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StormKnightSera

Senior Writer
Joined 02/09/2019 Achieve Points 1720 Posts 2915

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From anchorm4n

    What has me a bit worried is the poisonous theme. This effect is really powerful and you built in lots of synergistic cards for it. Some of them, or rather their combined power, look(s) very scary to me.

    Thanks for the kind words :)

    I don't know if I would be too worried about the Poisonous just yet, in-part because it only exists in two sets: Boomsday and Rise of Shadows. Those are the two sets where Sera appears, the Boomsday scientist/RoS "villain". I don't think there will be any more outside of those sets. Granted, there would be a time when both sets are in Standard simultaneously, and that could be a problem, but...I don't know, it's still really early lol.

    Something to keep in mind!

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I didn't create this class for anything in particular; just had the idea and kept the ball rolling long enough to get something concrete made haha. Last time, I made Kel'Thuzad the Lich class...and got some flak for using an already-existing, popular character (because that could theoretically be seen as a means of gaining bonus points in the eyes of the voters). Well, that won't be a problem this time around, as my class is completely new and original. I am assuming this class existed from the start, so it will not follow the Demon Hunter model. So without any further ado:

    Alraunes are beautiful plant-women, who often use said beauty to lure men to their deaths. I toned down the "sexiness" and made her an angry force of Nature: as an Alraune, you will control life itself, bringing to bear the plants and the trees of this world as you seek to reclaim Azeroth from the filthy humans and orcs who have done it harm. You will grow new forces from the earth, sweep across the land as a cleansing balm, and tear down the mammals' structures to make way for your new world. Hell hath no fury like a woman scorned, and this woman is hell-a pissed.


    Gameplay Summary

    Aisha's gameplay reflects her status as a being of Nature. She can flood the board with new life, or empower her minions into superior constructs. She can poison her enemies, or wrap them up in vines. The possibilities seem endless when you can quite literally grow what you need to win the war against the mammals.

    • Growing new/better minions - Aisha uses her powers to cultivate life, enhancing minions with bonus stats and new abilities. The Druid likes minions that are big; the Alraune likes to make her minions big, or grow new ones.
    • Board control - Whether through her weapons, her minion effects, Poisonous, etc.; the Alraune is strong at contesting the board.
    • 1-Durability Weapons - Extensions of herself, Aisha's weapons come and go as quickly as she desires. In exchange for their lacking Durability, her weapons often come with powerful effects on them.
    • Seedlings - A mechanic unique to the Alraune, Seedlings function like a cross between Animal Companion and Nithogg's eggs. Summon a Seedling, defend it for a turn, and watch it grow into one of two kinds of plants.

    However, all classes need a weakness. Aisha's power comes mainly through her physical attributes, and not from spells or clearing abilities. She needs a force she can nurture and grow; repeatedly destroy her plants, and the Alraune will become helpless.


    Seedlings

    As I alluded to above, Seedlings are the Alraune's special thing, like Totems (and Overload) for the Shaman. Many spells and minions come with an additional effect of summoning a Seedling, which are helpless 0/3 minions. However, if you can defend the Seedling, it will turn into either a 3/3 Thorn Spitter or a 3/3 Moon Blossom, both of which come with their own end-of-turn effect. You can tell what they'll turn into the moment the Seedling is summoned, so both players understand what's about to happen.


    The Cards

    Each of the sets can be found in their own spoilers below, with everything that doesn't have a home yet in "The Rest" section. Let me know what you think, and I'll keep workin' on it. Considering how early I am in the design process, keep in mind that everything here is up for debate balance-wise.

    Basic

    Classic

    Common

    Rare

    Epic

    Legendary

    Journey to Un'Goro

    In Journey to Un'Goro, Aisha seeks to claim another area for the Scourge the Swarm her garden. Her plants are hungry, ready to devour the poor Tortollans and anyone else who stands in her way. If they're not eaten, they might become infected instead; one way or another, this land and its creatures will come to serve their new queen.

    • The Quest requires that your minions survive damage, instilling a flavor of inevitability into the proceedings. Your minions are coming in like a wave; no one can stop you. Irlek hungers for more, and the doubled-Attack will help your minions destroy the opposition. Let the feast begin!
    • The giant Rakan watches over the jungle, and protects his own. But whose side is he really on? (Hint: it's yours.)

    Common

    ("Barkskins" are vanilla 3/3 tokens.)

    Rare

    Epic

    Legendary

    Knights of the Frozen Throne

    In Knights of the Frozen Throne, Aisha has been struck down by the Lich King, becoming a Death Knight. Having lost her connection to her plants, she has fallen into despair and become an instrument of desolation. If her fate was not to bring about a flora paradise, then that must mean her destiny is to simply destroy it all. If she can't have this planet, no one can!

