Suchti0352
LV.11Hero of Warcraft
Comments
1,032 totalJust like with Diablo Immortal, Lost Ark and this game I wouldn't even care that much about p2w, as long as the huge pve focus of the game is perfectly enjoyable without feeling pressured into spending money.
Quote From MojoPogo blizzard fans have made it adamantly clear that they do not want mobile only games.
Your mistake here is to assume that that's the target audience. Just like Diablo Immortal this is …
Clash Royale but as a pve focused game with different maps, bosses and raids. I will definetely check it out.
Now I want to see a alternative timeline where the devs have to make a blog post explaining why a whole expansion won't be available to play until the next major patch for next month.
A few moving pieces in this case means:
- Designers: Coming up with balance changes
- Programmers: creating a new build (including client bug fixes)
- Testers: testing the new build
- Localizers: translating the patchnotes
- Stores: accepting …
The point is that they never claimed to make aggro decks too strong (compared to other decks) on purpose. That's also backed up by the fact that there were and are a bunch of non-aggro decks which are perfectly viable …
I think he's reading too much into what was actually said in the article.
[quote from="Author"]
Q: Speaking of the meta, will we see more Control themed decks in Sunken City? If not, do you think Control …
Honestly I feel like this is one of the most balanced day 1 metas so far. There is no deck or even card I can point towards and say "I don't even know how I could possibly beat this". …
or they are just going in a chronological order of the wild expansions. They also most likely would have announced that already if it's going to happen any time soon.
[quote from="Author"]but while that might continue to be true, they want to mark some milestones with it as well, i guess, so we can expect some "big changes" when those things happen.[/quote]
That's kinda what I meant, I probably …
[quote from="Author"]Mercenaries will continue to have updates like events, balance changes, bug fixes, and general improvements in every patch, but the team will be shifting its major content beats to the X.4 patches. That means that the next bunch (and …
Correct me if I'm wrong, but aren't "seasons" just a description of what they are already doing since its launch?
[quote from="Author"]she is pretty much the icon of the set[/quote]
Is she really? I mean, yeah she's the most important character lore wise, but the trailer and expansion artworks focus on Finley, Ambassador Faeli and their expedition.
It's also worth noting that the post confirms that the patch will go live tomorrow
[quote from="Author"]with the launch of Patch 23.0 on April 5 [/quote]
More than you'd think. Wether it's as a main mode, a routine to grind the daily tasks, a way to kill off a couple minutes or to experience the regular bounty additions.
This seems incredible hard for pvp, since Onyxia has barely any health, requires a cooldown ability and only pays off a turn later if she does not die before you can use a fire ability.
For PvE almost every …
Since when do you guys have early acces to the patchnotes?
I don't care about cardbacks for the most part, but this is my favorite one so far.
The curses are added directly to your opponents hand, so ideally you already gave him a bunch of curses before (since each deals more damage than the last), then play this card and deal and heal a bunch of damage …
Well, Murlocs and most likely a couple more curse cards. They usually go with 2 themes for each class each expansion plus a few random cards.