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TheTriferianGeneral

Lv.10

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Joined Feb. 2020 878 posts 4,595 XP 555 achievement pts

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You can... run this in targon with [runecard]Out of the way[/runecard] to have your own 2 mana awkward to target [runecard]unyielding spirit[/runecard]... but why wouly you play it that clunky to just save some mana? I guess it's the typical LoR epic to go...

No this is not [runecard]glimpse beyond[/runecard] 2.0 no this in not even close powerlevelwise. Yet it is a slow speed sac outlet on a 4 mana 4/1 which is okay

Okay serious question: Why run this when there is [runecard]crumble[/runecard]... right! U don't outside of expeditions...

This is... quite mediocre to be honest.

I mean it is kinda [runecard]house spider[/runecard] for the region with the biggest amount of sacrifice/death triggers and that alone makes it potent but idk... I don't like it

 

There is most likely going to be a deck where this card does absurdly powerful things ... sac units with drawback to fuel other engines has often enough been good in other cardgames so I guess this one will do so aswell

This is pretty scary with cards like [runecard]duskrider [/runecard] or [runecard]doombeast [/runecard] where you could give a huge chunk of attack with spells that are burst, redraw themselves and costs only 2? I would not be surprised if this card would see t1 deck play...

2 is expansive for such a trick however if you need life this is proably a go to source of life so it might see some play

Overall the economical aspects of the development got stressed a lot. Is LoR doing bad right now? Does the development get pushed to become more profitable? It kinda sounds like it and if that means that LoR is not profitable enough right now we have a concerning future for LoR to come... like the only way to make more money …

The article was pretty underwhelming in it's indirect statements Steve made:

1. Level up animations, voice interactions and any visual improvents for older content won't be free and sold as a part of skins)

2. They are pushed when it comes to champion releases so they release champions rather op to tune them down later> borderline active powercreep

So silence deals the 4 damage to kill anivia in the first place? Like... you go 2 for 1 no matter if you kill the egg with [runecard]hush[/runecard] or [runecard]death's hand[/runecard].

Sure, you can say that a card being op against 1 archetype but bad against others doesn't make it fair, especially if you are the one playing it …

I might be blind but how is it ever necessary to run silence against [runecard]Anivia[/runecard]? The egg has literally 1 health so all you effectively do with hush is deal 1 damage at burst speed...

[runecard]The undying[/runecard] however is and will always be the most polarizing card in LoR. The [runecard]the undying[/runecard] archetype is plain terrible against aggro and …

I have to disagree: unlike withering wail this spell does not: A: break all barriers from the opponent's units and B hinder 1 health units from getting their damage through (if it should be more than 2). It kinda compares to withering wail, yet I can't say which one is better 

This is... not that good I think. Unless we let a 5+ attack lifesteal unit attack with it it won't be that impressive and getting such a unit... Nah this is way too timmy for me

A slow, and big pile of raw stats which is an execellent iteration of [runecard]nasus[/runecard]... if only card concept was good...

THIS is a premium 1 drop. Like... just 1 slay trigger and this is already a better [runecard]precious pet[/runecard] and in the right (SI) build this is a really dangerous unit

it's a solid card, not more not less I think...

Timmies love these cards. I am not a timmy... so I don't care about gimmicy 8 mana winconditions

This will 99% sure be played in SI decks, it is a literally free tutor with the only downside being that you can't use it in response.

i don't know the exact deck this goes into but some [runecard]kalista [/runecard] list might be interested

kill a follower or ticle a champion... interesting spell concept but overally too pricy I think

Now this is a really strong aggro/ midrange card. While the condition is not always that easy to do it is still very doable and rewards you very well. Especially in SI decks this will certainly be a staple