I've been a big fan of handbuff since the introduced it. Such a fun idea, even when it doesn't work. Very excited for Highlord Fordragon and Alliance Bannerman just looks nuts. Can't wait to try it out.
I think hunter's easily got the best quest. I actually like all of the Questlines but Defend the Dwarven District is just very strong. Also Aimed Shot is just nuts.
Devouring Swarm is such an interesting card too. That flavor text gets me though. As an MTG fan I just imagine the Eldrazi Emrakul being eaten by rats! HA.
Really love the mage cards this set. Ignite really makes the quest work by both being an activator and a late game finisher after you play Dawngrasp. I also love Prestor's Pyromancer for the fact that he doesn't say "this turn" in his text. Makes him really interesting.
Looks like I'll end up at around Lv198 before the expansion launches. A lot better than I thought I was going to get.
Do we get new weekly quests on expansion day, the 3rd, or is it just going to be on the 2nd like normal? I want to try to get the most early exp I can on the next rewards track so I don't open those free cards through packs. (As opposed to getting a few more bonus levels on this current track.)
I believe it will be normal day reset. So save the weeklies from the 2nd for a boost in this track.
I'm very happy where I landed about 226 with Pass. About 6000 gold, where I normally come in at 2-3k. I never push achievements and just get what I get.
Not sure I'll get new tavern pass but Cheff Scabbs is making me reconsider!
Good 2 drop, cost reductions are always good. Still not sure either runs this as is. Druid is probably the best as they have the most nature synergies.
I'm not sure what you are trying to grab off this guy. Maybe get a corrupt minion to reduce it's cost for an easier time? This will probably be better in wild where you can try to find magnetic or other stronger mechs.
I've been a big fan of handbuff since the introduced it. Such a fun idea, even when it doesn't work. Very excited for Highlord Fordragon and Alliance Bannerman just looks nuts. Can't wait to try it out.
Thanks for the reminder! I always forget to get those tickets.
I think hunter's easily got the best quest. I actually like all of the Questlines but Defend the Dwarven District is just very strong. Also Aimed Shot is just nuts.
Devouring Swarm is such an interesting card too. That flavor text gets me though. As an MTG fan I just imagine the Eldrazi Emrakul being eaten by rats! HA.
Definitely going to see a lot of hunter.
Really love the mage cards this set. Ignite really makes the quest work by both being an activator and a late game finisher after you play Dawngrasp. I also love Prestor's Pyromancer for the fact that he doesn't say "this turn" in his text. Makes him really interesting.
I made a thing.
I just loved the concept of Maestra of the Masquerade. I wanted to see how long I could stay hidden. So I made this to try. Enjoy!
Wishing everyone good luck in their pack openings. This set has a lot, at least for me, so I'm very excited.
All priest should run a 1 off at least. Almost no down side. Really nice.
Interesting card for slower decks. Handlock is obvious but I think this will go into other control decks in wild too.
I believe it will be normal day reset. So save the weeklies from the 2nd for a boost in this track.
I'm very happy where I landed about 226 with Pass. About 6000 gold, where I normally come in at 2-3k. I never push achievements and just get what I get.
Not sure I'll get new tavern pass but Cheff Scabbs is making me reconsider!
Cheap way to give something taunt. Good with handbuffs. Could see some use.
Good SI:7 card and any class can use it. Set up your deck with Lorekeeper Polkelt ply this guy for a discount to set up a combo. Could be fun.
Good 2 drop, cost reductions are always good. Still not sure either runs this as is. Druid is probably the best as they have the most nature synergies.
I'm not sure what you are trying to grab off this guy. Maybe get a corrupt minion to reduce it's cost for an easier time? This will probably be better in wild where you can try to find magnetic or other stronger mechs.
Cute minion for swarm decks. Nice to have tradeable to swap out if your boar gets wiped. I'll experiment with it for sure.
Boar of course but also just good in Hunter. Cloning key beasts to keep replaying them. Should see a lot of play.
Strong for handlock or Prestor senanigans.
Probably decent for DR Demonhunter or Rogue. Could be a fun addition.
Tradeable Spellbreaker may be a bit too strong. We'll see but I expect this guy at least a 1 of in a lot of decks.
Nice spell damage card with a tradeable key word. Could see play in decks wanting to combo the spell damage with a later spell.
Seems okay. Not as fast as Fungalmancer but I still think it has potential. Especially vs faster decks.
This could be a nasty finisher. Giving anything windfury is powerful. 2 things could be game ending. Probably an aggressive finisher for sure.