    • Aisha's Hero card replaces her minions with Grave Shamblers, who benefit from seeing your weapon destroyed. This runs parallel to the theme of the set: benefiting from self-destruction.
    • An additional theme is the "next turn" cards, powerful effects that might need to be timed well.

    Common

    Rare

    ("Conifer Whelp" is a vanilla 2/1 Dragon token.)

    Epic

    ("Snow Elemental" is a vanilla 1/1 Elemental token.)

    Legendary

    Kobolds and Catacombs

    While Aisha is off terrorizing the world with her plans for global floral domination, her daughter Lucia has been left to wander. Much more sympathetic to the ways of the mammals, she travels around seeking adventure and knowledge. In Kobolds & Catacombs, she has discovered a group of dungeon-delvers in need of assistance, and has decided to aid them. Will her control of the catacomb's plants and the Staff of Life be enough to help them reach the bottom?

    • It's been a while since we've seen new Seedling cards (literally never, since I haven't done the pre-Un'Goro sets lol), so it's time for more! Lucia's gifts for tending to life come in the form of Seedlings, draws with special conditions, and buffs. As the team makes it way down into the dungeon depths, she can also call upon her Overgrown Bodyguard to aid her.

    Common

    Rare

    Epic

    Legendary

    The Witchwood

    In The Witchwood, Aisha has teamed up with Hagatha the Witch against the people of Gilneas! Commanding the swamp to come alive, the Alraune is a dire threat to the worgen and their brethren. She'll eventually betray Hagatha and take the land for herself, but Hagatha doesn't need to know that, now does she? 

    • Hearkening back to the roots of the class (roots, get it?), this set is all about going wide and/or going tall. Do you build out a large board of smaller minions, or do you make a few gigantic minions?
    • I noticed that most of my Seedling-producers in Classic are even-costed, so why not lean into that for an "Even Seedling" archetype? Hence: Seed Tender.

    Common

    Rare

    Epic

    Legendary

    The Boomsday Project

    Deep down in the Boom labs, Sera Bramblethorn is busy jamming to tunes in her workshop. Maybe not the safest thing to do when you're experimenting with deadly poisons and venoms, but being naturally immune certainly helps. Music, as you may know, helps plants grow, and this plant-lady is looking to grow into the best and brightest researcher in the Netherstorm!

    • Despite the above paragraph, there is nothing in the set related to sound/music. I thought about it, but couldn't find art I liked :/ Instead, we see the first appearance of Sera and her obesession with Poisonous things, as well as some light Seedling support.

    Common

    Rare

    Epic

    Legendary

    Rastakhan's Rumble

    Laugh all you want, patrons of the arena. Sophi doesn't heed your sneers. In Rastakhan's Rumble, the spirit dancer will show everyone that there's a beauty and grace to fighting, and the smallest hearts can hold the toughest champions. The very earth is her ally, and with the plants by her side she's going to win it all!

    • Hummingbirds are naturally associated with the plants they interact with, pollinating them as they seek the nectar in the flowers. Teek, the Hummingbird is the smallest Loa by far, but he is also the fastest, and the most beautiful. Use your team's disarming appearance to your advantage, and out-maneuver these bullies with proper technique, healing and speed.

    Common

    Rare

    Epic

    Legendary

    Rise of Shadows

    In Rise of Shadows, Sera Bramblethorn has taken a turn to the dark side! No longer content to experiment in solitude, she is joining E.V.I.L. alongside her boss Dr. Boom to further her own ends. Rafaam has given her a special task: to sow chaos in Dalaran's Runeweaver square, to draw the attention of the heroes while the others fulfill their tasks.

    • To maximize chaos, Sera's plan is to pile on the damage! Collect some Leaf Shots, then use the leaves to barrage your opponent. When you get them low enough, play Sister Acacia for a bunch of stats and finish them off!

    Common

    Rare

    Epic

    Legendary

    Thorny Lackey courtesy of Demonxz95 :D

    Saviors of Uldum

    Under the harsh desert sun of Uldum, the forces of E.V.I.L. get ready to unleash madness and death. Sera Bramblethorn is right there with them, only she's prepping for the future: after the plagues drive the mammals from this land, it will be ripe for reclaiming for the plants. If they require an additional push to leave, Sera's forces are more than equipped to do it.

    • Grow an Oasis is all about Seedlings: summon them to acquire a new Hero Power, one that then doubles up on the effect of your Thorn Spitters and Moon Blossoms. When it comes to a Seedling-based deck, you're being rewarded for doing what you already planned on doing :D

    Common

    Rare

    Epic

    Legendary

    Descent of Dragons

     

    Common

    Rare

    Epic

    Legendary

    Kranak's weapon only has 1 Durability, like all Alraune weapons.

