yet, I'll be that guy ...
"Hey, what the heck, Riot! Still no love for Katerina?!?!? OMG, she's been needing a buff or a rework for more than a year at …
This is correct. Rumble counts himself, 100%.
You can totally mess around with Deep if you want, as long as you are OK with losing some games.
As for getting a couple copies of Maokai, as long as you get your weekly vault to level 10, …
Quote From pudgelover
I can agree with all said. Yeah, in MtG it's all about impact when we talk about control decks. All and all my view on the game could be wrong, which prolly is and …
Quote From pudgelover ...you are zerged down by aggro... in MtG aggro is a whole different beast compared to LoR it hurts wayyyyy more waaaay faster. ... Once again thank you for the suggestions I guess …