I changed my cards based on feedback, so thank you for that :)
I made Enraged Moonkin slightly cheaper, but I think that's as far as I can go. Darkmire Moonkin is quite expensive, and this is that plus an additional upside (I made him cost 6 for a reason lol :P). Both existing Moonkins have Spell Damage +2, so I'm not reducing the bonus.
Essence Leecher is now a Warlock card, as some have suggested. I am also using grumpymonk's wording; thank you for the suggestion.
I have two ideas: one that I printed for my custom expansion, and a rough draft I made up just now:
All Moonkins have Spell Damage +2, so mine does as well. It also gives your hero +2 Attack.
"Essence Drainer" is a rubbish name, and the effect might not be immediately obvious. If you have Spell Damage +1, Arcane Missiles would deal 4 and heal you 1; Greater Arcane Missiles would deal 12 and heal you 3, for another example. If you have more Spell Damage, you'll heal for more on top of the additional damage you deal. If anyone can phrase it better, I would be appreciative.
Essence Leecher is an alternative phrasing for the effect.
I like the usage of "Phoenix" as your required X; I don't believe anyone has gone that route yet, so kudos to you there. That said I agree with KANSAS - it's too expensive. Also, unlike the Druid or the Shaman, the Mage doesn't have any good way to flood the board with minions, meaning they must do so manually. That's a lot of setup for this payoff.
I really don't like the idea of him hexing himself. Make it two other random minions and it would be great!
Wouldn't that make him too OP then? Or would he be situational enough since he's a legendary and you shouldn't have minions on your side of the board...
I think you could get away with it. Blizzard could always nerf the card later lol
For the Violet Spellshielder I figured it would be better if it worked as a Battlecry from the last turn, that way you wouldn't have to incorporate playing the Spellshielder into the turn you deal excess damage. The Crimson Spellzerker and the Desert Plaguebringer both provide a more interesting payoff than Armor, so I think they might be more interesting designs.
By adding the Battlecry, I think Violet Spellshielder's complexity has reached a zenith. Its condition is so specific; I honestly prefer the aura, despite how difficult it might be to combo. Also, "last turn" spell-usage has become a Shaman thing, so being Neutral is starting to feel weird to me.
Of the three presented, I like Crimson Spellzerker the most. Flavor-wise she seems to grow in power from the excess energy you're flinging around.
I like Desert Plaguebringer's flavor, but I'm not a fan of the card's effect because you're taking the Locusts gameplay away from the Hunter in the set it was introduced. You could correct that by making it a Hunter card, except the Hunter hasn't gotten a lot of damaging spells lately.
I enjoy Frostbiting people, stunlocking their board while I clear it via spells or Challenger units. You can win games that you frankly shouldn't, stalling for time until your board is big enough and a leveled-up Ashe locks everyone down.
I'm on the verge of crafting Miss Fortune, to pair with my Sejuani. I'm also waiting for August so I can play with my beloved Leona.
I tried to play some Gwent in The Witcher 3: Wild Hunt, but I couldn't get into it. Decided to skip all of the sidequests related to the card game, which screwed me when I came into a situation where I had to play it >_> Got crushed and lost 40% of my gold.
Xavius, Nightmare Lord is the Prime legendary that DH never got, and is meant to be a key piece in Demon decks for board clears since it can preserve your board if you build it right.
I like this card a lot: it's a good "callback" to the current Xavius, while still being unique enough to stand out on its own. It would obviously go in a Demon-focused Demon Hunter deck, or even in a theoretical Control DH that doesn't yet exist. Mass-transform is a very powerful effect, though; I'm wondering if Xavius Prime should cost more, but maybe it's fine.
Thank you to everyone who has provided me feedback so far; apologies for not reciprocating sooner! Anyway, let's go:
Show Spoiler
Cg8889 - Mur-lox is busted, as Sinti has noted, with the Mech OTK pretty easy to set off. You could theoretically remove the Mech ability and still get away with the card functioning for Murlocs.
bigcums - I like Light Burst the most, turning healing into another board clear for the Paladin. You don't need the first "All" in the text, though.
anchorm4n - Treants are not technically a tribe/minion type, so that could be why they don't have one :P That being said, I think 5-mana is fine; it might even be too weak at that point. Does anyone even use Demonwrath anymore?
KANSAS - Goblin Dentist is weird: paying 7-mana for a 2/4 that doesn't do much to the board is terrible, but the six Coins could swing things significantly. You could always spam all six Coins to get another medium-sized play in the same turn; might be a lot of tempo. I have no idea what deck you would use the Dentist in, though, but that could be my own fault for not understanding the Rogue well.
CursedParrot - I don't like the idea of giving Armor to your opponent; that's weird. I would stick with the version on the left, although it is still rather complicated. Maybe bump it up to an Epic?
MenacingBagel - I like Mr. Chu: he's especially painful against opponents who want to draw a lot of cards. Kind of like a tech card in that sense, but he can function on his own as well.