    The Rest

    Thank you very much for taking the time to read through all of this, and thanks in advance for leaving a comment :)

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Disappointed that it came to this, but I understand. I hope Alex is reverted come the rotation.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I got my first Karma. I don't want her, but all well: "free" is free, right? I would have preferred a Quinn or a Miss Fortune, so I could work toward that deck.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Glad I checked Out-of-Cards before I went to bed: I was sitting at level 4, so I played two Labs and a couple AI games to walk away with that free champion card :D

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I got my opponent to surrender both times I played it, so I say 10/10 lol. I don't like randomized decks, though, so I'll just take my lucky break and walk away with what I got.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    The Vault contains three chests, with contents that can be improved by gaining experience/levels. Each chest has a selection of cards, and an increasing amount of shards. In addition to the chests, you also gain an Expedition token at level 2, and a random champion card at level 5 (which can be upgraded to a champion Wildcard at level 10).

    If possible, I would recommend you race to level 5 at the minimum before tomorrow, to get a free champion.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Paladin Pirates could be "heart of gold"-types, or bounty hunters who go after other pirates. Miss Fortune and her crew are a good example of the latter, over in Runeterra.

    ...not saying she would be a Paladin card, but the flavor is possible. Anything is better than a damnable Murloc.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Mage...I think? I like clearing stuff with spells, but my favorite deck is Quest Taunt Warrior, so maybe it's the Warrior. I don't know >_<

    I want the Paladin to be my favorite because the flavor connects with me, but the class has let me down a lot over the years.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I didn't set out to win with only Paladin cards; it just kind of turned out that way. Paladin isn't even my favorite class to play, although on some level it's the class I want to like the most, so maybe that's part of it. Making cards that appeal to me.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Congratulations to Hordaki! You've joined the multi-win club of myself and Shaveyou :D

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Give us more powerful/big Demons and Fel Summoner will find a home...theoretically.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Good luck to our finalists! :)

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    Less than 24 hours to submit!

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago

    I'm going to assume her current emote is related to the Fire Festival, as are all of the Greetings emotes currently. When the Festival ends her emote will go back to normal...

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From Hordaki

    Missed last week's competition(s), but I had to make sure to get back for the last week.

    ...

    I figured Gadgetzan was a good place to work a Pirate into another class, so this is guy is meant to synergize with Grimy Goons handbuffing. Let me know if this is a good statline for it, since I have to plan around the handbuffs.

    I'll try to come back and give feedback later today.

    I was going to say something like "maybe he would be better positioned in the Hunter, flavor-wise", but the Hunter's handbuffing mostly went to Beasts in Gadgetzan, so I guess not. He just doesn't feel very...Paladin-y, which is a big problem for many of our Pirate Paladin cards.

    Also, weapon buffs go a lot farther than minion buffs. A 6/5 minion for 3-mana is great, but a 6/5 weapon on top of that is insane.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From Fedrion

    As far as I saw, nobody went with good old Daelin so...

    To avoid the permanent-Divine Shield confusing wording, you could say "Battecry: Give your Pirates Divine Shield (wherever they are)." That would cover presently-existing Pirates, though; not sure if you want that. Maybe drop the Rush if you do make the change, and I would consider doing it anyway: there's a lot going on here.

    Sorry for the triple-post, everyone: I didn't plan to do it. Just kind of happened that way, hitting up the people who haven't submitted yet >_>

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From Nirast

    Here's two versions of my first idea (first one should probably Epic):

    ...

    Hopefully this week I actually get to upload. Will offer some feedback later today.

    I like the version on the right more; it's much simpler, with three lines of text instead of four and doesn't use the "keywords" part which I think will be confusing for some. Yeah he doesn't have Lifesteal himself in that one, but all well. He still could if you wanted him to: just put it above everything on its own line.

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From Xarkkal
    Quote From Nirast

    Xarkkal: I like it, pretty simple and unique effect. Quick question: What happens if you have this in play as a DK Garrosh/Dr. Boom hero? Since Warrior can generate it with that one pirate minion.

    Another concern I've been thinking about and trying to find a work around. I would assume it would work the same way as Clockwork Automaton, where since the hero power doesn't cause damage, no effect would occur. 

    But maybe I need to word the effect differently to avoid any confusion. Any other way of wording it starts to feel clunky though. Best I can come up with is "When your Hero Power deals damage, it damages all enemies." And, "Your Hero Power deals it's damage to all enemies." Any suggestions? 

     

    Show Spoiler

    The latter iteration is fine, although you don't need the apostrophe. The effect does not need to be three lines long. In unrelated news, I'm disappointed in the cost increase: now I can't use Back Alley Sniper in my Even Hunter deck :P

  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 4 years, 5 months ago
    Quote From anchorm4n

    What do you think? Any better ideas for the start line? I'll add more feedback tomorrow. 

    I've been staring at your card for like 8 minutes now trying to come up with something substantive to say, but I've got nothing. I think of a complaint, but then I turn around and stop thinking that. Hopefully that means it's fine lol >_>