Synnr7
Lv.8Winter Whisperer
Comments
662 totalNice simple assist to the Tradeable mechanic. Will probably see play.
I'd rather try and discount [card]Libram of Judgement[/card] as that can go face if needed. However if there are healing synergies maybe this can make the cut as a faster way to trigger them.
Nothing too crazy in the deathrattle pool currently but summoning an extra minion or drawing a card on play isn't bad. Could be interesting. Currently looking at using [card]Infiltrator Lilian[/card] for fun and for that scream!
Just about a [card]Mountain Giant[/card], good with [card]Tamsin Roame[/card] this card will fit nicely into current Warlock decks.
Not to hard to get out early and decent res target for things like [card]Kanrethad Prime[/card].
Not flashy but definitely still good.
Love this card. I am sure you can do something broken with it. I'm not sure what but I know it will be fun!
Depends on other Fel spells in the set however with[card] Chaos Strike[/card] and Fury (Rank1) you could hit someone really hard on turn 8. Then [card]Illidari Inquisitor[/card] and hero power for another good hit next turn. Any other fell spells …
Strange mix of 1 drop paladin and Recruit paladin. Dude side seems good but not sure the 2 sides overlap enough. Maybe if another 1 drop is printed that specifically supports or summons Recruits. Maybe upgraded hero power is enough …
Not bad, especially with tradeable. Could be a solid finisher for a demon zoo deck.
Just a fun silly card. Love seeing these and trying to get them to work. That sword art is awesome too!
Stats are low but draw 2 is great especially for classes with no draw. I'm sure it will find it's way into one of those classes.
Neat card. Depends on what pirates get printed but will be a good addition if a Pirate Warrior turns up.
Reminds me of [card]Siamat[/card] or [card]High Exarch Yrel[/card]. Probably too expensive but if you draw 2 and get a trade that's not bad. The third draw is just bonus as I think it's too slow to garentee all 3 are …
Deal damage, unlock overload and tradeable. I think this is quite a powerful card. Easily do 4ish damage on a 1 is fine especially when it hits face. Cycles if you can't use it. Strong card for sure.
Don't think the 2/7s are big enough on 6 to matter that much. Tradeable is nice an all but looks underwhelming to play.
Weird swarmy card. Shaman has a lot of great early minions and usually wins on or before turn 6. In a more control set up I don't see a reason to spend mana on 5 2/2s. Unless you can cheat …
Rush plus attack buffs, good stuff. As others said a remake of [card]Savage Combatant[/card]. Solid card.
Attacks twice a turn, nice. The "random" part isn't great, especially with [card]Venomous Scorpid [/card]so common. Fun idea though. Reminds me of a bigger [card]Darius Crowley[/card].