BloodMefist - Terrorguard Devastator seems like a (slightly) lesser version of Natalie Seline, which is both a good and bad thing. I feel like you're stepping on her toes a bit, and you get to run two of them. I doubt people will hold it against you, though; I might be the only one who cares. I like Corpse Explosion, being a repeatable Volcanic Potion; we haven't seen a Priest card like that since Excavated Evil, IIRC.
meisterz39 - lol "Trample". I like it. I think you can get away with the spell costing less, especially considering it's a Legendary and its usage is very specific.
MrRhapsody - The flavor is much better with Abusive Mistress, so I'd say "fuck it" and go with her, but if it bothers you then maybe don't do that lol. I like the card, regardless.
TheHoax91 - I really like Felo'melorn: it requires setup, and it has solid flavor for anyone who knows WoW. You don't need the comma, though.
Valor1204 - Hey, welcome to the website :D We love to see new people participating in the card design competitions. I think it's fine if it bounces multiple times, since the third minion in the chain would be your own, and it would be difficult to bounce it to a fourth minion without everyone being low Health. To be honest, it might be too weak: Defile and Demonwrath achieve a similar outcome but cheaper and simpler.
DestroyerR - I think the effect is too narrow for a "destroy the enemy hero" effect, and too reliant on the correct language. It just simply wouldn't work for a global game.
Pokeniner - Your minion is going to die, and it has a psuedo-Rush effect, so in that sense it's kind of like casting a spell that says "Deal 4 damage to a random enemy minion and any excess to the other enemy minions." Is that fine for 3-mana? I would say so if it was a class minion, but maybe not for a Neutral. I could go either way and be fine.
grumpymonk - I like Keeper Remulos, if only because "maximum" is a more unique usage of the letter X when compared to other peoples' cards. I think 12 Mana Crystals could be very interesting gameplay-wise, although it also would undermine the nerf to Aviana lol.
Demonxz95 - As I said before, I like Felfire Fury; I can see it being a real card. It might not be exciting enough to be a winner, though :/
I like that there is a new Hero Skin for Demon Hunter already. I'm remiss though that there aren't any Forsaken Hero skins. Honestly, I'd take a Forsaken Warlock or Rogue all day, everyday over this new Hero Skin.
One day we might see Calia Menethil, the sister of Arthas and an undead Priest. The characters are there; it's just a matter of picking one.
Also, Sylvanas is technically a Forsaken (or at least was their leader), so there is one already :P
So, just curious... did whomever picked this week's theme just recently go through a break-up and are stuck thinking about their ex? Do they need someone to talk to? I'm here to listen if you need an ear to vent to.
I think it's more simple than that: Tox has an X in his profile name. The prompt name was just a joke we came up with to "explain" what we're doing.
A while back you posted something about data mining a Black Temple thing. You hear anything about that coming along?
That should be this upcoming solo-Adventure, or at least the Challenges. The patch notes stated that you would fight against the likes of Supremus and Mother Shahraz, which IIRC are Black Temple bosses.
I had the same thing happen to me, only in Freljord: went to open the L23-champion capsule for a second Sejuani, and instead got a champion wildcard. I wanted Sejuani, but now I'm debating whether or not to keep it for someone else.
As for the Fizz vs MF debate, I choose MF. I plan to create an MF deck at some point, as well.
I won the one two things I don't want/need: the MtG packs and the premium membership. Don't need the membership when I'm part of the staff, and I don't play Magic the Gathering anymore >_> I took part in the MtG giveaway just to try and win something lol
I don't know what my recent obsession with Rogue cards has been about, but I have two ideas currently:
The Plague Doctor's Toxins are the same as from Xaril, Poisoned Mind. Dual Wielding, conversely, is very straight-forward, and fits within the subset of cards like Thistle Tea where you create copies of what you draw.
I changed my cards based on feedback, so thank you for that :)
I'll start writing up some return feedback.
Well...congratulations Wailor!
I have two ideas: one that I printed for my custom expansion, and a rough draft I made up just now:
Good luck to our finalists :)
You have less than 24 hours left to submit your card! Get those ideas in before it's too late.
I like the usage of "Phoenix" as your required X; I don't believe anyone has gone that route yet, so kudos to you there. That said I agree with KANSAS - it's too expensive. Also, unlike the Druid or the Shaman, the Mage doesn't have any good way to flood the board with minions, meaning they must do so manually. That's a lot of setup for this payoff.
I think you could get away with it. Blizzard could always nerf the card later lol
I really only play this one deck:
I enjoy Frostbiting people, stunlocking their board while I clear it via spells or Challenger units. You can win games that you frankly shouldn't, stalling for time until your board is big enough and a leveled-up Ashe locks everyone down.
I'm on the verge of crafting Miss Fortune, to pair with my Sejuani. I'm also waiting for August so I can play with my beloved Leona.
I tried to play some Gwent in The Witcher 3: Wild Hunt, but I couldn't get into it. Decided to skip all of the sidequests related to the card game, which screwed me when I came into a situation where I had to play it >_> Got crushed and lost 40% of my gold.
