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Synesthesy

Joined 05/28/2019 Achieve Points 240 Posts 142

Synesthesy's Comments

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I own almost every hunter legendary golden since KnC. And hunter is my least played class.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    For me, my deck are born under the effect of a full night after having eaten Bagna Caoda.

     

    More seriously, the idea come with some synergy that isn't a tier one deck (yet). For some like quest deck is easier, for some other like my evenrenomecha'thun is for looking for a cool win condition, while other are simply my own way to do... something. Anything.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I don't own the princes so I can't test something....

    However, the problem is that you cannot play almost anything in the early game. Let's analize the situation:

    • you cannot have an early game, except for (1) drop
    • Keleseth synergize with nearly everything: even if his biggest power are low curve minions, the +1/+1 can help with middle/big minions too.
    • Taldaram synergize with big minions with good deathrattle, end of turn effects, charge if they cost (7) or less.
    • Valanar is good as a standalone minion, so it will be ok everywhere.
    • opponent will surely develop a board in the first 4 turns, so you should have a very good aoe in the (5) or maximum (6) mana slots.
    • no prince is a win condition by himself
    • princes have odd-even mana cost, so no genn or baku

    So, what class you can play?

    • Druid used to skip turns to play ramp cards, so maybe it's ok to skip turns playing nothing if you can recover after. You can still play innervate for playing early (5) drops or nourish.
    • Paladin's hero power can replace the early drops
    • Warrior can build good control deck that doesn't rely that much on low cost cards. Brawl is an excellent (5) mana aoe.
    • Warlock's draw power can be a good move for the early turns. And he has some of the best (1) drops in the game, so that helps too.
    • Priest have some of the best aoe in the (5) and (6) mana slots, and most of control priest used to skip the first turns.
    • Hunter could be good if built with the quest, as here you only need early drop minions, and Keleseth synergize a lot with the raptors.

     

    For the archetype:

    • cubelock can be a reasonable choice, as Taldaram synergize with the cubes, and if you play the weapon and the recruiter you don't need that much card lower then (5) mana
    • Some kind of slow warrior deck that use high value minions to win
    • You could build some kind of secret paladin, mysterious challenger is a very nice card to regain the tempo lost doing nothing in the first turns
    • A priest deck can be played here. Quest, spitefull summoner, there are a lot of engines that can work.

     

    Last but not least, I noticed that here

     

    I already use Keleseth as a win condition, and I play a very low count of (3) and (4) mana minions. Taldaram can synergize with some zombeast or a lucky spitefull summoner (the spiteful is even (7) mana!), while Valanar is good alone.

    You can take away Houndmaster Shaw for a second Tundra Rhino; Brann, the 2 ravencaller and the spellbreaker for some other cards you like: the ravencaller with some good (1) drop, maybe a Patches engine with 2 pirates and Patches; then you only miss one card.

     

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Priest can easily become stronger then rogue because thief rogue gets random cards, that can be very bad; mind thief priest steals card from your opponent deck, cards that your opponent choose to put inside his deck, so almost always good card.

    However, in Hearthstone more then this class have some card generators as identity: rogue card from other classes, expecially your opponent's; priest from your opponent deck; mage random mage spells; hunter random beasts;

    And we got random spell mage in quest mage; for thief rogue, we are really near having a strong thief deck with Tess and the 2 mana tempo drop; for priest, well, we'll see.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    The fact that in Hearthstone not every minion has a tribe means that a tribe should be very meaningfull -either for flavor or for mechanic- to exist.

    A tribe that is really important lore-wise can exist without a mechanic: dragon didn't have one for the firsts sets. But I don't think there is anything like that for now... And we have really powerfull and interesting series of cards, like the Old Gods, or Giants, or Titans.

    For example, Giant is a thing that can be a tribe: they all have a mechanic in common (discount self) and are very similar. But do we need it? No.

    Keyword and tribes exist because you can support them with other cards: draw a murloc or draw a card with overload are the reason they exist. So for a tribe to be printed, a common mechanic isn't enough: we need some kind of reference. I think that right now Hearthstone have enough of them already. And while things like undead would be cool, Blizzard can do the same thing without the need of giving them a tribe. For example, AngryBadger above proposed undead with a mechanic based on "another minion died this turn": this can exist without the tribe.

    In reply to Potential new tribes
  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Thanks for the spot :)

    Quote From iWatchUSleep

    But do they beat big priest though?

