I submitted a card, but have not taken the time to give feedback this week...and still haven't, sorry about that. Trying to find a work-life balance now that I have a new job. I'll come back stronger next week :)
Thank you to everyone who provided me feedback, despite not receiving any in return...
- I don't know why from gen 2 onwards all your rivals were super nice to you. I really just prefer a Gary-like rival where we just do battle and he gets frustrated after I kick his ass.
Uhh IIRC in Gen II "???"/Silver hated your guts for a long time, getting more and more frustrated that you were beating him and his "weak" Pokemon. It wasn't until towards the end that he realized he was the problem.
Anyone else keep his name as "???"? I thought it added to his mysterious nature, not knowing who he was.
...Gen II was the best.
Anyway, I do not own a 3DS so never got a chance to play X/Y or Sun/Moon, but Gen IV was my least favorite of those that I played. I'll probably pass on this one, at least until I learn what the differences are: if the experience is refreshingly different (not likely, I know), I might take a stab at it. I could just wait for Arceus or replay something older if I need to scratch the Pokemon itch. I heard X/Y had some issues, but that's the one port I'm waiting for; I want to play around with Mega Evolutions!
The animated art is nice; the actual diamond stuff is hideous. I kind of thought Runeterra's prismatic cards were tacky already, but this is next level :/
As a side-note, the player with the Samuro was totally flexing, playing him against an empty board lol
I'm still on the search for the best version of Lissandra with Draklorn Inquisitor. I was lucky enough to make the Draklorn prismatic, and Kindly Tavernkeeper as well, so I want a deck with both of them in it (alongside a prismatic Liss, maybe? Need more essence for that...).
On the subject of your deck, I did not think of using Fading Memories to chain-summon a bunch of Ice Pillars. I also forgot The Box exists; I slotted in one copy of Passage Unearned for Sand Soldiers and the like, but haven't had a chance to utilize it too much.
Like Sample101, I employ Blighted Ravine and Avalanche, although I enjoy the former over the latter. Blighted Ravine has won two games for me: once by destroying an overcommitted board and forcing a surrender, and another by inflicting lethal with its "Everything" damage. I also use Vile Feast and Grasp of the Undying; like I said in the original post, I'm pretty removal-heavy. Quite possibly *too* heavy, but it's semi-workable for now.
Oh and if something like Azir/Hecarim is giving you grief, maybe run Passage Unearned. I did just in case but it's been a dead draw for me so far, so I might remove it.
My only experience with the Moon Weapons comes from Lab of Legends, but I really underestimated the value of pulling a 2-drop from your deck. My guess for "best MW" would have been the Overwhelm; the Lifesteal was invaluable in Lab of Legends, but I recognize how skewed that is given the situation.
I've been playing something akin to TealRed's deck, Freljord + SI control with Liss, Trundle, and Spectral Maiden. I have more removal, but sometimes I feel bogged down by them lol. Need to tinker more.
Blasting the enemy deck with the Watcher just feels good.
That is not at all what I was expecting from my second-favorite champion. No Frostbite, no Stun? She's like the Queen of CC, and she barely has any CC.
Rek'Sai is a champion from League of Legends; she's a monstrous sand shark-esque creature from the Void. She can sense enemy footsteps from far away, mark enemies with a void blast and then dive-bomb those people to carve them up.
Earth Elemental losing its tribe tag is for the Classic format, not the Core set. It wasn't an Elemental back then, so it makes sense. The Core set is an entirely different thing, though, so you don't have to worry :)
Congratulations to DestroyerR! No one can resist a wizard riding a unicorn lol
It's a handbuff card, not a board buff.
Good luck to everyone :)
I submitted a card, but have not taken the time to give feedback this week...and still haven't, sorry about that. Trying to find a work-life balance now that I have a new job. I'll come back stronger next week :)
Thank you to everyone who provided me feedback, despite not receiving any in return...
Uhh IIRC in Gen II "???"/Silver hated your guts for a long time, getting more and more frustrated that you were beating him and his "weak" Pokemon. It wasn't until towards the end that he realized he was the problem.
Anyone else keep his name as "???"? I thought it added to his mysterious nature, not knowing who he was.
...Gen II was the best.
Anyway, I do not own a 3DS so never got a chance to play X/Y or Sun/Moon, but Gen IV was my least favorite of those that I played. I'll probably pass on this one, at least until I learn what the differences are: if the experience is refreshingly different (not likely, I know), I might take a stab at it. I could just wait for Arceus or replay something older if I need to scratch the Pokemon itch. I heard X/Y had some issues, but that's the one port I'm waiting for; I want to play around with Mega Evolutions!
The animated art is nice; the actual diamond stuff is hideous. I kind of thought Runeterra's prismatic cards were tacky already, but this is next level :/
As a side-note, the player with the Samuro was totally flexing, playing him against an empty board lol
Win with leveled Champions
0/2
Welcome back everyone :D
The art for both of these is somewhat of a placeholder; just want to get my ideas out there. Too similar to Jan'alai, the Dragonhawk?
Herald of Light is less aggressive (although I imagine there are offensive Holy spells), so I gave him +1/+1.
I'm still on the search for the best version of Lissandra with Draklorn Inquisitor. I was lucky enough to make the Draklorn prismatic, and Kindly Tavernkeeper as well, so I want a deck with both of them in it (alongside a prismatic Liss, maybe? Need more essence for that...).
On the subject of your deck, I did not think of using Fading Memories to chain-summon a bunch of Ice Pillars. I also forgot The Box exists; I slotted in one copy of Passage Unearned for Sand Soldiers and the like, but haven't had a chance to utilize it too much.
Congrats to the winners! I ended up buying the pass anyway, like the scrub/peasant/whale that I am. I needs me that shiny Azir!
Like Sample101, I employ Blighted Ravine and Avalanche, although I enjoy the former over the latter. Blighted Ravine has won two games for me: once by destroying an overcommitted board and forcing a surrender, and another by inflicting lethal with its "Everything" damage. I also use Vile Feast and Grasp of the Undying; like I said in the original post, I'm pretty removal-heavy. Quite possibly *too* heavy, but it's semi-workable for now.
Oh and if something like Azir/Hecarim is giving you grief, maybe run Passage Unearned. I did just in case but it's been a dead draw for me so far, so I might remove it.
My only experience with the Moon Weapons comes from Lab of Legends, but I really underestimated the value of pulling a 2-drop from your deck. My guess for "best MW" would have been the Overwhelm; the Lifesteal was invaluable in Lab of Legends, but I recognize how skewed that is given the situation.
I've been playing something akin to TealRed's deck, Freljord + SI control with Liss, Trundle, and Spectral Maiden. I have more removal, but sometimes I feel bogged down by them lol. Need to tinker more.
Blasting the enemy deck with the Watcher just feels good.
Can you access it now? It works fine on my end; might have been a momentary hiccup.
Dat thumbnail tho...Bob staring into one's soul...
That is not at all what I was expecting from my second-favorite champion. No Frostbite, no Stun? She's like the Queen of CC, and she barely has any CC.
Rek'Sai is a champion from League of Legends; she's a monstrous sand shark-esque creature from the Void. She can sense enemy footsteps from far away, mark enemies with a void blast and then dive-bomb those people to carve them up.
"They'd love to do a Murlocs-related expansion - it might happen in the future. Buff Murlocs incoming!"
That is a lot of Power debuffs and Vulnerable...
Earth Elemental losing its tribe tag is for the Classic format, not the Core set. It wasn't an Elemental back then, so it makes sense. The Core set is an entirely different thing, though, so you don't have to worry :)