I like this card a lot: it's a good "callback" to the current Xavius, while still being unique enough to stand out on its own. It would obviously go in a Demon-focused Demon Hunter deck, or even in a theoretical Control DH that doesn't yet exist. Mass-transform is a very powerful effect, though; I'm wondering if Xavius Prime should cost more, but maybe it's fine.
Thank you to everyone who has provided me feedback so far; apologies for not reciprocating sooner! Anyway, let's go:
Cg8889 - Mur-lox is busted, as Sinti has noted, with the Mech OTK pretty easy to set off. You could theoretically remove the Mech ability and still get away with the card functioning for Murlocs.
bigcums - I like Light Burst the most, turning healing into another board clear for the Paladin. You don't need the first "All" in the text, though.
anchorm4n - Treants are not technically a tribe/minion type, so that could be why they don't have one :P That being said, I think 5-mana is fine; it might even be too weak at that point. Does anyone even use Demonwrath anymore?
KANSAS - Goblin Dentist is weird: paying 7-mana for a 2/4 that doesn't do much to the board is terrible, but the six Coins could swing things significantly. You could always spam all six Coins to get another medium-sized play in the same turn; might be a lot of tempo. I have no idea what deck you would use the Dentist in, though, but that could be my own fault for not understanding the Rogue well.
CursedParrot - I don't like the idea of giving Armor to your opponent; that's weird. I would stick with the version on the left, although it is still rather complicated. Maybe bump it up to an Epic?
MenacingBagel - I like Mr. Chu: he's especially painful against opponents who want to draw a lot of cards. Kind of like a tech card in that sense, but he can function on his own as well.
BloodMefist - Terrorguard Devastator seems like a (slightly) lesser version of Natalie Seline, which is both a good and bad thing. I feel like you're stepping on her toes a bit, and you get to run two of them. I doubt people will hold it against you, though; I might be the only one who cares. I like Corpse Explosion, being a repeatable Volcanic Potion; we haven't seen a Priest card like that since Excavated Evil, IIRC.
meisterz39 - lol "Trample". I like it. I think you can get away with the spell costing less, especially considering it's a Legendary and its usage is very specific.
MrRhapsody - The flavor is much better with Abusive Mistress, so I'd say "fuck it" and go with her, but if it bothers you then maybe don't do that lol. I like the card, regardless.
TheHoax91 - I really like Felo'melorn: it requires setup, and it has solid flavor for anyone who knows WoW. You don't need the comma, though.
Valor1204 - Hey, welcome to the website :D We love to see new people participating in the card design competitions. I think it's fine if it bounces multiple times, since the third minion in the chain would be your own, and it would be difficult to bounce it to a fourth minion without everyone being low Health. To be honest, it might be too weak: Defile and Demonwrath achieve a similar outcome but cheaper and simpler.
DestroyerR - I think the effect is too narrow for a "destroy the enemy hero" effect, and too reliant on the correct language. It just simply wouldn't work for a global game.
Pokeniner - Your minion is going to die, and it has a psuedo-Rush effect, so in that sense it's kind of like casting a spell that says "Deal 4 damage to a random enemy minion and any excess to the other enemy minions." Is that fine for 3-mana? I would say so if it was a class minion, but maybe not for a Neutral. I could go either way and be fine.
grumpymonk - I like Keeper Remulos, if only because "maximum" is a more unique usage of the letter X when compared to other peoples' cards. I think 12 Mana Crystals could be very interesting gameplay-wise, although it also would undermine the nerf to Aviana lol.
Demonxz95 - As I said before, I like Felfire Fury; I can see it being a real card. It might not be exciting enough to be a winner, though :/
One day we might see Calia Menethil, the sister of Arthas and an undead Priest. The characters are there; it's just a matter of picking one.
Also, Sylvanas is technically a Forsaken (or at least was their leader), so there is one already :P
I think it's more simple than that: Tox has an X in his profile name. The prompt name was just a joke we came up with to "explain" what we're doing.
That should be this upcoming solo-Adventure, or at least the Challenges. The patch notes stated that you would fight against the likes of Supremus and Mother Shahraz, which IIRC are Black Temple bosses.
I had the same thing happen to me, only in Freljord: went to open the L23-champion capsule for a second Sejuani, and instead got a champion wildcard. I wanted Sejuani, but now I'm debating whether or not to keep it for someone else.
As for the Fizz vs MF debate, I choose MF. I plan to create an MF deck at some point, as well.
I won the one two things I don't want/need: the MtG packs and the premium membership. Don't need the membership when I'm part of the staff, and I don't play Magic the Gathering anymore >_> I took part in the MtG giveaway just to try and win something lol
I don't know what my recent obsession with Rogue cards has been about, but I have two ideas currently:
The Plague Doctor's Toxins are the same as from Xaril, Poisoned Mind. Dual Wielding, conversely, is very straight-forward, and fits within the subset of cards like Thistle Tea where you create copies of what you draw.
Congratulations to Wassculaire! Now we eagerly await the end of the birthday comp.
Making up a new one is seriously cheating lol :(