    Mine is hard, very hard, because we still don't have a tech card to use. But sometimes you'll be lucky and it will work.

    Quote From Vino

    These are fun decks I'd say, they definitely need some more optimization. 

     

    Yes yes, we do :P if anyone has suggestion, feel free to post them, this is like the first reason I published my decklists :)

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    https://outof.cards/forums/fan-creations/custom-hearthstone/14-fan-creations-primer

    There is something here.

     

    If it isn't enough, and you don't want to make money out of it, I suggest you to use a site of wallpapers. There are a lot of good things you can use if you don't earn anything from them.

    In reply to Art for custom cards
  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    More card like dinomancy could be good. There are hero power that are straightforward aggro (hunter) or control (warrior, priest), and that doesn't support well the opposite archetype. This is why I love Sr Finley so much.
    Maybe Hero card are better for the lore and the legendary status, after all. I can see some low cost hero card with aggro hero power and not that powerfull battlecry, as they did the Death Knight as high cost strong battlecry control hero power. I can see lots of things that I would like.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago
    Quote From Skarsnik

    As people have pointed out though, the card will require work from team 5 indefinitely if this was to be the case. I really don't know how it will be handled. Maybe we will just see similar cards in the future. I really just don't know. 

    Deck recipes existed before Whizzbang, it's a feature Blizzard want to keep going with or without Whizz.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Whizzbang cannot rotate out easily, because recipes are standard only decks that will find no place in wild. If Whizzbang goes to wild, he will be more useless then Milhouse Manastorm. Either they move Whizzbang to classic (and we still need to replace Ragnaros and Sylvanas), or they start making recipes for wild format. I bet they'll choose the first.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Hearthstone 2 vs 2 should be played as Yugioh tag team: two teams that shares the same board, health pool, everything, except decks and hand. This wouldn't ask that much code, for example it doesn't need any custom battlefield: you only need to shift the face between turns.

    2 headed giant is a better 2 vs 2 format, but it would need more code. And I think blizzard will never do that for not wanting to risk people anger for being merged with a noob, whetever it's true or not.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    If you like zoolock, you are lucky. You can play some zoolock with literally everything. There isn't a single card you cannot not own.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    If they'll add a new tribe, I expect it will be something that won't change too much old cards. So, no undead for example...

    In reply to Potential new tribes
  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Synesthesy is a name I often use in real life too.

    It came from this

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    Cards should be balanced inside their effect. There isn't a problem with an increased cost for a big buff.

    However, you have to remember that the kind of buff you describe have a cost on card advantage: you must draw the card to play it again; so you need a tutor, a draw engine or time to play it again. And you did need to draw the buff card and to play that buff card, and again this cost some draw/time and some tempo.
    This is the difference between things like Dire Frenzy and the Bartender's buff: you don't need to draw and cast the second.

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    If you don't want to net deck, play wild. There are so many possible combination of cards that you can really play your own version of every archetype. Yes, even big priest.

    I personally almost never copy a list from the net. For me, the pleasure of this game is deckbuilding more then everything. I get bored easy, so for me HS is build a deck, see if it runs, repeat.

    I will never go to legend with this mindset, but whatever :P

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I think that there isn't enough draw for this deck to be good at all. Compare it to Jade Druid: both have a card that can go infinite and summon always bigger dude, but A) jade idol is a one card, while pogo hopper need a lot of external support in bouncer/shuffler B) Druid draw card were extremely good, while rogue is not

    You should find a way to cycle fast into your deck to draw lots of pogo-hopper first, then focus on the other problem.

    We are in rogue: did somebody said miracle?

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I would have preferred an alternate hero for Warrior or Hunter, as they are the class where I miss one. However, I like style and lore :)

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I did it using Kathreena and a pack of big beast (King Krush, Charged Devilsaur, Oondasta); and the card that mimic a deathrattle in your deck that I don't remember how is called in English...

  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 10 months ago

    I suggest to you to report people who do that do Blizzard. I don't know if it's usefull or not, if something will happen or not, but I hate people who randomly insult me for being good or lucky on a game on the internet.

    Said that, I also hate the fact that people don't add me when I ask friendship. I usually do that when I lose badly against a fun deck, so that I want to ask their list. People think that I want to BM them, but it's never true and that makes me sad :'(

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